Consultez tous nos changements dans un format minimal.
Trié par ordre chronologique.
Général
[Cultist] Confuse now has a 40 yd range baseline, and its cd is now 24 sec down from 25 sec
[Necromancer] Spellbright now has a 24 sec cd down from 25, and a 5 sec duration up from 4
[Chronomancer] Time Lock now has a 24 sec cd down from 25, and a 5 sec duration up from 4
[Ranger] Throatcutter now has a 18 sec cd down from 20 sec
[Bloodmage] Aneurysm now has a 24 sec cd down from 25, and a 3 sec duration down from 4
[Guardian] Shattering Cry now has a 3 sec duration down from 4 sec
[Knight of Xoroth] Hellgaze now has a 3 sec duration down from 4 sec
[Stormbringer] Mystic Thunder now has a 24 sec cd down from 25 sec and now lasts 5 sec up from 4
[Witch Hunter] Muzzle now has an 18 sec cd down from 25 sec and now lasts 3 sec down from 4
[Felsworn] Felbreak now has a 18 sec cd up from 15 sec and now lasts 3 sec down from 4
[Witch Doctor] Spirit Shock now has a 24 sec cd up from 20 sec
[Barbarian] Wrist Snap is now called Jawbreaker and it now has a 3 sec duration down from 4 and its cooldown increased to 18 sec from 15. Its range is now normalized at 30 yds across all specs.
[Witch Hunter] Sentry Reworked into Bounty Hunter
[Witch Hunter] Relentless damage bonus to Momentum increased from 3% to 4%
[Witch Hunter] Bolt and Dash now has a 30 sec cd down from 1 min
[Witch Hunter] Ricochet now reduces the damage of bolts by 20% per target struck (like Chain Lightning)
[Witch Hunter] New Capstone: Heavy Crossbows
[Witch Hunter] Bag of Tricks reworked
[Witch Hunter] Crossbow Expert now also affects Witchbane
[Witch Hunter] Renegade swapped with Bag of Tricks, Bag of Tricks reworked
[Witch Hunter] Arbalest Mastery now also affects Heartstop and Witching Bolt
[Witch Hunter] With Style reworked
[Witch Hunter] Repulse now functions as if you had learned the Spreading Darkness talent baseline, and Spreading Darkness now grants it the knockback effect
[Tinker] Distracto Shot now has an 18 sec cd down from 25 sec, but now lasts 3 sec down from 4
Symbiosis, associated talents have been adjusted
[Tinker] Growth Module is now a passive, Mega Module is now a capstone called Combat
[Tinker] Emergency Enhancer now has build synergies
[Tinker] Module Belt has been reworked
[Tinker] Goblin Batteries is now direct critical strikes instead of Repair Shot only
[Tinker] Zap! now requires the Resourceful Tech talent to guarantee a critical strike
[Tinker] Nanobot Reconstruction now ticks every 1.5 sec up from 1 sec
[Tinker] My Greatest Invention! now lasts 9 sec baseline up from 6 sec, base healing per tick increased by ~140
[Tinker] Increased the base healing of Healing Darts by 150 and its scaling by 10%, swapped with HYPER MODULE 6900, which has been reworked and renamed
[Tinker] Module Mechanic has been reworked to Rapid Fire Healing
[Witch Hunter] Issue where Darkflock was dealing AoE damage around you, and not around the target has been fixed.
[Ranger] Hack has been reflavored to Sapsting
[Ranger] Bushwhack is now a passive that augments Instinct
[Pyromancer] Firefall missing scaling fixed
[Pyromancer] Focused Fire Mana Regen increased from 30% to 50%
[Pyromancer] Cinder Scorch now also affects Blaze
[Pyromancer] Explode’s DoT can now critically strike.
[Pyromancer] Explode damage bonus from DoT’s increased from 20% to 50%
[Pyromancer] Explode tick rate reduced from 2 sec to 1 sec
[Pyromancer] Explode duration reduced from 8 sec to 4 sec
[Pyromancer] Ignis Fatalis cast time reduction reduced from 1 sec to 0.5 sec
[Pyromancer] Ignis Fatalis no longer reduces Ignis Ultimatus’s cooldown, now increases critical damage of Ignis Ultimatus by 20%
[Pyromancer] Ignis Ultimatus spell scaling reduced by 30%
[Pyromancer] Ignis Ultimatus damage is no longer split by targets hit
[Pyromancer] Magnitude 10 damage increased from 3% to 8% per stack.
