Voir toutes nos modifications dans un formal minimal.
Trié par ordre chronologique.
Général
[Tinker] Deploy Shrapnel Mine removed as a learnable spell
[Tinker] Junkyard Loiter and its associated switch node have been reworked
[Tinker] Bot: Hydraulic Strike and Supercharge have been deprecated
[Tinker] Bot: Crash & Thrash now generates 10 Scrap
[Tinker] Battle Turret X-13 and Scraptron now costs 50 Scrap
[Tinker] Macro-Gravity Zone now has an 8 sec duration down from 15 sec
[Tinker] Mechanical Arm can now properly gain stacks from Mechsuit: Sawblade.
[Tinker] Scrappy now properly triggers off Scrap Slam and not Spanner Smash.
[Tinker] Basic Intuition buff tooltip corrected.
[Tinker] Basic Intuition now properly triggers the mana regeneration on Build spells.
[Tinker] Blast Mine now properly drops at your feet automatically instead of giving you a reticle and then dropping at your feet regardless of where you selected.
[Templar] Blessing of Aggramar no longer stops working when you change zones.
[Templar] Benediction ranks added. AP scaling removed. Stamina scaling reduced by 0.25.
[Templar] Benediction can now trigger Divine Fury.
[Templar] The Crusader tree has seen significant changes and has been overhauled
[Templar] Capstone row of Zealot remade.
[Templar] One Punch Man value doubled
[Templar] Divine Fury value increased by 5%.
[Templar] Radiance now also affects Sanctified Smash, value increased.
[Templar] Heaven’s Finest value increased to 15%.
[Templar] Dash of Light has been reworked
[Templar] Righteous Upheaval also knocks up and damages nearby enemies and its damage and scaling have been increased significantly with the change to Beat Down in mind
[Templar] Transcend value doubled.
[Templar] One With Light now also affects Templar Strike and increases damage
[Templar] Battle Hardened now has Righteous Upheaval and Righteous Lunge synergy
[Templar] Beat Down now works with Chastise instead of Righteous Upheaval
[Templar] Chastise no longer has a DoT component and its direct damage has been buffed considerably
[Templar] Argent Calling reworked
[Templar] Argent Blade visual reworked
[Templar] Oathkeeper tree repathed, Transcendent Guardian is no longer a pre-capstone and has been moved further up the tree into Tier 2
[Templar] Tithe buffs (e.g Tithe of Courage) no longer have cooldowns, you can now swap freely between them. The original Tithe spell to learn the buffs does still have its cooldown.
[Templar] Hybrid Style is now a static passive effect increasing the damage of Righteous Lunge, renamed to Brutal Lunge.
[Templar] Argent Tempest damage increase to Righteous Tempest is now a static effect passive (since it was at maximum value always due to how the rotation works)
[Templar] Hidden Knowledge removed.
[Templar] Holy Edge now increases damage dealt by Scourgebane.
[Templar] Legacy of the Silver Hand no longer causes Vindication to reduce the cooldown of Thousand Blades, effect moved to Righteousness.
[Templar] Righteousness reworked.
[Templar] Wind Dancer swapped with Tyr’s Guard, Tyr’s Guard no longer provides a cooldown reduction and Wind Dancer deprecated
[Templar] Argent Knight now increases damage and critical strike chance of Chastise as a static passive effect.
[Templar] Find the Weak spot now increases the damage of Templar Strike as a static passive effect instead of proc increasing your physical damage dealt.
[Templar] Touched By Light removed from switch with Blessed Strikes.
[Templar] Deliverance will now trigger on a slightly shorter delay
[Templar] Crusader tree repathed.
[Sun Cleric] Rapture base cooldown reduced by 15 sec.
[Sun Cleric] Moment of Triumph reworked.
[Sun Cleric] Burden of Sacrifice now increases Rapture’s critical chance by 5%.
[Sun Cleric] Burden of Sacrifice mana regen buffed from 3% to 5%
[Sun Cleric] Burden of Sacrifice is now triggered by Rapture instead of Radiant Flame
[Sun Cleric] Moment of Silence tooltip no longer mentions older version of deprecated silence effect on Calm
[Sun Cleric] Ascended Barrage’s cooldown reduction of Dawnfall removed.
[Sun Cleric] Burning Cascade now causes Solar Wrath to allow your Radiant Flame/Ascended Barrage to strike 3 additional targets.
[Sun Cleric] Radiant Surge now a flat CD reduction
[Sun Cleric] Seraphim tree restructured.
