Просмотрите все наши изменения в минимальном формате.
Сортировка в хронологическом порядке.
Общее
[Venomancer] Vile Fury is now a 1 point node
[Venomancer] Added Poison Eruption to the Fortitude tree, replaced Poisonous Body
[Venomancer] Corrosive Stinger no longer increases the range of Corrosion
[Venomancer] Corrosion now has a 10 yd range baseline up from 5
[Guardian] Iron Guard's Motivation effect duration reduced to 5 sec from 20 and base shield amount increased slightly
[Guardian] Guardian class capstones adjusted
[Guardian] Battle Formation adjusted and swapped with Iron Guard
[Guardian] Knighthood adjusted, no longer changes the Motivation effect of Arcing Strike
[Guardian] Forgehammer now grants Vanguard's Might baseline
[Guardian] Mow Them Down! reworked
[Guardian] Guardian Slam adjusted
[Guardian] Defender of the Meek adjusted
[Guardian] Valiant Defender reworked
[Guardian] Piety is now a 1 point node and has been adjusted
[Stormbringer] Thunder spec tree adjusted slightly
[Stormbringer] Added a Supercharged effect to Thunder Step
[Stormbringer] Binder of Storms adjusted
[Stormbringer] Disciple of Thorim adjusted
[Stormbringer] Added a Supercharged effect to Power Surge
[Stormbringer] Moved Resurgence to the class tree
[Stormbringer] Current Convergence removed
[Tinker] Blasting Charge now increases damage by 50% down from 100% baseline
[Runemaster] Augur's Shield no longer has ranks and reduces damage taken by 20% baseline
[Cultist] Enslave now incapacitates instead of fears
[Ranger] Devastating Wounds adjusted
[Ranger] Talents that involved Quivers have been adjusted
[Ranger] Adjusted the Quiver system
[Ranger] Added Deadshot to the Archery tree
[Stormbringer] Thunder Prison is now in the class tree
[Stormbringer] Base cooldown of Call Lightning is now 6 sec down from 8 sec
[Stormbringer] Stormcalling is now in the Lightning tree
[Venomancer] Paralyze is now in the Stalking tree
[Stormbringer] Weather Warning is now only a horrify
[Venomancer] Fungify is now in the class tree
[Witch Doctor] Voodoo will now have Hireek spells increased to a 40yd range through its spec passive
[Venomancer] Spider's Lair adjusted and is now in the class tree
Общее
[Primalist] Fixed a bug where the Primalist class ressurect was ...gone :skull:
[Pyromancer] Cataclysmic Revenge reworked and is now available at level 8 instead of level 7. Slagstone now available at level 6
[Witch Hunter] Black Knight spec passive percent increased to 25% from 15%
[Witch Hunter] Fixed a bug where the Black Knight spec passive wasn't procing properly
Общее
[Reaper] Ghastly Dexterity adjusted
[Reaper] Masochism adjusted
[Reaper] Empyrean Fortitude adjusted
[Stormbringer] Added a Supercharge effect to Thunder Orb
[Stormbringer] Lightning Whip swapped with Thunder Orb
[Chronomancer] RAP scaling of Sandblast and Unearth adjusted
[Stormbringer] Adjusted Air Elemental scaling
[Chronomancer] Borrowed Time adjusted
[Chronomancer] Class capstones adjusted
[Cultist] Occultism adjusted
[Witch Hunter] Coiling Shot duration increased to 3s up from 2s
[Cultist] Fixed a bug where Armageddon and Nether Drain had no scaling
[Witch Hunter] Witch Hunter stances removed
[Witch Hunter] Boltslingers now use auto shot
[Witch Hunter] Added ranks to Coiling Shot, Darkslayer Bolt, Heartstop Bolt, Witching Bolt, and Witchbane
[Witch Hunter] Boltslinger abilities now scale with ranged weapon damage instead of offhand damage
[Witch Hunter] Darksight is now Dark Regeneration and it no longer gives stealth detection
[Primalist] Boon of the Hawk no longer gives stealth detection
Общее
[Chronomancer] Artificer and Class tree repathed slightly.
[Runemaster] Improved Trispell now a 1 point node.
[Chronomancer] Infinite Shield removed.
[Chronomancer] Converge the Infinite moved to Displacement.
[Chronomancer] Chaotic Protector moved to Displacement renamed to Orderly Protector now interacts with Bronze Protector.
[Chronomancer] Chronicler moved.
[Chronomancer] New node Stationary Clock added to calss tree.
[Chronomancer] New node Correct The Mistake added to class tree.
[Chronomancer] Sandmancy split into Sandmancy and Excavation.
[Chronomancer] Insight moved to class tree. Original position replaced by new node Unearthed Passage.
[Chronomancer] Wisdom position moved.
[Chronomancer] Wand of Time reworked.
[Chronomancer] New node Critical Timing added to class tree.
[Chronomancer] Preservation reworked into Fate Twister.
[Chronomancer] New node Cavern's Calling added to class tree.
[Chronomancer] New node Uproot added to class tree.
[Chronomancer] Buy Time reworked. Now in capstone.
Общее
[Witch Hunter] Ricochet now costs 20 rage down from 40
[Witch Hunter] Class tree adjusted for better pathing and clarity
[Witch Hunter] Omen of Tormment now only reduces the cost of your next spell by 20% down from 100%
[Witch Hunter] Crippling Bolt removed
[Witch Hunter] Heartless no longer gives crit and instead allows Heartstop Bolt to reduce healing received
[Witch Hunter] Heartstop Bolt is now a 1 point node
[Witch Hunter] Heartstop Bolt now refreshes the duration of Tormentor Bolt
[Witch Hunter] Acrobat now gives 40% movement speed up from 20%
[Witch Hunter] Escape Artist is now a choice node with Pursuit
[Witch Hunter] Create Distance switched with Alertness
[Witch Hunter] Darken the Skies is no longer a capstone, is now in the Boltslinger tree, and has been adjusted
[Witch Hunter] With Style adjusted
[Witch Hunter] Repeater Bolt now has a 6 sec cooldown up from 2 sec
[Witch Hunter] Subdue now stuns for 4 sec, but only once
[Witch Hunter] Repeater is now Repeater Bolt and benefits without ambiguity from all talents mentioning bolt
[Witch Hunter] Darkbane no longer stacks
[Witch Hunter] One Shot reworked
[Witch Hunter] Witchbane reworked
[Witch Hunter] Heartstop Bolt now has a 6 sec cooldown
[Witch Hunter] Witchbane switched with Darkslayer Bolt
[Witch Hunter] Witching Bolt no longer drains mana and instead has Tormentor Bolt synergy
[Cultist] Entropic Slam now reduces Insanity baseline
[Cultist] Wrathful Slam no longer reduces the cooldown of Entropic Slam
[Cultist] The Final Hour added to the Dreadnought tree
[Cultist] Eldritch Swiftness now reduces the cooldown of Entropic Slam