Voir toutes nos modifications dans un formal minimal.
Trié par ordre chronologique.
Général
[Witch Hunter] Brimming Hatred and Night Stalker swapped.
[Witch Hunter] Rank 6 of Shadow Shot added
[Witch Hunter] Shadow Shot now deals Shadowstrike damage.
[Witch Hunter] Pure Agony now deals 30% of the Witchblasters damage across its duration, up from 25%.
[Witch Hunter] Improved Shadowblast now increases the damage of Shadowblast by 15% since it no longer has a cooldown baseline.
[Witch Hunter] Improved Flourish reworked to Sinner with Flourish synergy
[Witch Hunter] Vampiric Tonic now heals you equal to a portion of Physical Damage dealt instead of doing leech damage procs
[Witch Hunter] Deal with the Devil now causes Shadowblast to reduce the cooldown of Darkflock by 2 seconds, down from 3 seconds, to compensate slightly for the above change making it no longer conditional.
[Witch Hunter] Deal with the Devil now increases damage of Shadowblast and now additionally Darkflock by 20%, down from 50%, but is now just a permanent passive node and no longer conditional to execute phase or requiring you to Shadowblast the target to put the debuff up.
[Witch Hunter] Shadow Rages RAP scaling from owner increased from 18.8% to 25%
[Witch Hunter] Anguish DoT RAP scaling increased from 8.45% to 11.5%.
[Witch Hunter] Shadowblast RAP scaling increased from 8% to 25%.
[Witch Hunter] Magical Blasting Powder increases the damage of Shadowblast by 25%, up from 15%.
[Witch Hunter] Blasting Powder stacks now increase the damage of Witchblaster by 30% per stack, up from 20%.
[Witch Hunter] Flintlock Shot and Quickdraw now extend the duration of Anguish by 2 seconds.
[Witch Hunter] Shadow Shot now extends the duration of Anguish by 3 seconds.
[Witch Doctor] Raptor’s Speed root and slow cleanse on cast now properly works.
[Venomancer] Venomcult Blessing is now called Alkahest and does not require Shadra’s Vigil.
[Venomancer] Vizier tree repathed.
[Venomancer] Scorpid Claw is back with reduced Rage generation.
[Venomancer] Lethality now provides a minor chance to be able to use Widowmaker regardless of target health when dealing damage with Withering Venom.
[Venomancer] Truly Rotten replaced by Potency, increasing the periodic damage of Venom Fang.
[Venomancer] Truly Rotten and Fury of Shadra swapped.
[Venomancer] Rotfang now spreads Withering Venom.
[Venomancer] Venom Glands reworked
[Venomancer] Surprise Strategy now properly only affects Shadra’s Vigil instead of many other spells.
[Venomancer] Surprise Strategy now has a 5 sec icd
[Venomancer] Empowering Venoms no longer gives 5% to primary stats
[Venomancer] Fang Venoms have been overhauled. All fang venoms are now baseline. Associated nodes have been adjusted or reworked to fit the new design. Spells no longer instantly trigger all Fang Venoms.
[Templar] Holy Cleave can now increase the amount of targets hit by Thousand Blades.
[Sun Cleric] Radius of Guidance: Sanctify increased by 5 yds.
[Sun Cleric] Blessing tree repathed for clarity.
[Sun Cleric] Node Touch of Light is now passive and causes Sanctify to generate rage per target affected.
[Sun Cleric] Redeemer now reduces the cast time on Illumination.
[Sun Cleric] Seeker of Sinners now increases duration of Solar Guidance instead of affecting Guidance: Touch of Light.
[Sun Cleric] Guidance: Calamity and Guidance: Sanctify now share cooldown.
[Sun Cleric] Guidance: Touch of Light removed.
[Sun Cleric] Ancient Rites now also procs from direct spell damage.
[Sun Cleric] Let It Shine value increased by 10%.
[Sun Cleric] Refraction value up by 5%.
[Sun Cleric] Ward of Light healing reduction down by 10%.
[Sun Cleric] Answered Prayers now procs from all rage heals.
[Tinker] Blackpowder Shot now costs a small amount of base mana
[Tinker] Reload now regenerates a % of missing mana
[Stormbringer] Shock cast time increased by 0.5 sec.
[Stormbringer] Call Lightning cast time reduced by 0.5 sec.
[Stormbringer] Discharge now has ranks and deals minor amounts of Nature Damage around you.
[Starcaller] Moon Guard spec tree rebuilt for clarity.
[Starcaller] Moonfury is now a static passive with reduced value.
[Reaper] Darkrend Scythe is no longer a curse effect.
[Reaper] Sanguine Harvester now also procs from Reap.
[Reaper] Genocide proc rate reduced to 8%.
[Reaper] Essence Siphoner now also procs from Reap.
[Ranger] Brutal Shot now also requires a target to cast and still hits additional targets in a line. As a result it can no longer fail on your primary target
[Pyromancer] Pyromancer Skins moved to the stance bar.
