Veja todas as nossas alterações em um formato mínimo.
Ordenados em ordem cronológica.
Em Geral
[Venomancer] Increased the damage bonus of double-applying Fang Venom: Toxic Blast
[SoA] Normalised the damage for each of the 3 individual bonus damage instances of Nightbane Shred
[SoA] The Cup Runneth Over's proc now increases damage/healing by 5% down from 15% per stack
[SoA] Fixed an issue with the SP scaling of Mark of the Vampyr's effects
[SoA] Mark of the Vampyr's effects now tick every 2 sec up from 1 sec
[SoA] Dark Liturgy's effect that heals on Bloodmoon Blast no longer affects the caster
[SoA] Changed name of Bloodpriest passive to Universal Donor
[SoA] New visual for Mark of the Vampyr
[SoA] Updated visual for Liquify
[SoA] Fixed a bug where The Cup Runneth Over's stacking effect would not be correctly consumed when casting the affected spells
[SoA] Vampyr Bite effect changed & fixed
[SoA] Fixed a bug where Mark of the Vampyr would apply both effect to enemies instead of 1 to enemies and 1 to allies
[Witch Hunter] Trophy Hunter's effect, Grisly Trophy, now lasts 30 sec up from 12 sec
[Witch Hunter] Fixed Trophy Hunter
[KoX] Fixed trajectory of Xorothian Warsteed's Hellfire Advance
[Venomancer] Rotweaver Form will now be removed by mounting
[Venomancer] Increased cooldown of Warding Bond to 3 min from 1.5 min
[Tinker] Removed cooldown of Shredder: Sawblade
[Tinker] Having Shotgun equipped now reduces the range at which you can use Barrage on an enemy
[Tinker] Fixed name of Weld Wounds effect
[Tinker] Increased scaling of Rockadier
[Tinker] Rockadier no longer reduces firing rate or increaes energy cost
[Tinker] Rockadier is now a cooldown that impacts your next 6 Blackpowder Shots
[Tinker] Blastmaster now causes Sticky Bombs to deal less damage
[Tinker] Gunsling now triggers Sapper Charge explosion regardless of if the Gunsling hits or not
[Tinker] Cooldown of Med Pack increased to 2 min from 1 min
[Tinker] Cooldown of Emergency Module increased to 30 sec from 10 sec
[Tinker] Firing Cage now completely ends if the root effect is removed
[Tinker] Firing Cage now only knocks nearby enemies back once when cast instead of periodically while active
[Sun Cleric] Proccing Transgression's stun no longer causes the caster to do a casting animation
[Barbarian] Thunderous Leap now causes Frost Damage instead of Nature
[Sun Cleric] Added a more noticeable visual to Transgression
[Barbarian] Updated tooltip of Ale of the God-king to reflect that it deals Frost Damage instead of Nature
[Barbarian] Added Agility scaling to Keg Smash's Frost damage
[Barbarian] Added Agility scaling to Breath of the North
[Barbarian] Ripper reduces the target's armor by 5%, stacking 8 times
[Barbarian] New VFX for Storm of Steel
[Barbarian] Storm of Steel stacks now grant 10% damage up from 5%
[Barbarian] Surging Fury can now proc (baseline) from both taking and dealing physical damage
[Barbarian] Storm of Steel now has a 10yd range
[Barbarian] Surging Fury will now only proc while you have Barbaric Whirl learned
[Sun Cleric] Cleansing Fire & Damnation will no longer impact or be consumed by Transgression
[Sun Cleric] Cleansing Fire & Damnation will now only buff / be consumed by a specifric list of Sun Cleric fire spells (currently we have Rapture, Sun Ray and Radiant Flame listed, if we have missed any let us know)
[Ranger] Brigand Strike is now also buffed by Flank
[Ranger] Wild Surge's proc now resets the cooldown of Hack instead of giving Hack's next use no cooldown
[Ranger] Reduced stealth detection given by Wild Surge
[Ranger] Wildsman's Satchel buff is now correctly hidden
[Demon Hunter] Infernal Resolve will now correctly have a reduced CD in Tyranny spec
[Cultist] Fixed Edict of Empire
Em Geral
edict of empire fix
[Guardian] Only 1 Ballad can be active at once
[Guardian] Ballad shared CD is now only 1 sec
[Tinker] Plating spells (Mecha & Inscribed) are no longer limited by Silence and can therefore be used inside mechsuits
[Various] Reduced base stealth levels for CoA classes
