
Veja todas as nossas alterações em um formato mínimo.
Ordenados em ordem cronológica.
Em Geral
[Cultist] Umbral Warrior now properly increases damage instead of increasing base value of spells.
[Cultist] Who needs sanity now affects Gaze of C’thun instead of Entropic Slam.
[Cultist] Void Hunter now reduces the cooldown of Reaving Blade.
[Cultist] Reaver no longer connects to Eldritch Obelisk and Voidborne.
[Cultist] Hysterical Momentum stack count reduced by 1.
[Cultist] N’zoth’s Rage proc chance reduced by 15%.
[Cultist] Proc value of Reaver halved.
[Cultist] Reaver no longer causes Hammer of Twilight to trigger Nightmare.
[Cultist] Reaver now correctly procs after using Hammer of Twilight and now also affects Netherstrike.
[Cultist] Warrior of the Old Gods value reduced by 15%.
[Cultist] Writhing Mass value reduced by 10%.
[Cultist] Null Zone CD increased by 30 sec and value reduced by 10%.
[Cultist] Dark Celerity value reduced by 10%.
[Cultist] Heretic - Level 10 Passive increase to Presence of Yogg-Saron up by 10%. (compensation for damage reduction)
[Cultist] Blade of the Empire no longer benefits from AP twice.
[Cultist] Blade of the Empire Rank 9 no longer has a 250% value increase from previous rank instead of intended 30%.
[Cultist] Blade of the Empire now has a static scaling across all ranks.
[Cultist] Deprecated approx 10 old auras connected to Cultist specs which were not intended to persist.
[Cultist] Removed an old aura linked to spec that was increasing healing of Void-Touched by 15%.
[Bloodmage] Blood Pact now increases damage of Bloodbolt and Bloodfang Bite.
[Bloodmage] Bloodlord’s Curse now causes you to heal for 10% of critical damage.
[Bloodmage] Barely Human and Bloodlord’s Curse swapped.
[Bloodmage] Thirst For Blood no longer grants armor on triggering of Endless Thirst.
[Bloodmage] Bloodhunt now increases damage of Vital Shred and Veinburst.
[Bloodmage] Hunger now affects Bloodfang Bite.
[Bloodmage] Fang over Fang now procs from Bloofang Bite.
[Bloodmage] Bloomoon Blast now becomes Ravenous Strike and Taldaram’s Torment becomes Bloodfang Bite (previously opposite)
[Bloodmage] Final Embrace, Aortic Assault, and Veinburst now also have a health cost
[Bloodmage] Veinburst is now a Cursed ability with a transform instead of an ability with both a Mortal Form and Cursed Form effect
[Bloodmage] Animated Blood cooldown reduced to 30 sec.
[Bloodmage] Blood Moon now causes Animated Blood to spawn two amalgams.
[Bloodmage] Enthraller reworked.
[Bloodmage] Cascading Torment now works with Bloodbolt.
[Bloodmage] Fleshbending now causes Taldaram’s Torment damage to generate rage and increase the healing of next Dark Liturgy.
[Bloodmage] Taldaram’s Torment now a bleed.
[Bloodmage] Marrowbite replaced by Bloodbolt. An instant no CD spell costing rage.
[Bloodmage] Bloodbolt now also works with Night Hunter
[Bloodmage] Veinburst has been reflavored and now costs health and no longer restores health, but now its mortal form effect reduces enemy resistances
[Bloodmage] Gore Barrage now leeches health
[Bloodmage] Terror now instead works with Vital Shred and Taldaram’s Torment
[Bloodmage] Insatiable for Accursed now renamed to Hunger and now instead works on all damage
[Bloodmage] Taldaram’s Torment now transforms into Finger of Death (previous the Cursed Form variant of Veinburst) and Veinburst now transforms into Vital Shred. Vital Shred now has a 15 sec cd up from 8 sec and Finger of Death now has a 10 sec cd down from 15 sec
[Bloodmage] Accursed Form is now what reduces the cost of your Cursed Form abilities instead of the Accursed Spec level 10 passive
[Bloodmage] Level 40 Accursed passive has been reworked into a passive that allows cast while moving with damaging abilities while in mortal form, but sets the maximum range of damaging mortal form abilities to 30 yds.
[Bloodmage] The Accursed level 10 passive has been reworked to work with the new Bloodbolt ability in mind and Accursed players will no longer remove the health cost of Mortal Form abilities
[Bloodmage] Feast Upon Flesh now works with Taldarams Torment and is now renamed to Corrupted Blood
[Bloodmage] Thirst cost increase reduced to 5% from 8%. No longer provides AOE damage reduction.
