Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2024/02/14

General

Change

[Sun Cleric] Guidance: Touch of Light is now instant cast

Change

[Sun Cleric] Melee healing support removed from Blessings tree

Change

[Sun Cleric] Staff of the Sun's cooldown is now 4 seconds down from 8 seconds

Change

[Sun Cleric] Staff of the Sun now costs 40 rage

Change

[Sun Cleric] Blessings spec passive now has a 30% chance to proc baseline up from 25%

Change

[Sun Cleric] Prayer of the Sands now costs 25 rage and it's Sunset effect no longer AoE heals

Change

[Sun Cleric] Blessed no longer increases the chance to proc Bulwark of Blessings

Change

[Cultist] Dreadnought capstones updated

Change

[Sun Cleric] Some Blessings spell visuals updated

Change

[Cultist] Voidguard now works with Intellect

Change

[Cultist] Tentacles, Tentacles now works on parry instead of block

Change

[Cultist] Bulwark of Horror no longer launches an Eldritch Blast and instead has a chance to reset the cooldown of Entropic Slam

Change

[Cultist] Doomcloak now consumes 3 Void Runes

Change

[Cultist] Cultist melee abilities were flagged as Magic spells, allowing them to benefit from spell critical strike bonus damage, they're not properly flagged as melee spells

Change

[Cultist] Wave of Doubt now increases Magic Damage taken when used with Dreadful Wave

Change

[Reaper] Chains of the Godless is now baseline

Change

[Knight of Xoroth] Pestilence of the Apocalypse now has a Hellscream effect

Change

[Knight of Xoroth] Path of Hellfire (Xorothian Warsteed Speed Aura) no longer reduces the duration of stuns and slows

Change

[Knight of Xoroth] Black Furnace removed and Black Furnace nodes reimagined

Change

[Knight of Xoroth] Xorothian Empowerment no longer increases armor contribution

Change

[Knight of Xoroth] Flaming Maw is now called Demonic Visage and increases the damage of Demonflare

Change

[Knight of Xoroth] Seeking Flame no longer has a cast time but has a 6 sec cooldown baseline

Change

[Son of Arugal] Some pathing fixes in the Class tree

Change

[Knight of Xoroth] Firemaw is now a passive effect that procs off of Blade of Xoroth

Change

[Son of Arugal] Some pathing fixes in the Blood tree

Change

[Son of Arugal] Focal Mending now only affects Vampyr's Kiss

Change

[Son of Arugal] Reduced the scaling on Taldaram's Torment slightly

Change

[Son of Arugal] Invigorated Flesh now gives crit instead of haste

Change

[Son of Arugal] Crimson Scion now only gives 3 rage on critical strikes

Change

[Son of Arugal] Fixed a bug where you couldn't choose Hemostasis

Change

[Son of Arugal] Dominion of Blood now grants an absorbtion shield

2024/02/12

General

Change

[Sun Cleric] Fixed a bug where Divine Right was scaling from Stamina

Change

[Sun Cleric] Dawnguard has been reworked

Change

[Son of Arugal] Repathed the class tree to account for the new Fleshweaving tree

Change

[Sun Cleric] Faith has now been switched with Dawnguard

Change

[Son of Arugal] Blood Prince's Command now also affects Goldrinn's Fang

Change

[Son of Arugal] Cutting Talons is now a 2 point node

Change

[Son of Arugal] Bloodshards removed

Change

[Son of Arugal] Sanguined no longer affects Sanguine Mend, but now also affects Keleseth's Calamity and Goldrinn's Fang

Change

[Son of Arugal] Hemophobia is now baseline

Change

[Son of Arugal] Finger of Agony now reduces healing taken by 30% down from 50%

Change

[Son of Arugal] A Balanced Diet now reduces the cost spells that cost health by 20%, and gives 15% crit up from 10%

Change

[Son of Arugal] Atherann's Wickedness now increases crit instead of damage

Change

[Son of Arugal] A Balanced Diet no longer increases rage gain on Bloodmoon Blast

Change

[Son of Arugal] New node added to Blood: Rupturing Taldaram

Change

[Son of Arugal] New node added to Blood: Dominion of Blood

Change

[Son of Arugal] Warhound talent removed from class tree

Change

[Son of Arugal] Fixed a bug where you couldnt trinket out of Ferocious Pursuit's stun

Change

[Son of Arugal] Claw Sweep now costs 20 rage baseline

Change

[Reaper] Death Comes no longer works with Reap, and now also works with Wraithblade

Change

[Open World][Nightmare Dragons] Dream Fog will now apply and obey diminishing returns towards its effect, eventually causing a player to ultimately become immune for a period of timer to it if he is constantly standing inside a Dream Fog.

