Veja todas as nossas alterações em um formato mínimo.
Ordenados em ordem cronológica.
Em Geral
[Starcaller] Huntress Shot scaling increased.
[Starcaller] Trueshot mana scaling reduced.
[Starcaller] Pouch of Stardust damage increased.
[Starcaller] Moonlit Impacts now triggers off Starcall instead of Trueshot.
[Starcaller] Cascade reworked. It no longer causes your Starcall to consume Scattered Stars, instead now causes every 8th Scattered Star to increase the damage of your next Starcall.
[Starcaller] Trueshot no longer triggers Drawstring of Elune.
[Starcaller] On the Hunt now has the old Trueshot Scattered Star damage debuff.
[Runemaster] Rank 1 of Glyphic Ruin tooltip corrected (it was saying Spellfire damage instead of the intended Elemental damage).
[Runemaster] Glyphic Ruin is now Fire, Frost and Nature damage (which is properly Elemental damage as the tooltip said) instead of Fire, Nature and Arcane (which rendered as an unknown damage type).
[Runemaster] Frostburn value increased by 10%.
[Runemaster] Spellfire Runes damage increase up by 5%.
[Runemaster] Windsage value increased by 10%.
[Runemaster] Overwhelming Force value increased by 5%.
[Runemaster] Runic Omen value reduced by 20%.
[Runemaster] Smolder and Surging Slash now have a static weapon % damage across ranks, base damage increasing.
[Reaper] Soul Piercer stun reduced to 3 sec from 4 sec
[Reaper] Lamenting value reduced by 5%.
[Reaper] Mark of Death stack count reduced by 1.
[Reaper] Spectre's Call value reduced by 5%.
[Reaper] Deathbringer value reduced by 5%.
[Reaper] Red Wake AP scaling increased by 5%.
[Reaper] Dark Fate AP scaling reduced by 7%.
[Reaper] Crow's Harvest damage reduced by 15%.
[Reaper] Bountiful Harvest value reduced by 5%.
[Reaper] Crimson Wraith value reduced by 20%.
[Reaper] Ready for Harvest stack count reduced by 3.
[Reaper] Blood Knight value reduced by 5%.
[Reaper] Ruin Doomrend damage increase down by 5%. Haste halved. GCD reduction down by 25.
[Reaper] Harvest - Level 20 Passive value reduced by 2%.
[Reaper] Spectre Stride now has a 25 yd range baseline, down from 40 yd
[Reaper] Harvest - Level 20 Passive value reduced by 10%.
[Ranger] Elven Enchantments has been reworked, and now grants 20 spell penetration
[Ranger] Craft: Waterskin no longer has a cooldown
[Ranger] Heartseeker talent reworked
[Ranger] Heartseeker is now baseline on Precision Shot
[Ranger] Headshots only value increased by 2%.
[Ranger] Stalker value reduced by 20%.
[Ranger] Beatdown value increased by 5%.
[Ranger] Knuckleduster and Dice Games cost reduction halved.
[Ranger] Tick rate of Venom Blade, Ravaging Venom and Serrations increased by 0.5 sec.
[Ranger] Marksman's Quiver physical damage increase up by 5%.
[Ranger] Headshots only value increased by 2%.
[Ranger] Devastating Shots value increased by 5%.
[Ranger] Piercing Shot value reduced by 5%.
[Ranger] Venomous Demeanor now properly obeys the Ravaging Venom requirement.
[Ranger] Maximum Power can now properly trigger off of Incendiary Shot and Cutthroat as long as they are used with 5 Archery Points.
[Ranger] Nightshade Venom can no longer crit. (Note: It is a leech that inherits the damage of the initial hit, so if the initial hit was a crit and nightshade venom crit, it was double dipping)
[Pyromancer] Archon of Flame now reduces the cooldown of Blazing Purge by 60 sec up from 30 sec
[Pyromancer] Blazing Purge is now baseline and learned at level 20, but it now has a 2min cd up from 1.5min
[Primalist] One With The Earth now also works with Earthen Core, but at a reduced effectiveness\
[Primalist] Increased the proc chance of Primal Warrior’s Mask to 20% up from 15%
[Primalist] Earthmother’s Rage can now properly trigger.
