Journal des Modifications Ascension

Consultez tous nos changements dans un format minimal.

Trié par ordre chronologique.

2025/04/15

Talents et Capacités

Changement

[Templar] Sacred Swing now slows enemies by 30% baseline, rather than requiring the Heavy Slam talent

Changement

[Witch Doctor] Shadowhunter tree pathing adjusted with the above changes in mind

Changement

[Witch Doctor] Fool’s Play cooldown reduced to 90 sec from 180 sec

Changement

[Witch Doctor] Darkspear Drums now reduces cooldowns by 2.5 sec up from 1.5 sec

Changement

[Witch Doctor] Souleater’s duration before exploding reduced to 3 sec from 4 sec

Changement

[Witch Doctor] Serpent Handler now increases the damage of Godslayer instead of its previous effect and has been renamed

Changement

[Witch Doctor] Hex of Death now also works with the base damage of Souleater instead of just the explosion

Changement

[Witch Doctor] Village Wisdom now increases the damage of the two affected spells instead of having them proc additional damage

Changement

[Runemaster] Boiling Runes is now a mortal strike effect rather than a healing absorb and now lasts 6 sec down from 8 sec

Changement

[Primalist] Bring Me Their Bones no longer requires a bleeding target

Changement

[Primalist] Traumatic Wounds has been reworked and now has Wildclaw synergy

Changement

[Primalist] Primal Shred is now cast by your active pet and hits in a radius around you instead of a cone

Changement

[Tinker] Deathball now works and now launches 3 Deathballs instead of 1 and its cooldown is passively reduced by 10 sec for each Bot and Build ability used, but now has a 3min cd up from 1min

Changement

[Tinker] Firepot Drone no longer has a cooldown and you can hold 3 charges of the buff that allows its use in combat

Changement

[Tinker] Blast Mines health has been reduced dramatically and when the mine is destroyed it will now automatically trigger its explosion

Changement

[Tinker] Firepot Drone no longer deals periodic area damage and instead slows enemies movement speed in the radius

Changement

[Tinker] Boom Hour now also affects Firepot Drone

Changement

[Tinker] Hyperblast Barrage now also works with Firepot Drone critical strikes

2025/04/11

Général

Nouveau

[General] For now, we have made it so only the permanent ability transforms will remove the original replaced ability. Temporary ones (Your next x becomes y) are less of a concern, but we have seen a lot of confusion regarding abilities becoming unusable because they were transformed but you kept the original. If you experience any issues related to these changes, please reach out to Orinoa!

Nouveau

[Tinker] When Sticky Bomb transforms into Sprocket Strike, Sticky Bomb will now unlearn and disappear from your spellbook.

Nouveau

[Bloodmage] When Cursed Fang transforms into Finger of Agony, Cursed Fang will now unlearn and disappear from your spellbook.

Nouveau

[Bloodmage] When Bloodmoon Blast transforms into Atherann’s Anguish, Bloodmoon Blast will now unlearn and disappear from your spellbook.

Nouveau

[Bloodmage] When Shadow Shield transforms into Shadow Bond, Shadow Shield will now unlearn and disappear from your spellbook.

Nouveau

[Bloodmage] When Hemophobia transforms into Terrify, Hemophobia will now unlearn and disappear from your spellbook.

Nouveau

[Pyromancer] When Boil transforms into Circle of Fire, Boil will now unlearn and disappear from your spellbook.

Nouveau

[Sun Cleric] When Spears of Light transforms into Righteous Slam, Spears of Light will now unlearn and disappear from your spellbook.

Nouveau

[Cultist] When Abyssal Strike transforms into Malevolence, Abyssal Strike will now unlearn and disappear from your spellbook.

Nouveau

[Guardian] When Sunder transforms into Spear Throw, Sunder will now unlearn and disappear from your spellbook.

Nouveau

[Necromancer] When Crypt Swarm transforms into Soulfreeze, Crypt Swarm will now unlearn and disappear from your spellbook.

Nouveau

[Necromancer] When Ghoulify transforms into Glaciate, Ghoulify will now unlearn and disappear from your spellbook.