Change

[Necromancer] Master of Death node changed, no CD increase, damage increase reduced from 30% to 10%, and Crypt Plague stack application reduced to 3 from 5.

Change

[Venomancer] Scorpid Form SD patch no longer freezes in animation after jumping.

Change

[Son of Arugal] Bathed in Blood reworked.

Change

[Son of Arugal] Gorge reworked.

Change

[Son of Arugal] Terrify is now a passive node transforming Hemophobia into Terrify.

Change

[Son of Arugal] Bloodborn and Crimson Scion swapped.

Change

[Son of Arugal] Class tree repathed.

Change

[Son of Arugal] Hemophobia now core in 1-10.

Change

[Son of Arugal] Lifedrinker tooltip adjusted.

Change

[Son of Arugal] Teachings of Lana'thel now provides hit rating instead of crit rating.

Change

[Son of Arugal] Invigorated Flesh split into Invigorated Flesh and Fleshbending.

Change

[Son of Arugal] Fleshweaver: Health Funneler added.

Change

[Son of Arugal] Fleshweaver: Fleshbending added.

Change

[Son of Arugal] Fleshweaver: Linkering Essence added.

Change

[Son of Arugal] Fleshweaver: Sanguine Essence added.

Change

[Son of Arugal] Fleshweaver: Expediting Transfusion added.

Change

[Son of Arugal] Fleshweaver: Pooled Vitality added.

Change

[Son of Arugal] Fleshweaver: Mark of Blood added.

Change

[Son of Arugal] Fleshweaver: Bloodmoon Rituals added.

Change

[Son of Arugal] Fleshweaver: Focal Mending added.

Change

[Son of Arugal] Fleshweaver: Emergency Mending added.

Change

[Son of Arugal] Fleshweaver: Cut to the Case added.

Change

[Son of Arugal] New spell, Hemoplague, added to Blood capstone.

Change

[Son of Arugal] Devastating Bites combined into Viciousness.

Change

[Son of Arugal] Thirst no longer requires Cunning of Atherann to provide a damage boost.

Change

[Son of Arugal] A Balanced Diet no longer requires Gift of Lanathel.

Change

[Son of Arugal] Malediction moved out of capstone.

Change

[Son of Arugal] Fleshweaver (healing related) nodes removed from Blood.

Change

[Son of Arugal] Blood tree repathed.

Change

[Son of Arugal] Crimson Reach moved to Blood.

Change

[Son of Arugal] Visceral Vitality moved to class tree.

Change

[Son of Arugal] Coagulation moved to class tree.

Change

[Son of Arugal] Sanguinity moved to Fleshweaver.

Change

[Son of Arugal] Blood Rituals now a spec passive of Fleshweaver.

Change

[Son of Arugal] Crimson Tide moved to Fleshweaver alongside its related nodes.

Change

[Son of Arugal] Thirst interactions removed from Fleshweaver spells.

Change

[Son of Arugal] Vampyr's Kiss moved to Fleshweaver.

Change

[Son of Arugal] Gift of Lanathel moved to Fleshweaver.

Change

[Son of Arugal] Dark Litury now the initial class tree node for Fleshweaver.

2024/02/07

General

Change

[Sun Cleric] New Talent in the Seraphim tree: Blessed Bulwark

Change

[Sun Cleric] Let Them Come range increased by 15 yd

Change

[Sun Cleric] Gleaming Vigil scaling increased

Change

[Son of Arugal] Feral removed

Change

[Witch Hunter] Regenerative Elixir's now restores 5% maximum health down from 10%

Change

[Son of Arugal] Vestigial Muck's cooldown is now 10 sec baseline, reduced through Blood Clot

Change

[Son of Arugal] Blood Clot talent added

Change

[Reaper] Reaching Scythes no longer increases the range of Reap by 3 yds

Change

[Son of Arugal] Dark Intent removed

Change

[Reaper] Damage of Spectre Stride reduced slightly