
Просмотрите все наши изменения в минимальном формате.
Сортировка в хронологическом порядке.
Таланты и Способности
[Son of Arugal] Packleader spec passive adjusted, old spec passive is now a node in the tree and is adjusted
[Son of Arugal] Infected Claw reworked to Goldrinn's Rage
[Son of Arugal] Taldaram's Rage now also increases the damage of Taldaram's Torment by 10%
[Son of Arugal] Increased the AP scaling and base damage of Taldarams Torment by ~15%
[Son of Arugal] Shadow Shield now scales off AP instead of SP
[Barbarian] Blood and Glory now works at 35% maximum health up from 20%
[Barbarian] To The End now works at 35% maximum health up from 20%
[Barbarian] To The End now gives 5% max health every 5 sec from 2% every 3 sec
[Barbarian] Grit now works off maximum health instead of current health
[Barbarian] No Regrets adjusted
[Barbarian] Increased the scaling of Malice by 20%
[Barbarian] Rancor now also allows critical strikes to extend the duration of Disembowel
[Cultist] Reduced the scaling of Tentacle of C'thun damage by ~10%
[Necromancer] Increased the SP scaling of Colossal Swing by 20%
[Necromancer] Slightly increased the SP scaling of Zombie Plague (~10%)
[Ranger] Marauder now reduces Physical Damage by 20% up from 10%, but now lasts 4 sec down from 8 sec
[Ranger] Brigand tree gained two new connections at Highwayman and Shanker
[Ranger] Fixed a bug where the tooltip of Shanker wasn't displaying allowing DoTs to periodically critical strike
[Ranger] Reduced the base cost of Wild Strike by 5
[Ranger] Highwayman now adjusts focus costs rather than increasing Nature Damage
[Sun Cleric] Valkyr's Calling now has a 2min cd up from 75 sec
Таланты и Способности
[Sun Cleric] New capstone Divine Judgement added in original place of Chains of the Valkyr.
[Sun Cleric] Sun Shackles reworked. Dealing damage with Sunflare to enemies affected by Purging Flames reduces the cooldown of Sunwalking.
[Sun Cleric] Light's Blessing reworked. Expending a fully stacked Daybreak reduces the cooldown of Horusath Blast.
[Sun Cleric] Fervor of the Sun reworked. Now increases damage of Fanaticism per stack instead of providing attack speed.
[Chronomancer] Word of Balance: Guard duration reduced to 6 sec, CD increased to 2 min, value increased to 40%.
[Chronomancer] 3 New talents added to Displacement in the row Aeons used to occupy.
[Chronomancer] Aeons now baseline to Displacement.
[Chronomancer] Improved Reverse Wound cast time reduction lowered, now additionally increases its healing.
[Chronomancer] Inconsistent application of Time Stretch fixed.
[Chronomancer] Aeon of Renewal recalculated, duration of healing over time shortened, tick rate faster.
[Chronomancer] Gift of the Timeways reworked.
[Chronomancer] Problem with Ripple receiving 1/12th of its intended scaling fixed.
[Chronomancer] Keeper of Balance reworked.
[Chronomancer] Deconstruction tooltip damage value now dynamic.
[Chronomancer] Tome of Time duration increase up from 2 to 3.
[Chronomancer] Base damage of Chaos Shard increased, now additionally gains damage with stacks of Chaos Empowerment as intended. Cast time increased to 2 sec.
