Journal des Modifications Ascension

Consultez tous nos changements dans un format minimal.

Trié par ordre chronologique.

2024/03/28

Général

Changement

[Demon Hunter] Consumed by Flames talent added to the Tyranny tree

Changement

[Demon Hunter] Betrayer now also enrages allies

Changement

[Demon Hunter] Fel Mastery adjusted

Changement

[Demon Hunter] Demon Hide talent added to the Tyranny tree

Changement

[Demon Hunter] Fel Quickness dodge rating increased to 15% up from 10%

Changement

[Demon Hunter] Taskmaster's Command reworked to Burning Hatred

Changement

[Demon Hunter] Cooldown of Cripple reduced to 30 sec from 60

Changement

[Demon Hunter] Cripple adjusted

Changement

[Demon Hunter] Untold Power is now a 1 point node

Changement

[Demon Hunter] Burning Wrath is now a 1 point node

Changement

[Demon Hunter] Felguard adjusted

Changement

[Demon Hunter] Soar removed

Changement

[Demon Hunter] Tyrant's Gaze now lasts 8 sec up from 6 sec

Changement

[Demon Hunter] Illidari Smite is now a passive combo

Changement

[Demon Hunter] Corruption adjusted

Changement

[Demon Hunter] Soul Tap moved to the class tree and adjusted

Changement

[Demon Hunter] Illidari Training adjusted

Changement

[Demon Hunter] Felfury Duelist now only works with dodges

Changement

[Demon Hunter] Felreaver's Fury now works from dodges instead of parries

Changement

[Demon Hunter] Vengeance no longer requires a parry

Changement

[Demon Hunter] Suffering adjusted to have Vengeance synergy

Changement

[Demon Hunter] Demon Smite removed

Changement

[Demon Hunter] Demonic Fortitude adjusted

Changement

[Demon Hunter] Wrathcleaver reworked

Changement

[Demon Hunter] Consume Magic is now learned baseline

Changement

[Demon Hunter] Improved Fel Fireball removed, baked in baseline to Fel Flamecasting

Changement

[Demon Hunter] Breath of Mannoroth is now Felwrath, has a 30yd range, and is ground targeted with a combo

Changement

[Demon Hunter] Breath of Tichondrius is now a passive that teaches a new combo

Changement

[Demon Hunter] Cast time of Fel Fireball reduced to 1.5 sec from 2sec

Changement

[Demon Hunter] Fel Flamecasting now gives you a 10% chance to trigger a Felstrike from Fel Fireball instead of it being baseline

Changement

[Demon Hunter] Twin Slice now strikes with both weapons

Changement

[Demon Hunter] Simplified and adjusted various combos in the Slaying tree

Changement

[Demon Hunter] Glaive Throw swapped with Demonfire Pact

Changement

[Demon Hunter] Bloodsense adjusted

Changement

[Runemaster] Primordial Regeneration put in class tree where Runecarve was

Changement

[Runemaster] Runecarve is now learned baseline for Riftblades only

Changement

[Stormbringer] Static Electricity adjusted

Changement

[Stormbringer] Storm Blast now has a 10 sec cd down from 12 and no longer generates Static

Changement

[Stormbringer] Increased the scaling of Lightning Whip

Changement

[Stormbringer] Thunder Lord now gives crit instead of reducing cast time

Changement

[Stormbringer] Storm Blast now has a Supercharged effect

Changement

[Barbarian] Unbridled Rage adjusted

Changement

[Barbarian] Brutality spec passive adjusted

2024/03/27

Général

Changement

[Venomancer] Vile Fury is now a 1 point node

Changement

[Venomancer] Added Poison Eruption to the Fortitude tree, replaced Poisonous Body

Changement

[Venomancer] Corrosive Stinger no longer increases the range of Corrosion

Changement

[Venomancer] Corrosion now has a 10 yd range baseline up from 5

Changement

[Guardian] Iron Guard's Motivation effect duration reduced to 5 sec from 20 and base shield amount increased slightly