[Primalist] The charge of Rylak’s Bite will no longer work if you are rooted (note: this was causing you to just teleport directly on top of the enemy and removed the counterplay of rooting, the damage will still work if they are close enough.)
[Primalist] Rylak’s Blessing value reduced by 2%.
[Primalist] Rexxar’s Might is no longer benefitting from both owner and pet AP.
[Primalist] Rockslider no longer increases damage of Stonefall.
[Primalist] Reduced Stoneshard damage gained per stack of Earthshaping by 1%.
[Primalist] Cave Dweller value reduced by 1%.
[Primalist] Geomancy - Level 15 Passive crit rating conversion reduced by 5%.
[Pending Restart] - Journeyman Riding Tomes (100% riding speed) will now require the same level to use as the trainer requires (level 40).
[Primalist] Stoneshard SP scaling reduced by 20%. Base damage reduced by 12%.
[Primalist] Earthmother's Pendant cast time reductio down by 5%.
[Primalist] Stone Tosser value reduced by 5%.
[Primalist] Rock Hard value reduced by 10%.
[Primalist] Khaz'Goroth's Rage damage increases by 10%.
[Primalist] Environmentalist no longer has a hidden 1sec icd
[Necromancer] Animation minions scaling starts off at lower levels. (slight powerup early levels)
[Necromancer] Zombie attack speed reduced by 0.5.
[Necromancer] Unrelenting value reduced by 5%.
[Necromancer] Summoning Adept value reduced by 5%.
[Necromancer] Skeletal Archer Mastery value reduced by 25%.
[Necromancer] Festering Decay no longer debuffs the enemy.
[Necromancer] Foul Contagion value increased by 5%.
[Necromancer] Crypt Plague base stack count reduced by 5.
[Necromancer] Death - Level 40 Passive value reduced by 5.
[Necromancer] Expediting Death value reduced by 5%.
[Necromancer] Heartchill value halved.
[Necromancer] Refreshing Chill damage increase down by 5%.
[Necromancer] Tundra Warriors haste value reduced by 5%.
[Necromancer] Rime - Level 30 Passive value reduced from 2.5 sec to 1 sec.
[Necromancer] Necrotic Chills value reduced by 5%.
[Necromancer] Blood and Ice value reduced by 5%.
[Necromancer] Glacial Shift damage increase reduced from 5% per stack to 3% per stack.
[Necromancer] Tundra Warriors tooltip clarified.
[Necromancer] Tomb King tooltip corrected (it was saying you were getting more value from SP than you actually were).
[Necromancer] The connections between Ghoul -> Ghoul Mastery -> Animate: Tomb King ->Army of the Dead/Flesh Splatter now go in the correct order.
[Necromancer] Rotting Ice now properly triggers, but its proc chance is reduced to 20%.
[Necromancer] Increased the base health of Skeletal Warriors significantly
[Necromancer] Soulfreeze now scales with modifiers to Crypt Swarm and talents will reflect this change when you learn Soulfreeze
[Knight of Xoroth] Xorothian Warsteed will no longer persist through logout to prevent a fringe bug regarding broken Path of Hellfire stacks.
[Guardian] If your 3rd stack of Tempo comes from Inspiring Speech, it can now properly trigger the Sound of War.
[Felsworn] Doomscar no longer has a 3 sec cd, but now costs 35 Energy up from 25
[Felsworn] SP scaling of Fel Eruption DoT reduced by 5%.
[Felsworn] SP scaling of Fel Fireball reduced by 10%.
[Felsworn] Infernal - Level 15 Passive values reduced by 5% and 10%.
[Felsworn] Demonic Attunement value reduced by 5%.
[Felsworn] Felfire Obliteration value reduced by 10%.
[Felsworn] Sargeron Smite now also works with Infernal Magicks
[Felsworn] Demon Soul now only affects your next 5 casts down from 10
[Cultist] Crystalline Reflections dispel reduction for Void Shield now applies to the player you put it on, not just yourself, as it was intended.