
Veja todas as nossas alterações em um formato mínimo.
Ordenados em ordem cronológica.
Em Geral
[Guardian] Tower Formation Armor contribution increase lowered by 5%.
[Guardian] Resolve no longer provides an increase to healing received.
[Guardian] Hero’s March now has a 3min cd up from 2min but now also has an additional effect for nearby allies
[Guardian] Warbringer’s Manuscript now works with Hero’s March and the Inspiration tree pathing has been adjusted slightly with this change in mind
[Guardian] Veteran of the Third War no longer grants movement speed
[Felsworn] Pure Hatred scaling reduced by 75%.
[Felsworn] Demon Hide Rank 2 talent value reduced by 40.
[Felsworn] Tyrant - Level 15 Passive value reduced by 5%.
[Felsworn] Demonic Will value halved.
[Cultist] Nightmares are now periodic damage over 1 sec instead of instant damage.
[Cultist] Aberration now reduces the cooldown of Tentacle of the Old Gods instead of Eldritch Devastation
[Cultist] Eldritch Devastation now deals its damage in aoe, but no longer has a cooldown
[Cultist] Darkwither and Eldritch Devastation now drain Insanity and require it to be cast
[Cultist] Psychic Trauma now also works with Entropic Slam
[Cultist] Entropic Slam now also works with Reaver and Reaver now stacks 2 times
[Cultist] Shadow of the Void now increases your damage dealt instead of triggering damage, and talents augmenting it have been adjusted with this change in mind
[Cultist] Hammer of Twilight now only strikes 1 target baseline
[Cultist] Entropic Slam now requires at least 80 Insanity and always drains 20 Insanity, but now longer has a cooldown
[Cultist] Psychic Rifts talent added as a switch node with Entropy
[Cultist] N’zoth’s Rage talent reworked
[Cultist] Corrupt Mind and Abyssal Strike now generates 5 Insanity
[Chronomancer] Scepter of Time deprecated.
[Chronomancer] Cheating Time now correctly refreshes the duration of Flux Emitter, not Paradox Cannon.
[Chronomancer] Slipstream now works
[Chronomancer] When Epic Recovery triggers a lesser Epoch on the target, it will no longer overwrite Aeon of Renewal with a lower value HoT than the Epoch you actually cast.
[Chronomancer] Level 20 Passive for Infinite has been swapped with Warped Reality and reworked
[Chronomancer] Unearthed Power now also increases the duration of Timerend on the target
[Chronomancer] Elder Tome now has a new reworked effect with Chronostasis and Timerend synergy
[Bloodmage] Eternal Resolve now has 3 Charges and 10 second Recharge.
[Bloodmage] Eternal - Level 40 Passive added, providing the rest of the previous Thick Pelt value.
[Bloodmage] Thick Pelt value halved.
[Bloodmage] Monstrous Hunger original spot now occupied by Iron Claws capstone, allowing Mawstorm to stack and last longer and make you bypass armor.
[Bloodmage] Vicious Maw now interacts with Monstrous Hunger and causes it to reduce the cost of Bloodfang Bite for its duration.
[Bloodmage] Ironhide removed, replaced by Monstrous Hunger.
[Bloodmage] No Mercy now allows Rage to affect an additional hit.
[Bloodmage] Rage now absorbs physical damage from next attack.
[Bloodmage] Wicked Howl cooldown increased by 1 min, duration doubled.
[Bloodmage] Enduring no longer increases your max health % on proc.
[Bloodmage] Coated In Darkness proc value halved.
[Bloodmage] Bloodmoon Power no longer increases Stamina.
[Bloodmage] Blood Runs Cold now causes Dark Blessing to also increase healing received.
[Bloodmage] Dark Blessing now reduces damage taken by 20%, cooldown increased o 1 min.
[Barbarian] Rapid Recovery now also increases the duration of Onslaught
[Barbarian] Added Blood Onslaught as a switch node with Rapid Recovery
[Barbarian] War Tales now also affects Throw Weapon
[Barbarian] To The End has been reworked
[Barbarian] Warlord now has a 2min cd up from 1.5min but now also grants Blood Hunt
[Barbarian] Hullbreaker is now the level 40 passive for Brutality and now instead works with Decapitate
[Barbarian] Deathmatch is now a switch node with Skull Smash
[Barbarian] Deathmatch moved to the class tree and now works as a caster/target phase out spell (Ex: Similar to Knight of Xoroth’s Seal, it is now a banish effect)
[Barbarian] Mak’gora now increases Physical Damage taken from the enemy instead of granting you increased movement speed and healing received, but it now has a 3min cd up from 2min. In addition, its healing absorb value has been increased significantly.