[Chronomancer] Displacement now also dispels root and snare effects from target ally
[Primalist] Rockslide reworked
[Sun Cleric] Reduced the damage gained from Fiery Weapons with Valkyr's Grip to 20% from 60%
[Primalist] Cave Dweller cast time decrease effect now also affects Terrasurge's cast time
[Primalist] Volcano reworked to give more viable AoE synergies to Geomancy
[Primalist] Therazane's Might now requires the target to be affected by Fracture
[Primalist] My Totem, My Rules now increases the duration of boons by 3 sec up from 2 sec
[Son of Arugal] Ferocity tree adjusted slightly
[Son of Arugal] Fleshweaver tree adjusted slightly
[Son of Arugal] Added Dissipate node to Fleshweaver capstones
[Son of Arugal] Packcaller adjusted, now has 100% proc chance on Bloodfang Bite
[Son of Arugal] Gnash adjusted
[Knight of Xoroth] Pestilence of War now increases critical damage done rather than reducing healing, and reduces enemies critical strike chance, its Unleash effect is unchanged
[Knight of Xoroth] Battle Warlock adjusted
[Knight of Xoroth] Brimstone Battlemaster now increases critical damage, value increased to 3% per stack up from 2%
[Knight of Xoroth] Butcher damage increased by 3%
[Knight of Xoroth] War spec passive now increases Infernal Strike damage by 30% up from 15%
[Knight of Xoroth] Blade Twister damage increased by 10%
[Knight of Xoroth] Imp Rush now has a 45 sec cd up from 14 sec
[Knight of Xoroth] Summon: Greater Imp now lasts permanently
[Necromancer] Deadly Nature swapped with Parasitic Infestation
[Knight of Xoroth] Unleash: Famine now only restores 5% maximum health, down from 10%
[Runemaster] Increased the scaling of Pyrostrike by ~25%
[Runemaster] Reduced the scaling of Spellsnap and Walking Flame by ~15%
[Ranger] Brutal Shot adjusted, more damage and lower cast time
[Ranger] Brigand capstones adjusted
[Ranger] Warmaster Shot is now instant, has a 45 sec cooldown, and stuns for 1.5 sec baseline
[Ranger] Reduced the damage of Wild Strike by ~20%
[Ranger] Added Outmaneuver ability to the Brigand tree
[Ranger] Increased the scaling on Venomous Demeanor by 20%
[Ranger] Bushwhack now restores focus instead of making your next Assault free
[Ranger] Added Master Mind choice node to Advantage
[Ranger] Scaling of Viper's Bite increased by ~15%
[Ranger] Reduced the scaling of the base damage of Assault by ~15%
[Ranger] Way of the Defias not following proper level calculation fixed.
[Ranger] Smash talent removed
[Ranger] Brigand Strike now applies 2 Archery Points up from 1
[Ranger] Knockdown now generates 1 Archery Point
[Ranger] Blackjack is no longer a capstone and is pickable in Tier 1
Общее
[Primalist] Eternal Boons reworked to Eternally Chosen, increasing the duration of Neptulon's Chosen.
[Primalist] Neptulon's Chosen duration reduced by 6 sec.
[Necromancer] Icecrown scaling fixed.
[Cultist] Wave of Doubt now provides increased magic damage taken baseline.
[Sun Cleric] Valkyr's Calling damage reduction lowered by 10%.
[Felsworn] Tyrant's Gaze duration lowered to 4 sec.
[Sun Cleric] Pendant of the Sun duration reduced by 5 sec.
[Felsworn] Nether Lance generates 10 Rage.
[Felsworn] Infernal Felsworn now longer causes Felstrike to generate rage.
[Felsworn] Wrathglaive heal absorbtion now states its scaled value.
[Felsworn] Fel Blades duration increased by 1 sec.
[Felsworn] A new node added to a switch node with Corruption, allowing Fel Blades to stack 2 additional times.
[Felsworn] Felshocker duration increased by 1 sec, periodicity increased from 1 to 2 sec.
[Felsworn] Fel Fury value increased from 6 + 4 to 10 + 10
[Felsworn] Pit Lord's Glaive duration increased by 2 sec.
[Felsworn] Abyssal Destruction value increased by 5%.
[Venomancer] Vizier Spec now deals 30% less damage.
[Venomancer] Fang Venom: Toxic Blast now deals damage to 3 enemies instead of just one.
[Venomancer] Good Venom now has a 100% chance to trigger from Vizier's Gift.
[Venomancer] Fang Blessing can now be triggered from any Critical Heals but has a 5seconds cooldown per player.
[Venomancer] Fang Venom: Creeping Poison can now heal allies if Fang Venom is triggered on ally.
[Venomancer] New Fang Venom for Vizier, on a switch node with Fang Venom: Lifeblood.
Общее
[General] PvP Mods regarding healing have been improved
[General] Various other PvP Mods mentioned in prior changelogs that did not go live are now live