[Tinker] Shredder: Activate Jets is no longer usable while holding a BG flag
[Tinker] Fixed tooltip of Mechsuit: Fuselight Furnace
[Tinker] Fixed a bug causing Shredder: Flame Thrower to have inflated SP scaling
[Tinker] Shredder: Flame Thrower's debuff is now an armor reduction instead of a DoT
[Tinker] Reduced the duration of Shredder: Flame Thrower's debuff effect to 12 sec from 15 sec
[Tinker] Fixed a bug with the scaling of Sticky Bomb's explosion
[Ranger] Pathfinder now gives 60% speed down from 80%
[Chronomancer] Increased scaling of Remake
[Starcaller] Wave Crash ranks should now be correctly trainable
[Chronomancer] Fixed Hourglass of Eternity
[Reaper] Increased healing of Limbo
[Barbarian] Ymiron's Battlecry ranks should now be correctly trainable
[Reaper] Deathmyst ranks should now be correctly trainable
[Monk] Fixed a bug causing Light's Favor to trigger a GCD when it moves to Repent
[Demon Hunter] Fixed a bug where Infernal Doom would only refresh Felfury Charges if you didnt have any mid-recharge when casting it
[Runemaster] Lost Page: Thaw's base effect now lasts 15 sec up from 8 sec
[Runemaster] Lost Page: Shatter no longer Grounds enemies, now increases crit damage against the target for 20 sec instead
[Runemaster] Lost Page: Thaw's Sleet effect no longer slows, now causes Lost Page: Thaw to trigger twice
[Runemaster] Lost Page: Thaw now stacks 4 times
[Runemaster] Lost Page: Expel Frost now slows enemies within 10yd by 50% for 10 sec instead of freezing
[Runemaster] Lost Page: Spellburst no longer silences, now regenerates a chunk of missing mana
[Runemaster] Mage Knight now gives Mind Guard 75% blocking power at max mana up from 70%
[Runemaster] All specs of Runemaster now get the Archmage passive that enables Attunements
[Runemaster] Riftblade spec now takes reduced magic damage, and gains a buff to Mind Guard's damage blocking ratio
[Starcaller] Fixed a bug where Pond's healing would apply to enemies instead of allies
[Runemaster] Fixed a bug where cycling blades would have a forced lockout period (So that you could not cycle twice by using Manastrike directly into Elemental Blade)
[Starcaller] Updated tooltip of Wave Crash to reflect that it deals Frost Damage instead of Nature
[Monk] Fixed an issue where Runes of Grace would not trigger its healing while moving
[Barbarian] Improved the visual of Barbaric Strike
[Barbarian] Fixed Dragonflayer Stout
[Barbarian] Reduced energy cost of Ancestor's Fury to 50 from 60
[Barbarian] Further reduced cost of Ancestor's Fury for Ancestry spec barbarians
[Ranger] Fixed an issue where Coordination would stack while Strider's Blade was not active
[Venomancer] Fixed a bug where ranks of Nightweb Poison were not trainable
[Son of Arugal] Vampiric Fang no longer requires you to target a bleeding enemy
[Son of Arugal] Ferocious Frenzy stacks should now correctly appear visually
[Son of Arugal] Denmother now affects 1 ability every 5 sec
[Son of Arugal] Worgen Bites should now stack independently for each caster
[Son of Arugal] Changed Malevolence into a curse you can apply to 1 ally and 1 enemy at a time (buff to allies, debuff to enemies)
[Son of Arugal] The Cup Runneth Over no longer deals flat damage, now increases damage or healing of next Atherann's Anguish or Dark Liturgy
[Son of Arugal] Vampiric Fang now regenerates 40% missing rage up from 20%
[Son of Arugal] Dark Liturgy now marks the target for 30 sec, causing them to be healed when you cast Bloodmoon Blast
[Son of Arugal] Blood Tap is now a passive that causes healing Lifedrinker ticks to increase the healing of the next transfusion by 20%, stacking 8 times, and also increases the base healing of Lifedrinker (on allies)
[Witch Doctor] Voodoo Fire's damage should now correctly scale with Attack Power
[Witch Doctor] Fixed a bug where Dambala's Rage would not give melee attacks a chance to reset Serpent Ward
[Witch Doctor] Fixed an issue that could cause players to get stuck/locked in Voodoo spec, unable to change spec or unlearn talents