[Barbarian] Cruel Fighter added as a switch node with Dauntless
[Barbarian] Dauntless now reworked to work with Whirling Advance
[Barbarian] Impaling Leap has been swapped with Dauntless in the Brutality tree
[Barbarian] Savage now works with Crushing Slam instead of Onslaught
[Barbarian] Berserker Rush removed from class tree and made into a switch node with Axe Play in the Headhunting tree
[Barbarian] Surge of Vigor deprecated, its effects have been baked into Ancestral Roar
[Barbarian] Crack deprecated
[General] Costs added back to learning spells
Test publish
[Pending Restart] - Spirit of Sharing buff from Pilgrim's Bounty now grants 10% experience in addition 10% reputation.
Em Geral
Bloody Mark of War (Grants 1,000 Runes of Ascension) will now cost 2,000 honor from 5,000.
Em Geral
[Witch Hunter] Inquisition - Level 30 passive reworked
[Witch Hunter] Hunter in the Night now reduces the cooldown of Dark Regeneration.
[Witch Hunter] Evil Doers, Beware now increases effectiveness of Tonics and reduces mana cost of Fiery Judgement.
[Witch Hunter] Heavy Swings value reduced by 10%.
[Witch Hunter] Warrior of the Night value reduced by 15%.
[Witch Hunter] Stake now grants Flames of Sin and extends duration of active Flames of Sin buff.
[Witch Hunter] Flaming Lantern replaced by Torchlight.
[Witch Hunter] Searing Blade is now called Purifier’s Edge and grants Flames of Sin and extends duration of active Flames of Sin buff.
[Witch Hunter] Duskwood Renegade now reduces the cooldown of Burrow Bolt by 10 sec.
[Witch Hunter] Inquisition - Level 15 Passive value reduced.
[Witch Hunter] Interrogator now causes Dawnblade to apply a DoT instead of making Dusk Blade and Dawnblade have a chance to deal an additional instance of damage.
[Witch Hunter] Dusk Blade now deals Shadowstrike damage on both mainhand and offhand damage.
[Witch Hunter] Expertise moved from Brimming Hatred to Inquisition - Level 10 Passive and Black Knight - Level 15 Passive.
[Witch Hunter] Flames of the Sinned, Duskwood Renegade, Flourish, Interrogator, Roll the Heads, Dusk After Dawn talents reworked
[Witch Hunter] Sin Eater reworked
[Witch Hunter] Sinner added as a switch node with Sin Eater
[Witch Hunter] Dusk, Dawn, and Brushin’ Off The Dusk talents added to the Inquisition tree
[Witch Hunter] The Inquisition spec has seen a significant talent overhaul
[Witch Hunter] Hatred and Vitriol and Cycle of Despair reworked
[Witch Hunter] Added Purity and Wickedness and Torch the Wicked! Capstones to Inquisition
[Witch Hunter] Dawn Blade no longer generates mana, and now grants Flames of Sin.
[Witch Hunter] Wickedness, Purity, and Sensed Evil removed alongside all of its spell-bound effects.
[Witch Doctor] Worldslayer now strikes 8 targets up from 5
[Witch Doctor] Dambala’s Lethality now increases the damage of your next Shadowflare instead of causing it to incur no cooldown
[Witch Doctor] Dark Loa’s Incantation now only requires 3 targets down from 5
[Witch Doctor] Waning Jinx reworked
[Witch Doctor] Umbral Glaive now strikes 2 additional nearby targets
[Witch Doctor] Spirit Warden is now Jungle Spirits and has a reworked effect with Effigy synergy
[Witch Doctor] Spirit Warden now works while you have an Idol active
[Witch Doctor] Spiritual Recall has been added, allowing you to destroy your active Idols, Effigies, and Wards and return mana back to you
[Witch Doctor] Wardmaster reworked to Trapped Spirits
[Witch Doctor] Mass Serpent Ward is now called Call of Sseratus
[Witch Doctor] Rite of the Loa spell has been added, allowing you to summon 1 of each Idol, Effigy, and Ward
[Witch Doctor] You now only place Wards, Effigies, and Idols in a set position near you
[Witch Doctor] 4 Effigies and 4 Idols have been added to the class
[Witch Doctor] Spirit Idol no longer gives haste, now has a 3 minute cooldown and restores 20% maximum mana over 15 seconds.
[Witch Doctor] Flask of Mana now has reduced value and 3 charges
[Witch Doctor] Mojo Talisman now has a 16 sec cooldown up from 12 sec