Journal des Modifications Ascension

Consultez tous nos changements dans un format minimal.

Trié par ordre chronologique.

2024/09/19

Talents et Capacités

Changement

[Ranger] Hunting Shot can now by applied by separate players.

Changement

[Ranger] Elemental Shot scaling reduced by 2%.

Changement

[Ranger] Precision Shot % weapon damage increased to 100%.

Changement

[Ranger] Arrow Slinger proc chance reduced by 3%.

Changement

[Ranger] Venom Injection RAP scaling increased by 1%.

Changement

[Ranger] Archery Point increase to Precise Shot and Incendiary Shot increased by 5%.

Changement

[Ranger] Archery Point value increase from Archery Ranger Spec Passive reduced by 5%.

Changement

[Ranger] On The Hunt now increases the value of Skirmish by 75% (up from 50%) but its duration extension reduced by 2 sec.

Changement

[Stormbringer] Airlock is now a 1min cd 8 sec duration and shares DR with Imprison

Changement

[Tinker] Increased the scaling of Defensive Utility's shield by 100%

Changement

[Tinker] Added a new capstone to Mechanics - Sprocket Strike

Changement

[Templar] Scourgebane now has AP scaling.

Changement

[Templar] Templar Strike is no longer considered an AoE ability.

Changement

[Templar] Zealot and Crusader abilities no longer restart your swing timer 💀.

Changement

[Templar] Judgment no longer generates energy, now instead causes your next auto attack to swing an additional time.

Changement

[Templar] Aggramar's Rage value to Chastise increased by 5%.

Changement

[Templar] Templar's Might AP scaling increased by 5%. Base damage per level increased by 0.6.

Changement

[Templar] Focus now allows Scourgebane to stack twice

Changement

[Templar] Righteous Lunge now also does Weapon Damage

Changement

[Witch Hunter] Shadowhound now receives 25% of the healing you receive.

Changement

[Templar] Templar Strike and Tyr's Hammer now have ranks

Changement

[Reaper] Blood Harvest's tooltip (The buff from the Harvest spec passive) no longer multiplies per stack to say that it would heal for 1500%. This was purely visual and it was always 300% as intended.

Changement

[Reaper] Lost Embrace no longer has hidden stamina scaling that made it much larger than a 40% slow.

Changement

[Reaper] Soulrot ranks now properly share a cooldown.

Changement

[Reaper] Spectre Stride ranks now properly share a cooldown.

Changement

[Reaper] Wraithblade ranks now properly share a cooldown.

Changement

[Reaper] Scaling on ranks of Slaughter now work properly.

Changement

[Reaper] Scaling on ranks of Desolate now work properly.

Changement

[Reaper] The charges on the new ranks of Desolate now work.

Changement

[Reaper] The charges on the new ranks of Crow's Harvest now work.

Changement

[Barbarian] No Regrets now properly gives you energy instead of also triggering Rancor :')

Changement

[Ranger] Skullpiercer Shot no longer has a cooldown.

Changement

[Witch Doctor] Ranks 2, 3, and 4 of Voodoo Puddle now also have a 12 second cooldown, like rank 1.

Changement

[Witch Doctor] Touch of Mueh'zala's (The proc from Idol of Death) damage taken debuff no longer has hidden SP scaling making it scale up to ~20% damage taken instead of the 5% it should be.

Changement

[Primalist] Rallying Roar now drops a totem

Changement

[Witch Doctor] Gift of the Loa is now properly Nature damage as the tooltip says.

Changement

[Witch Doctor] Army of the Loa now increases the movement speed of all allies by 60% and no longer removes fears

Changement

[Primalist] Geode Barrage is no longer considered an AoE ability.

Changement

[Guardian] Vanguard spec passive proc is now small radius AOE

Changement

[Knight of Xoroth] Damnation talent now cause Seeking Flames to reduce the cooldown of Blade of Xoroth and Flames of Xoroth on hit.

Changement

[Knight of Xoroth] Hellfire Form no longer descales on cast.

Changement

[Knight of Xoroth] Blade of Xoroth cooldown reduced by 2 sec.

Changement

[Knight of Xoroth] Hellstorm now gets 100% increased duration up from 35% per Deathfire

Changement

[Knight of Xoroth] Hellfire Form now has a 2min cd down from 3min

Changement

[Knight of Xoroth] Hellfire Breath now reduces the cooldowon of Shieldgore by 1.5 sec per target hit, rather than just a flat 3 sec

Changement

[Knight of Xoroth] The Hellfire Imps Burst ability will now properly auto cast

Changement

[Knight of Xoroth] Hellfire Breath now deals more damage and hits up to 10 targets instead of 5

Changement

[Knight of Xoroth] Added ranks to Shieldgore

Changement

[Knight of Xoroth] Demonfire Command now also reduces the cooldown of Implosion by 10 sec and its cost by 15

Changement

[Knight of Xoroth] Bulwark of Xoroth now allows Shieldgore to hit 5 targets AND applies Torn Flesh, rather than having 2 separate talents for each effect