Nouveau

[Stormbringer] When Call Lightning transforms into Aeroblast, Call Lightning will now unlearn and disappear from your spellbook.

Nouveau

[Stormbringer] When Crackle transforms into Gale, Crackle will now unlearn and disappear from your spellbook.

Nouveau

[Stormbringer] When Shock transforms into Brine, Shock will now unlearn and disappear from your spellbook.

Nouveau

[Chronomancer] When Discordance transforms into Chronurgy, Discordance will now unlearn and disappear from your spellbook.

Nouveau

[Witch Doctor] When Allcure Elixir transforms into Mass Allcure Elixir, Allcure Elixir will now unlearn and disappear from your spellbook.

Nouveau

[Barbarian] When Barbaric Whirl transforms into Axe Volley, Barbaric Whirl will now unlearn and disappear from your spellbook.

Nouveau

[Starcaller] When Shooting Star transforms into Huntress Saber, Shooting Star will now unlearn and disappear from your spellbook.

Nouveau

[Knight of Xoroth] When Skulltaker transforms into Blade of Xoroth, Skulltaker will now unlearn and disappear from your spellbook.

Nouveau

[Knight of Xoroth] When Flames of Xoroth transforms into Warbringer, Flames of Xoroth will now unlearn and disappear from your spellbook.

Nouveau

[Templar] Oathkeeper now specifies that it only staggers direct damage. DoTs are not supposed to be staggered.

Nouveau

[Witch Doctor] Base: Beast Blood now specifies that it only staggers direct damage. DoTs are not supposed to be staggered.

Nouveau

[Primalist] Primal Rage no longer grants a buff

Nouveau

[Primalist] Wild and Dangerous reworked

Nouveau

[Primalist] Call of Ursoc no longer works with Primal Rush

Nouveau

[Primalist] Wild Rampage now also works on your pet

Nouveau

[Primalist] Totemic Smash now extends the duration of active boons

Nouveau

[Primalist] Terrasmash now reduces GCD by 50% increase of 100% (Which would previously cause an issue of double tapping and causing you to hardcast -> preventing you from dodging and parrying)

Nouveau

[Primalist] Rylak’s Bite has been adjusted and now also causes your pet to strike with a lesser Rylak’s Bite instead of extending the duration of your active boon

Nouveau

[Primalist] Ursine Crush can now deal its damage even if the target is immune to stuns. (Bosses, training dummies, stun immune players, etc.)

Nouveau

[Bloodmage] Lingering Blood now properly increases the chance for the target to be critically struck by melee and ranged attacks as well, instead of only spells.

Nouveau

[Ranger] Onslaught now applies Deepwood Poison guaranteed, instead of a stacking slow

Nouveau

[Ranger] Phoenix Plumes is now a passive instead of an active ability, it no longer regenerates health

Nouveau

[Ranger] Dreamflowers can now only be spawned while in combat

Nouveau

[Felsworn] Issue where Sargeras Embrace was doing an extra tick of damage at the start has been fixed, and now only does damage at the end of the channel as intended

Nouveau

[Starcaller] Essence of the Moonwell and Blessed by the Stars swapped.

Nouveau

[Starcaller] Essence of the Moonwell reworked.

Nouveau

[Starcaller] Tide's Presence reworked.

Nouveau

[Templar] Thousand Blades no longe requires a target.

Nouveau

[Templar] Tome of Light’s ability buffs now last 30 sec up from 10 sec

Nouveau

[Templar] Tome of Light now also grants a shield equal to 20% of your maximum health

Nouveau

[Templar] Parry Dance now gives 3% parry up from 2% per stack and stacks 5 times up from 3, but lasts 5 sec down from 6. Fixed a bug where this talent was still granting 2% dodge per stack.

Nouveau

[Templar] Duty Calls now also increases movement speed by the same amount

Nouveau

[Templar] Dip, Strike, and Dodge now also increases maximum health, but the value of both the maximum health and damage increase have been reduced to 2% from 3% per stack

Nouveau

[Templar] Grace of Aman’thul now also reduces damage taken from area of effect attacks by 10%

Nouveau

[Templar] Gift of the Monastery now also gives 10% stamina on top of its original effects

Nouveau

[Templar] Sacred Oath now also removes 1 sec from the duration of Oathkeeper when you use Combo Breakers, but it now only increases damage from Combo Breakers by 5% down from 10%

Nouveau

[Reaper] Soul Piercer no longer provides a hidden 10 yard range increase to Soul Shock.