[Pyromancer] Scorching Sermon’s duration increase on Blaze and Ignite reduced from 3 sec to 1 sec
[Pyromancer] Phoenix Radiance scaling reduced from 20% of total Spirit to 10%
[Pyromancer] Blazing Purge now also removes 2 curse effects on cast.
[Pyromancer] Bushfire now increases the damage of Scorching Ray by 15% and the healing done by Sunstrider Array by 25%.
[Pyromancer] Hot and Dangerous is now procced by Scorching Ray instead of Slagstone and now reduces the cooldown of Cauterize Wounds and Tide of Fire.
[Pyromancer] Sunstrider Array healing can no longer critically strike.
[Pyromancer] Sunstrider Array is now passive and its scaling has been reduced by 20%
[Pyromancer] Lifebinder’s Fire now also reduces the cooldown of Phoenix Egg
[Pyromancer] Kael’s Command duration increased from 8 sec to 10 sec
[Pyromancer] Kael’s Command/Phoenix Dive Phoenix Egg cooldown reduction increased from 8% to 10%
[Pyromancer] Kael’s Command cooldown decreased from 45 sec to 30 sec
[General] A mail tank dungeon set is now available!
[General] Mail Tank T2 gear has been added, available for tokens from Major Mattingly or Overlord Runthak
[General] Majordomo Executus can now drop the Volcanic Arbalest, an AGI/AP/haste crossbow.
[General] Lucifron, Gehennas, Shazzrah and the Sulfuron Harbinger can now drop the Molten Slugtosser, an int/spell power/crit gun.
[General] Magmadar can now drop the Magma-forged Throwing Knife, an Agi/Ap/Arpen throwing weapon.
Général
[Witch Hunter] Scaling of Stake reduced by 5%
[Witch Hunter] Duration of Buried and Forgotten increased to 15 sec from 12 sec
[Witch Hunter] To Hell With You now has Stake and Searing Blade synergy
[Witch Hunter] Stake is now a passive transform
[Witch Doctor] Slither is no longer classified as a Polymorph.
[Templar] Brand of Aggramar has been reworked
[Stormbringer] Thunder Grip added as a passive switch node with Improved Forked Lightning
[Starcaller] A new baseline spell has been added at level 28, Vigil of the Moon.
[Runemaster] Runic Tempest now works.
[Reaper] Lord of Death has been reworked into a passive
[Reaper] Improved Dirge is now a new talent called Soul Generator
[Reaper] Spec passive now transforms Reap into Dirge. Dirge now has no cooldown
[Reaper] From The Shadows talent reworked
[Ranger] Poison Seeds talent added as a switch node with Vile
[Ranger] Ballista Shot reflavored to Snapseed
[Ranger] Rapid Ballista no longer reduces the cooldown of Ballista Shot
[Primalist] Power Stone reworked and is now called Ruptured Earth
[Knight of Xoroth] Curse of Xoroth is now properly a curse effect and not a magic effect.
[Knight of Xoroth] Juggernaut is no longer a magic effect
[Guardian] Shield Tosser now properly transforms Pulverize into Shield Toss.
[Felsworn] Waves of Uneasiness now increase the effectiveness of Gust magic resistance reduction.
[Felsworn] Felsworn Resolve no longer increases effectiveness of Infernal Resolve.
[Felsworn] Illidan’s Favor now works with Cripple instead of Chaos Nova.
[Felsworn] Felwaves replaced by Expose, causing Cripple to increase the target's damage taken from you and reduce their attack speed.
[Felsworn] Empowered Felstrikes replaced by Pressure. Causing Felstrikes to reduce the cooldown of Cripple.
[Felsworn] Demonic Evasion extension now procs from completing any combo instead of using Twin Slice or Demonscar. Value increased by 0.5.
[Cultist] Entropic Fog is now a passive called Isolated Whispers
[Chronomancer] Buy Time is now removed by Unmake as well as Sandblast
[General] A large amount of visuals, icons and sounds adjusted. (ongoing)
[General] Added 2 new NPCs, one to the Stormwind Royal Library and one in the Valley of Wisdom which have a quest that leads you to the location of Khazno (Whisper Questline)
[General] The Whisper Quest Line has been completed. Whisper is no longer directly purchasable for gold. Completing the questline now rewards Whisper, which is unsellable and untradeable.
Talents et Capacités
[Primalist] Heart of Azeroth has been reflavored to Wildheart
Général
[Venomancer] Mycelial Ring now summons 3 additional big mushrooms (very epic)
[Primalist] Primal Rush is no longer usable while gripped. It previously would waste the ability if you tried to charge out of it, going on cd while you were pulled anyway.
[Primalist] Mountain Fury now pulls targets slightly in front of you, instead of directly inside of your hitbox