[Sun Cleric] Paying the Tithe now increases value of Seraphic Bulwark instead of extending Chosen of the Light.
[Sun Cleric] Blessed Bulwark no longer resets the cooldown of Dawnbringer.
[Sun Cleric] Crown of the Chosen and The Chosen King no longer a switch node.
of Atonement to extend its duration.
[Sun Cleric] Crown of the Chosen now reduces the cooldown of Anoint instead of causing Gavel
[Sun Cleric] The Chosen King no longer increases Anoint rage generation, now provides crit chance instead of holy crit chance.
[Sun Cleric] Anoint now grants 5 more Rage.
[Sun Cleric] Baseline cooldown of Dawnbringer reduced to 8 sec.
[Sun Cleric] Purging Flames effects removed from Valkyrie tree.
[Sun Cleric] Fervor of the Sun now increases the value of Sunwalking.
[Sun Cleric] Shining Rays now named Warrior’s Light, no longer provide an instance of damage, instead improve your existing spells.
[Sun Cleric] Knight of the Dawn reworked.
[Sun Cleric] Valkyrie tree restructured.
[Sun Cleric] Zealous Executions no longer reduces CD of Glorious Execution, damage increase value doubled.
[Sun Cleric] Impartial reworked
[Sun Cleric] Path to Glory now provides a flat CD reduction to both Justice and Glorious Execution.
[Sun Cleric] Cooldown of Justice reduced by 8 sec.
[Sun Cleric] Spears of Light visual reworked
[Sun Cleric] GCD increased to 1.25s, this is experimental and may not be permanent.
[Sun Cleric] Calm now properly works against targets that do not have weapons equipped. (Note: Some caster enemies didn’t have a weapon which made this spell fail so you could not silence even if you didn’t care about disarming.)
[Sun Cleric] Answered Prayers can now trigger from Solar Beam and Solar Prayer.
[Sun Cleric] Chosen of the Light now properly triggers its heal.
[Sun Cleric] Sanctify no longer consumes a charge of Dawn.
[Sun Cleric] Radiant Flame can now be properly interrupted.
[Sun Cleric] Glaring Rays now properly displays its buff icon (it was working, it was just hidden).
[Sun Cleric] Acute Faith no longer provides all 3 stacks with a single Dawnsear.
[Sun Cleric] Twin Flames is now properly consumed by Sun Ray.
[Sun Cleric] Photosynthetic tooltip now specifies how much it reduces the cooldown by.
[Stormbringer] Uncaged Lightning now properly reduces the movement speed penalty of Lightning Cage.
[Stormbringer] Wrath of Al’Akir can now properly trigger from Skyfall and Aerodynamics.
[Stormbringer] Wrath of Al’Akir can no longer trigger from Shock as it does not deplete Static.
[Stormbringer] Concentrated Static now properly increases the mana gain from Discharge.
[Stormbringer] Thunder Wave no longer spams your chat with learn text.
[Starcaller] Dance In The Starlight now static effect passive providing cooldown reduction to Blanket of Stars.
[Starcaller] Lunar Knight now a static effect passive with reduced maximum value.
[Starcaller] Starcovered night now properly increases the duration of Blanket of Stars.
[Starcaller] Eclipsing Arrows proc logic improved and it now properly triggers on all marked allies.
[Starcaller] Huntress Saber buff tooltip now properly reflects the boost from Moonwalk.
[Starcaller] Aspect of the Goddess’s buff tooltip no longer says that it can trigger from melee attacks.
[Starcaller] Rare issue where logging out in certain situations could let you preserve Lunar Focus and cast Moonwater Splash infinitely fixed.
[Starcaller] Moonwater Blessing can now effect the % mana spenders (Huntress Shot, Hand of Elune, Celestial Aegis, Astral Blade, Starsunder)
[Runemaster] Ley Constitution tooltip clarified to help make clear the extra armor from items is not conditional to Attunement of Earth, only the increased DR.
[Reaper] Domination tree restructured
[Reaper] Bountiful Harvest is now a static passive increasing damage of Reap, Slaughter and Crow’s Harvest.
[Reaper] Slaughter, Doomrend, Reap and Crow’s Harvest %Weapon damage no longer grows with Ranks, now is flat and base damage increased.
[Reaper] Harvest talent tree reconstructed.
[Reaper] If you use Underwalk while inside the banish from Realm of Darkness, you will now be able to still properly use your Underwalk abilities afterwards.