Nouveau

[Knight of Xoroth] Demonic Frenzy now properly increases the damage of Demonstrike, instead of Gore.

Nouveau

[Chronomancer] The Vast Infinite now properly applies the cooldown reduction to your pet instead of you.

Nouveau

[Chronomancer] Order Empowerment now correctly adds target count to Sand Bomb.

Nouveau

[Tinker] Demolition Tinker is in the process of a light overhaul, some talents are a work in progress

Nouveau

[Tinker] Added Anti-Cloaking Device as a baseline spell Flare-like spell to Tinkers

Nouveau

[Tinker] Added Build: Oil-Spill Pylon, Build: Spider Bomb, and Build: Firepot Drone to the Demolition tree

Nouveau

[Tinker] Spider Bomb Factory now only lasts 10 sec down from 20 sec, and is now a Build: ability

Nouveau

[Tinker] Grenadier reworked and now has Minelayer Bot synergy

Nouveau

[Tinker] Hotswap is now Mechanosoldier and has Body Armor synergy

Nouveau

[Tinker] Boomshot, Blackpowder Barrage, and Sapper Charge deprecated

Nouveau

[Tinker] Blasting Charge is now where Kickback was in the tree and now deals damage and knocks back in a cone. Kickback deprecated

Nouveau

[Cultist] Eye of N’Zoth reworked, now spawns tentacles on your back instead of resetting the cooldown of Hammer of Twilight

Nouveau

[Cultist] Eldritch Allies swapped with Dark Protection. Dark Protection, however, is now a switch node with Lead the Covenant

Nouveau

[Cultist] Eldritch Decay is now called Void Assailants, it is effectively similar but now summons Eldritch Tentacles on your back. These Tentacles synergize with Twisted Sanity.

Nouveau

[Cultist] Herald of the Depths now also grants increased damage dealt on top of its other effects

Nouveau

[Pyromancer] Volcanic Shell thorns-effect base damage reduced by ~15%

Nouveau

[Venomancer] Molt and Ancient Chitin now properly gain duration from stacks of Exposed Flesh.

Nouveau

[Venomancer] Class and Rotweaver trees adjusted with the above changes in mind

Nouveau

[Venomancer] Serpent Lord’s Ring and Venoxis Cultist have been reworked

Nouveau

[Venomancer] Venoxis Fang is now Venoxis Rage and has Inoculate and Fungal Assailant synergy. Venoxis Fang is deprecated.

Nouveau

[Venomancer] Sting and Tail Strike scaling increased by 10%.

Nouveau

[Venomancer] Cycle of Decay now gives quicker and stronger Venom Bolts, rather than instant casts

Nouveau

[Venomancer] Decaying Limbs now has Wilt/Miasma synergy instead of Lethargy application synergy

Nouveau

[Venomancer] Spore now drops a Mushroom after 10 sec instead of at the end of the duration

Nouveau

[Venomancer] Tight Hold changed to work with Inoculate, now called Intoxicating Venoms

Nouveau

[Venomancer] Blightbringer now also works with Creeping Poison and Blight Fang Venoms

Nouveau

[Venomancer] Suffocating Coils changed to work with Serpent’s Coil, swapped with Captivation

Nouveau

[Venomancer] Caught In A Bind reworked into Mycelial Ring

Nouveau

[Venomancer] Inoculate now has ranks

Nouveau

[Venomancer] Web Wrap deprecated, swapped with Inoculate

Nouveau

[Venomancer] Rot Lich now works with Inoculate instead of Web Wrap

Nouveau

[General] Costs have been applied to training spells, however, the issue of recurring costs across ranks should be fixed. If not, please contact Boch immediately.

Nouveau

[General] Spells will no longer be taught to you baseline, and you now have to acquire new spells either through your talent tree, or through the trainer.