[Pyromancer] Explode SP scaling lowered by 20% (as it had an unintended additional custom scaling on some of its ranks, which is the value taken away, now will also show proper scaling when db is updated) and base damage increased by roughly 20%.
[Pyromancer] Pyroclastic Flow value per stack lowered by 5% (as it itself also benefits Pillar of Flame)
[Pyromancer] Pillar of Flame base damage and scaling lowered. (Was not adjusted from when it had a cooldown as a standalone spell)
[Pyromancer] Slag Foundry is now a static passive with 5% lower value.
[Pyromancer] Kindling Flames is now a static passive to slightly reduce ramp and lessen aura tracking.
[Pyromancer] Inherited damage (such as Scorched) no longer double benefit from PVE and PVP power or damage modifiers that already affected their source.
[Pyromancer] Explode had a wrong reference ID and inconsistent value gains per periodic damage on target (Noted 50% which was on one effect and rest were 20%, now 25% across)
[Pyromancer] Incineration spec passive now only allows Blaze and Ignite to critically hit. (Previously allowed Explosive Force, Infernus and Scorched which are doing damage based on damage, which could be a crit, effectively making it double crit)
[Primalist] Maximum Mending mana cost reduction increased by 5%.
[Primalist] Cost of Primal Infusion reduced by 1% per rank.
[Primalist] Frenzied Growth no longer increases mana cost.
[Primalist] Rylak’s Blessing increases the damage of your pet by 8% per stack, down from 10%.
[Primalist] Rexxar’s Might base damage reduced slightly.
[Primalist] Rexxar’s Might AP scaling from owner reduced from 15% to 10%.
[Primalist] Earthquake AP scaling increased from 10% to 15%.
[Primalist] Earthshaker now increases the damage of your Earthquake by 20%, up from 10%.
[Primalist] Empowered Boon of the Bear now increases the damage of your Wildclaw and Rylak’s Bite by 10%, down from 15%.
[Primalist] Fury of the Wild now casts your boon onto your pet at 50% effectiveness, down from full effectiveness.
[Primalist] Bring Me Their Bones now increases the damage of your pets attacks against the marked target by 20%, down from 30%.
[Primalist] Leokk’s Fury now stacks 3 times, down from 5 times.
[Primalist] Traumatic Wounds now causes the target to bleed for 100% of the damage of your Wildclaw, down from 150%.
[Primalist] Wild Rampage now increases the attack speed of your pets next 2 attacks by 10%, down from 3 attacks by 15%.
[Primalist] Frenzied Roar now increases your attack speed by 15%, down from 20%.
[Primalist] Misha’s Rage AP scaling reduced from 15% to 12.5%
[Primalist] Spiritual Frenzy now causes your pet to deal 75% of its damage when it cleaves, down from 100%.
[Primalist] Talonstrike now increases the attack speed of your next 2 attacks, down from 3.
[Primalist] Primalistic Synergy is now automatically learned when you learn the Wildwalker spec passive. This gives synergistic resource generation for both you and your pet.
[Primalist] Therazane’s Gift now reduces the cooldown of Therazane’s Rage by 10 sec down from 15 sec
[Primalist] Spirit Charge now has a 24 sec cd up from 16 sec
[Primalist] Therazane’s Rage now generates 15% max mana up from 10% and now generates some flat mana over time alongside the Rage
[Primalist] Reduced the base mana cost of Primal Rush by 8%
[Primalist] Bear’s Maw no longer generates mana
[Primalist] Tectonic Shift and its associated talents have been removed from the Mountain King tree
[Knight of Xoroth] Rage of Xoroth no longer has bonus fire damage attached to it.
[Knight of Xoroth] Warbringer now hits 5 targets, down from 8.
[Knight of Xoroth] Furious Fighter now affects 3 targets up from 2
[Knight of Xoroth] Absolutism no longer works with Skulltaker
[Knight of Xoroth] Consuming Blade Deprecated and its associated talents have been replaced with Demonstrike synergies
[Knight of Xoroth] War spec passive now gives Torn Flesh a chance to proc from any direct Physical Damage instead of Meatsaw, Demonstrike and Consuming Blade.
[Knight of Xoroth] Torn Flesh no longer can crit through Jagged Edge, Jagged Edge now instead increases its damage.
[Knight of Xoroth] War Spec passive now increases the rage cost of Infernal Strike by 10 down from 20 and increases the damage of Infernal Strike by 50% up from 40%
[Knight of Xoroth] Hand of Doom now only increases the damage of Demonstrike
[Knight of Xoroth] Ranks of Demonstrike have been adjusted to have the same Weapon Damage % and higher base damage
[Knight of Xoroth] Mutilation now increases the damage of Gore and Infernal Strike baseline
[Knight of Xoroth] Warbeast now works with Gore and Demonstrike