Просмотрите все наши изменения в минимальном формате.
Сортировка в хронологическом порядке.
Общее
[Starcaller] Moonfury now only increases healing done by 10% down from 20%
[Chronomancer] Unearth now has a GCD baseline
[Reaper] New node added to Domination: Jailer's Will
[Ranger] Increased the duration of ranger leather crafts from 15min to 30min
[Ranger] Bushcraft spells adjusted across the board
[General] Added disarm protection to some classes melee trees
[General] All classes with 4 specs should now properly have new spellbook tabs for their recently added 4th specs
[Sun Cleric] Blightbreaker adjusted
[Demon Hunter] Adjusted the knockback of Wings of Illidan so that it is more responsive and has an appropriate range
[Sun Cleric] Increased the cooldown of Chosen of the Light from 2min to 3min
[Primalist] Endurance of Earth adjusted
[Primalist] Soiled adjusted
[Primalist] Bash adjusted to now leech health when it deals damage
Общее
[Witch Hunter] Darkness capstones updated
[Demon Hunter] Wrathglaive adjusted
[Witch Hunter] Shadow Claws replaced by Darkflock
[Demon Hunter] Voidblaze now has a 1.5min cooldown up from 1min
[Demon Hunter] Voidblaze put in the place of Wing Flap in the class tree
[Demon Hunter] Voidblaze now gives 20% haste down from 30%
[Demon Hunter] Wing Flap is now baseline and learned at level 6, Glaive Throw is now learned at level 18
[Demon Hunter] Wicked Fire now has a 1min cd down from 1.5
[Demon Hunter] New node added to Felblood: Wings of Illidan
[Barbarian] Dragonflayer Charge adjusted
[Barbarian] Dragonflayer Charge adjusted
[Barbarian] Headhunter's Spear now gets 10% increase from Carnage baseline, increased through a talent in the HH tree back up to 20%
Общее
[Stormbringer] Force Drag reworked and reimagined
[Barbarian] Rend and Tear adjusted
[Chronomancer] Dark Foresight adjusted
[Chronomancer] Decomposition is now instant cast
[Venomancer] Fixed a bug where Leech Poison had a travel time
[Chronomancer] Balance of Power is now a 1 point node
[Venomancer] Pinch now requires Scorpid Form instead of Scorpid or Stalker
Общее
[Guardian] Feats of Strength scaling reduced by 10%.
[Guardian] Motivation: Guardian's Might level scaling reduced by 0.25.
[Guardian] General's Presence now increases damage dealt of both physical and magic instead of increasing attack power by % and magic damage.
[Guardian] Song of Battle scaling reduced by 5%.
[Guardian] Minstrel scaling halved.
[Guardian] Spirit of Battle fixed (was not granting Spirit, was instead increasing AP gain from Inspiration)
[Primalist] Waters of Neptulon is now on a charge system
[Demon Hunter] Infernal Magicks now applies 3 stacks up from 1
Общее
[Demon Hunter] Suffering now reduces the cooldown of Vengeance
[Demon Hunnter] Bulwark of Azzinoth is now a choice node with Lasting Fury
[Guardian] Mow Them Down now only reduces cooldowns by 4 sec and works with both Warquake and Death Ram
[Guardian] Green Tower up to 3 sec from 2 sec
[Guardian] Cooldown of Tower Formation up to 60 sec from 30 sec
[Demon Hunter] Slaying tree adjusted for better pathing and clarity
[Demon Hunter] Class tree adjusted for better pathing and clarity
[Demon Hunter] Tyrannny tree adjusted for better pathing and clarity
[Demon Hunter] Slaying capstones adjusted
[Demon Hunter] Tyranny capstones adjusted
[Demon Hunter] Felblood capstones adjusted
[Demon Hunter] Demonic Cruelty is now a 2 point node
[Demon Hunter] Felblood tree adjusted slightly with the above changes in mind, where applicable and necessary
[Demon Hunter] Felgorged is now a 2 point node
[Demon Hunter] Glaivestorm moved up from capstones and is now pickable
[Demon Hunter] Slice & Dice adjusted
[Demon Hunter] Wrathbringer is now the Slaying Demon Hunter spec passive
[Demon Hunter] Consumed by Flames talent added to the Tyranny tree
[Demon Hunter] Betrayer now also enrages allies
[Demon Hunter] Fel Mastery adjusted
[Demon Hunter] Demon Hide talent added to the Tyranny tree
[Demon Hunter] Fel Quickness dodge rating increased to 15% up from 10%
[Demon Hunter] Taskmaster's Command reworked to Burning Hatred
[Demon Hunter] Cooldown of Cripple reduced to 30 sec from 60
[Demon Hunter] Cripple adjusted
[Demon Hunter] Untold Power is now a 1 point node
[Demon Hunter] Burning Wrath is now a 1 point node
[Demon Hunter] Felguard adjusted
[Demon Hunter] Soar removed
[Demon Hunter] Tyrant's Gaze now lasts 8 sec up from 6 sec
[Demon Hunter] Illidari Smite is now a passive combo
[Demon Hunter] Corruption adjusted
[Demon Hunter] Soul Tap moved to the class tree and adjusted
[Demon Hunter] Illidari Training adjusted
[Demon Hunter] Felfury Duelist now only works with dodges
[Demon Hunter] Felreaver's Fury now works from dodges instead of parries
[Demon Hunter] Vengeance no longer requires a parry
[Demon Hunter] Suffering adjusted to have Vengeance synergy
[Demon Hunter] Demon Smite removed
[Demon Hunter] Demonic Fortitude adjusted
[Demon Hunter] Wrathcleaver reworked
[Demon Hunter] Consume Magic is now learned baseline
[Demon Hunter] Improved Fel Fireball removed, baked in baseline to Fel Flamecasting
[Demon Hunter] Breath of Mannoroth is now Felwrath, has a 30yd range, and is ground targeted with a combo
[Demon Hunter] Breath of Tichondrius is now a passive that teaches a new combo
[Demon Hunter] Cast time of Fel Fireball reduced to 1.5 sec from 2sec
[Demon Hunter] Fel Flamecasting now gives you a 10% chance to trigger a Felstrike from Fel Fireball instead of it being baseline
[Demon Hunter] Twin Slice now strikes with both weapons
[Demon Hunter] Simplified and adjusted various combos in the Slaying tree
[Demon Hunter] Glaive Throw swapped with Demonfire Pact
[Demon Hunter] Bloodsense adjusted
[Runemaster] Primordial Regeneration put in class tree where Runecarve was
[Runemaster] Runecarve is now learned baseline for Riftblades only
[Stormbringer] Static Electricity adjusted
[Stormbringer] Storm Blast now has a 10 sec cd down from 12 and no longer generates Static
[Stormbringer] Increased the scaling of Lightning Whip
[Stormbringer] Thunder Lord now gives crit instead of reducing cast time
[Stormbringer] Storm Blast now has a Supercharged effect
[Barbarian] Unbridled Rage adjusted
[Barbarian] Brutality spec passive adjusted