[Bloodmage] Blood Clot talent no longer has an ICD but now adds a cast time to Vestigial Muck
[Bloodmage] Blood Curse no longer has a rage cost, now has a minor health cost.
[Bloodmage] Insatiable no longer reduces healing taken.
[Bloodmage] Darkcasting now also works with Bloodbolt
[Barbarian] Axes, Axes Everywhere stack count reduced by 1, value increased by 5%.
[Barbarian] Fixed an issue which caused Vengeance For Zul'jin to prevent Gutspiller to not cause Guts Spilled more than once.
[Barbarian] Frothing Savage now affects Barbed Spear instead of Javelin Toss
[Barbarian] Hunting for Sport value increased by 25%.
[Barbarian] Rage Tosser now causes Axe Volley to hit additional damage instead of Axe Twirling.
[Barbarian] Perfect Aim now also affects Impaling Spear.
[Barbarian] Frothing Savage value increased by 5%.
[Barbarian] Headhunting - Level 50 Passive added.
[Barbarian] Puncture Wounds can now proc from all direct ranged crits at 2 second longer duration.
[Barbarian] Berserker cost reduced by 10.
[Barbarian] Fixed an issue which caused Throw Weapon to have a cooldown.
[Barbarian] Crushing Slam CD increased by 2 sec.
[Barbarian] Overkill value reduced by 10%.
[Witch Hunter] One Shot can now stack. (Note: If you got lucky during the Bolt and Dash window and got several crits, you lost a lot of potential value from this talent).
[Barbarian] Hail of Hammers now also triggers through critical strikes with Smash
[Witch Hunter] Boltslinger - Level 50 Passive proc value increased by 20%.
[Witch Hunter] Damnation RAP scaling increased by 5%.
[Witch Hunter] Silver Bolts now provides a baseline damage increase to Damnation, doubled vs Undead and Demons and Shadow Trap.
[Witch Hunter] Lucky Shot now increases damage of Heartseeking Bolt.
[Witch Hunter] Sin Spreader removed.
[Witch Hunter] Misbegotten’s Lantern can no longer recursively proc from AOE sources.
[Witch Hunter] Down with the Wicked now makes Pyro Tonic increase your critical strike chance.
[Witch Hunter] Flourish (Wickedness) no longer increases damage dealt by Flames of Sin and affects 3 less enemies.
[Necromancer] Cost of Lich Bolt reduced by 10.
[Witch Hunter] Fiery Judgement will now still properly trigger Sensed Evil stacks if you do not have any already built.
[Necromancer] Chronic Disease now causes Lichfrost to increase the target's damage taken from Expunge.
[Bloodmage] Pursuit now causes you to face your target when you teleport to them.
[Reaper] Spectre Stride now properly teleports you behind the target, instead of inside of them.
[Ranger] Guile of the Ranger now applies to your next 10 casts, instead of your next 10 hits.
[Primalist] Issue where Primalist pets were double dipping into scaling has been fixed.
[Primalist] Rylak’s Bite no longer triggers a Lesser Rylak’s Bite on your pet (your pet still charges, just the damaging aspect was removed)
[Primalist] Issue where Elemental Berserker was cleaving 3 targets but was not mentioned in the tooltip has been fixed, it is now mentioned in the tooltip
[Primalist] Pulverize talent reworked with Totemic Smash baseline aoe in mind
[Primalist] Totemic Smash now deals AoE Damage baseline
[Primalist] Wildwalking proc chance increased to 50%
Entering an inn will grant you a "Resting" buff. Once inside the inn for atleast 10 minutes, you will gain a 5% experience boost to killing monsters for 2 hours
Em Geral
[Necromancer] Crypt Fiend scaling reduced.
[Necromancer] Call of Anub’Arak now reduces the duration of Crypt Fiend.
[Necromancer] Command: Animates Putrid Thrall scaling doubled. Base damage increased by 25%.
[Necromancer] Zombies no longer do Zombie Plague on their first hit. Zombie Plague from Command: Animates base damage and scaling doubled.
[Necromancer] March of the Dead base damage and scaling reduced by 15%.
Em Geral
[Venomancer] Scorpid Alacrity Venomtip Poison value reduced to 5 from 12.
[Runemaster] Airbrand can now properly trigger.
[Runemaster] Battle Engravings is no longer a 2 rank talent.
[Witch Hunter] Darkslayer now on standard GCD. Quickdraw on separate category.
[Witch Hunter] Darkness - Level 40 Passive value halved.
[Witch Hunter] Vigilante of Darkshire now reduces the cost of Witchblaster and Darkflock and increases their damage.
[Witch Hunter] Fixed an issue where Darkness - Level 40 Passive also affected Darkness - Level 50 Passive.
[Witch Hunter] Dark Penance now triggers from both Dawn Blade and Desecrate.