Changement

[Guardian] Guardian class capstones adjusted

Changement

[Guardian] Battle Formation adjusted and swapped with Iron Guard

Changement

[Guardian] Knighthood adjusted, no longer changes the Motivation effect of Arcing Strike

Changement

[Guardian] Forgehammer now grants Vanguard's Might baseline

Changement

[Guardian] Mow Them Down! reworked

Changement

[Guardian] Guardian Slam adjusted

Changement

[Guardian] Defender of the Meek adjusted

Changement

[Guardian] Valiant Defender reworked

Changement

[Guardian] Piety is now a 1 point node and has been adjusted

Changement

[Stormbringer] Thunder spec tree adjusted slightly

Changement

[Stormbringer] Added a Supercharged effect to Thunder Step

Changement

[Stormbringer] Binder of Storms adjusted

Changement

[Stormbringer] Disciple of Thorim adjusted

Changement

[Stormbringer] Added a Supercharged effect to Power Surge

Changement

[Stormbringer] Moved Resurgence to the class tree

Changement

[Stormbringer] Current Convergence removed

Changement

[Tinker] Blasting Charge now increases damage by 50% down from 100% baseline

Changement

[Runemaster] Augur's Shield no longer has ranks and reduces damage taken by 20% baseline

Changement

[Cultist] Enslave now incapacitates instead of fears

Changement

[Ranger] Devastating Wounds adjusted

Changement

[Ranger] Talents that involved Quivers have been adjusted

Changement

[Ranger] Adjusted the Quiver system

Changement

[Ranger] Added Deadshot to the Archery tree

Changement

[Stormbringer] Thunder Prison is now in the class tree

Changement

[Stormbringer] Base cooldown of Call Lightning is now 6 sec down from 8 sec

Changement

[Stormbringer] Stormcalling is now in the Lightning tree

Changement

[Venomancer] Paralyze is now in the Stalking tree

Changement

[Stormbringer] Weather Warning is now only a horrify

Changement

[Venomancer] Fungify is now in the class tree

Changement

[Witch Doctor] Voodoo will now have Hireek spells increased to a 40yd range through its spec passive

Changement

[Venomancer] Spider's Lair adjusted and is now in the class tree

2024/03/26

Général

Changement

[Primalist] Fixed a bug where the Primalist class ressurect was ...gone :skull:

Changement

[Pyromancer] Cataclysmic Revenge reworked and is now available at level 8 instead of level 7. Slagstone now available at level 6

Changement

[Witch Hunter] Black Knight spec passive percent increased to 25% from 15%

Changement

[Witch Hunter] Fixed a bug where the Black Knight spec passive wasn't procing properly

2024/03/25

Général

Changement

[Reaper] Ghastly Dexterity adjusted

Changement

[Reaper] Masochism adjusted

Changement

[Reaper] Empyrean Fortitude adjusted

Changement

[Stormbringer] Added a Supercharge effect to Thunder Orb

Changement

[Stormbringer] Lightning Whip swapped with Thunder Orb

Changement

[Chronomancer] RAP scaling of Sandblast and Unearth adjusted

Changement

[Stormbringer] Adjusted Air Elemental scaling

Changement

[Chronomancer] Borrowed Time adjusted

Changement

[Chronomancer] Class capstones adjusted

Changement

[Cultist] Occultism adjusted

Changement

[Witch Hunter] Coiling Shot duration increased to 3s up from 2s

Changement

[Cultist] Fixed a bug where Armageddon and Nether Drain had no scaling

Changement

[Witch Hunter] Witch Hunter stances removed

Changement

[Witch Hunter] Boltslingers now use auto shot

Changement

[Witch Hunter] Added ranks to Coiling Shot, Darkslayer Bolt, Heartstop Bolt, Witching Bolt, and Witchbane

Changement

[Witch Hunter] Boltslinger abilities now scale with ranged weapon damage instead of offhand damage

Changement

[Witch Hunter] Darksight is now Dark Regeneration and it no longer gives stealth detection