Changement

[Knight of Xoroth] You can now pick between Chains of Xoroth and Chainwhip in Tier 1

Changement

[Knight of Xoroth] Forges of Demonfire now has a 25 yd radius up from 15 and is properly stated in the tooltip

Changement

[Knight of Xoroth] Hellfire Forgemaster is no longer a switch node with Forges of Demonfire, Forges of Demonfire is now a capstone

Changement

[Knight of Xoroth] Imp Gang Boss now lets you summon 2 Imps, rather than reducing the cooldown

Changement

[Knight of Xoroth] Impcaller is now a switch node with Imp Gang Boss

Changement

[Knight of Xoroth] Defiance tree pathing adjusted with the intent of giving nodes made for the intended playstyle in Tier 1, with most playstyle choices appearing in Tier 2/3.

Changement

[Knight of Xoroth] Impcaller now guarantees an Imp to be summoned from Infernal Strike

Changement

[Felsworn] Using Felrend after a Twin Slice and activating the combo no longer makes the Felrend not consume a Felfury charge.

Changement

[Felsworn] Unleashed Fury now works.

Changement

[Felsworn] Black Temple Warden now works.

Changement

[Felsworn] Skull of Gul'dan is now a 5 second duration, down from 8 seconds.

Changement

[Felsworn] Legionfall can no longer trigger itself.

Changement

[Felsworn] Skull of Gul'dan is now a 1 minute cooldown, up from 30 seconds.

Changement

[Felsworn] Felwrath's combo effect is no longer overwritten by another Felsworn.

Changement

[Felsworn] Felwrath's DoT is no longer overwritten by another Felsworn.

Changement

[Felsworn] Fiery Void now increases the recharge rate of Felfury by 50% up from 25%

Changement

[Felsworn] Warlock Training now further empowers Cripple without reducing the cooldown

Changement

[Felsworn] Vile Practices reworked to give a new Combo

Changement

[Felsworn] Sargeras Embrace now has a 1min cd and casts Nether Lance every 1 sec up from 1.25

Changement

[Felsworn] Felcaked Glaives is now a 1 point node

Changement

[Felsworn] Soul Tap now refrehes all Felfury instead of just 4

Changement

[General] Periodic fear-breakers that were applied to the player are now totem-like effects, adding counterplay in PvP but changing nothing about their utility in PvE

Changement

[Sun Cleric] Divine Right now procs from any Gavel of Attonement hit. Damage approximately halved.

Changement

[General] Dustwallow Mystery Quest updated

Changement

[General] New items added to the PvP vendor Omegatron

Changement

[General] Baby Murlocs now have 33 new animations, including the ability to mount

2024/09/17

Général

Nouveau

[Reaper] Soul Furnace now has a connection to the switch node of Dark Passage and Mawshackle as well. This has been in, but was missed in a previous changelog!

Changement

[General] Added a secret quest to Dustwallow Marsh.

Talents et Capacités

Changement

[Necromancer] Malady of Rot not increasing damage of Lichplague fixed.

Changement

[Necromancer] Lichplague damage increase per disease now properly benefits from Noxious Corpserot and Plague of Undeath.

Changement

[Necromancer] Master of Death extension proc inceased by 1 sec.

Changement

[Necromancer] Additional connections added betweeen Parasite Plague to Necrosis and Rot Fetishist to Virulency.

Changement

[Necromancer] Foul Expedition now instead of allowing Crypt Plague to critically strike

Changement

[Necromancer] Festering Decay no longer increases damage taken from Necromancer, now instead allows Crypt Plague to critically strike.

Changement

[Necromancer] Plaguebomb scaling increased by 12%. Base damage increased by 20% across all ranks.

Changement

[Necromancer] Disciple of Kel'thuzad now a one point node.

Changement

[Necromancer] Mutation and Rotten to the Bone swapped.

Changement

[Necromancer] Virulency and Geist Master swapped.

Changement

[Necromancer] Plague revenant and Virulency swapped.

Changement

[Necromancer] Plague Science and Plaguebomb swapped.

Changement

[Necromancer] Sludge Belcher and Creeping Crypt swapped.

Changement

[Witch Doctor] Scaling of Darkflock fixed.

Changement

[Witch Doctor] Fixed a problem where Mojo Beam would not allow for cast of Revitalise.

Changement

[Witch Doctor] Healing Ward no longer invokes Sseratus.

Changement

[Witch Doctor] Loa's Brew direct healing scaling increased by 3%, periodic healing of Brew Splash scaling reduced by 2%.

Changement

[Witch Doctor] Soothing Juju now heals for 15% less per additional target healed.

Changement

[Witch Doctor] Snakeblood Brew periodicity increased from 1 sec to 2 sec. Base value doubled. Initial heal now has scaling.

Changement

[Witch Doctor] Brew Splash radius reduced by 3 yds.

Changement

[Witch Doctor] Improved Healing Ward value reduced by 3 sec.

Changement

[Witch Doctor] Healing ward duration reduced by 2 sec.