Consultez tous nos changements dans un format minimal.
Trié par ordre chronologique.
Général
[Primalist] Boon of the Hawk no longer gives stealth detection
Général
[Chronomancer] Artificer and Class tree repathed slightly.
[Runemaster] Improved Trispell now a 1 point node.
[Chronomancer] Infinite Shield removed.
[Chronomancer] Converge the Infinite moved to Displacement.
[Chronomancer] Chaotic Protector moved to Displacement renamed to Orderly Protector now interacts with Bronze Protector.
[Chronomancer] Chronicler moved.
[Chronomancer] New node Stationary Clock added to calss tree.
[Chronomancer] New node Correct The Mistake added to class tree.
[Chronomancer] Sandmancy split into Sandmancy and Excavation.
[Chronomancer] Insight moved to class tree. Original position replaced by new node Unearthed Passage.
[Chronomancer] Wisdom position moved.
[Chronomancer] Wand of Time reworked.
[Chronomancer] New node Critical Timing added to class tree.
[Chronomancer] Preservation reworked into Fate Twister.
[Chronomancer] New node Cavern's Calling added to class tree.
[Chronomancer] New node Uproot added to class tree.
[Chronomancer] Buy Time reworked. Now in capstone.
Général
[Witch Hunter] Ricochet now costs 20 rage down from 40
[Witch Hunter] Class tree adjusted for better pathing and clarity
[Witch Hunter] Omen of Tormment now only reduces the cost of your next spell by 20% down from 100%
[Witch Hunter] Crippling Bolt removed
[Witch Hunter] Heartless no longer gives crit and instead allows Heartstop Bolt to reduce healing received
[Witch Hunter] Heartstop Bolt is now a 1 point node
[Witch Hunter] Heartstop Bolt now refreshes the duration of Tormentor Bolt
[Witch Hunter] Acrobat now gives 40% movement speed up from 20%
[Witch Hunter] Escape Artist is now a choice node with Pursuit
[Witch Hunter] Create Distance switched with Alertness
[Witch Hunter] Darken the Skies is no longer a capstone, is now in the Boltslinger tree, and has been adjusted
[Witch Hunter] With Style adjusted
[Witch Hunter] Repeater Bolt now has a 6 sec cooldown up from 2 sec
[Witch Hunter] Subdue now stuns for 4 sec, but only once
[Witch Hunter] Repeater is now Repeater Bolt and benefits without ambiguity from all talents mentioning bolt
[Witch Hunter] Darkbane no longer stacks
[Witch Hunter] One Shot reworked
[Witch Hunter] Witchbane reworked
[Witch Hunter] Heartstop Bolt now has a 6 sec cooldown
[Witch Hunter] Witchbane switched with Darkslayer Bolt
[Witch Hunter] Witching Bolt no longer drains mana and instead has Tormentor Bolt synergy
[Cultist] Entropic Slam now reduces Insanity baseline
[Cultist] Wrathful Slam no longer reduces the cooldown of Entropic Slam
[Cultist] The Final Hour added to the Dreadnought tree
[Cultist] Eldritch Swiftness now reduces the cooldown of Entropic Slam
[Cultist] Nether Drain added to the Dreadnought tree
Général
[Demon Hunter] Warlock's Bane combo now starts with Doomglaive.
[Demon Hunter] Twin Slice now generates 6 rage.
[Primalist] Primalist can no longer equip shields.
[Demon Hunter] Problem with Slaying Demon Form preventing regeneration of Felfury resolved.
[Runemaster] Improved Pyrostrike and Arcane Arsonist swapped.
[Runemaster] Prost Prison DR fixed.
[Runemaster] Improved Pyrostrike now a one point node with reduced effectiveness from the previous maximum.
[Runemaster] Glyphic Ruin is now a 1 second cast but not interrupted by movement.
[Runemaster] Runemasters receiving an additional unindended crit mod fixed.
[Runemaster] Phase Rush stacks reduces to 2.
[Runemaster] Chaotic Good no longer increases crit damage mod, now instead grants additional SP based on intellect.
[Runemaster] Phase Rush can now correctly trigger from Unleash Runes.
[Runemaster] Spellsling and Spellwrath causing GCD on interruption fixed.
[Runemaster] Unleashed Glyphs SP scaling increased.
[Runemaster] Arcane Student now additionally reduced the cooldown of Thaumaturgy by 2 sec.
[Runemaster] Glyphic Ruin going through reflects and immunities fixed.
[Runemaster] Runed Cascade and Primordial Pulse cast range increased to 40yds.
[Chronomancer] Cast time of Do Over reduced by 2 sec baseline
[Chronomancer] Saviour adjusted
[Chronomancer] Reverse Wound now only extends the duration of Accelerated Recovery when you take the Saviour talent
[Chronomancer] Chronicler now increases spell damage instead of Spirit and Intellect
[Chronomancer] Chronostasis now only slows baseline and its secondary effect is now part of the Unmaker of Realities talent
[Chronomancer] Accelerated Recovery no longer increases healing done to an ally baseline
[Chronomancer] Rapid Processing no longer alters tick rate and instead causes Accelerated Recovery to increase healing done to an ally
[Chronomancer] Accelerated Recovery now ticks every 2 sec instead of every 3 sec
[Chronomancer] Time Out! swapped with Dimensional Phasing, Dimensional Phasing removed
[Chronomancer] Buy Time swapped with Empowerment
[Chronomancer] Improved Reverse Wound is now a 1 point node
[Chronomancer] Cooldown of Disc of Legend reduced by 2 sec
[Chronomancer] Twist of Fate no longer reduces hit chance
[Chronomancer] Discs upon Discs removed
[Chronomancer] Word of Balance: Guard switched with Keep Accelerating
[Chronomancer] Carbon Dating is now a 1 point node
[Chronomancer] Mark of Order is now a choice node with Timeline Tether
[Chronomancer] Orbtwister adjusted
[Chronomancer] Time Loop removed
[Chronomancer] Quickspell adjusted
[Chronomancer] Future Vision reworked
[Chronomancer] Displacement and Artificer now get their pets from their spec passives
[Guardian] Fixed a bug where Vanguard Guardians were not getting their threat bonus through their spec passive
[Venomancer] Skitter swapped with The Old Kingdom
[Venomancer] Nesting adjusted
[Primalist] Geode Barrage is now learned at level 1
[Venomancer] Cocoon now has a 45 sec cd down from 1min
[Tinker] Base damage of Rockadier reduced slightly
[Tinker] Reduced the AP scaling of Handcannon by 30%, but it now has SP scaling
[Tinker] Base damage of Boomshot reduced slightly
[Guardian] Motivation: Guardian's Might now increases Strength and Stamina instead of attack power
[Monk] Improved Benediction switched with Power of Prayer
[General] Dispels have been split where applicable. Only healer specs will have access to Magic dispels with the current exception of Monk. Classes with healer specs have had their original dispel converted to a disease, poison, or curse dispel.
[General] Trees have been adjusted with the above changes in mind for applicable classes
[General] Battle Ressurects will not be baseline for the class they exist in and not in class trees
[General] Disarms will now be in class trees and not spec trees
Général
[Runemaster] Spellslinger tree repathed.
[Runemaster] Glyph Master now reduces the cooldown of Scroll of Magic and Glyphic Infusion.
[Runemaster] Mind Warped and My Mind is Guarded swapped.