View all of our changes in a minimal format.
Sorted in chronological order.
General
[Sun Cleric] Cleansing Flames will no longer proc on heals
[Sun Cleric] Added new visual for Burning Sphere
[Tinker] Trying a fix for Parachute Pack
The goal of these ranger changes is to have more interesting ways to manage/control your rotation, and a priority list of stuff to do in your rotation. Ranger has a very simple base rotation and it should stay that way to an extent but I think having more ways to optimise it and customise it is cool! I am thinking that 3/4 of the 'Arrows' spells will be baseline with core rework, probably along with the Ignite Munitions spell
[Ranger] Envenomed Arrows no longer has an ICD, meaning it can now proc multiple times on different enemies from 1 aoe ability
[Ranger] Precision Shot now causes the target to take 8% increased damage from the Ranger for 4 sec per Archery Point you have, but does not consume them. (This replaces the 4% increased physical damage taken for 5 sec)
[Ranger] Deepwood Poison CD reduced to 12 sec from 15 sec
[Ranger] Falconmark is now Skirmish, a no CD Archery Point spender that gives movespeed, crit chance and reduces focus costs, gaining duration based on points consumed
[Ranger] Warmaster Shot Cooldown reduced to 30 sec from 60 sec, now consumes Archery Points, Stun duration based on points consumed
[Ranger] Fixed tooltip of Serrated Shot
[Ranger] Only 1 of Crippling Arrows, Spread Arrows, Envenomed Arrows or Ironstrike Arrows can be active at a time ('Arrows' abilities are like soft stances that affect your ranged attacks)
[Ranger] The Marksmanship passive is replaced by Ironstrike Arrows, which gives 40% bonus RAP, but causes Ranged Attacks to increase the focus cost of your abilities by 15% and RAP by 10%, stacking 100 times, until Ironstrike Arrows is removed
[Ranger] Spread Arrows now has no costs and lasts until removed or overwritten
[Ranger] Envenomed Munitions is now Envenomed Arrows. Functions similarly but is no longer AoE and stacks up to 10 times down from 50, but each stack increases damage by 15% up from 5%
[Ranger] Crippling Arrows also generates a small amount of Focus when you hit an enemy with a ranged attack
[Ranger] Freezing Arrows is now Crippling Arrows. It has no cost and lasts until removed or overwritten, making ranged attacks slow enemies
[Ranger] Crippling Arrows now also buffs Ranged Haste and reduces damage dealt
[Ranger] Fixed tooltip of Gloomstalker
[Ranger] Dismounting Shot now also comes with a 50% movespeed slow for its duration
[Ranger] Flaming Arrows is now called Ignite Munitions
[Demon Hunter] Legionbreaker's Fel Fireballs no longer obey LoS, but the application of the channel still does
[Ranger] Flaming Arrows now deals bonus direct fire damage instead of applying a dot
[Runemaster] Salvage Fragments now correctly gets consumed after you cast Conjure: Runic Familar
[Chrono] Fixed tooltip of Ripple
[Monk] Blademaster strike now correctly only generates 3 runes when you get the Blade Rush effect off
[Barbarian] Fixed tooltip of Demolish
[Barbarian] The part of Raging Strike's tooltip that described how it extends the duration of Reckless Fury has been moved to Reckless Fury's tooltip
[Barbarian] Storm of Steel now deals 100% weapon damage baseline, down from 150%
[Barbarian] Steel Fury stacks (from Storm of Steel) now specifically give damage to Storm of Steel hits, rather than just boosting physical damage
[Barbarian] Storm of Steel now ticks every 0.5 sec instead of every 1 sec, and starts ticking instantly
General
[Witch Hunter] Disappear will no longer be removed when you get healed by a HoT tick
[Sun Cleric] Light's Protection (the magic absorb from Divine Vision) now scales with Spirit
[Witch Hunter] Smoke Grenade will no longer be removed when you get healed by a HoT tick
[Reaper] Fixed the way in which mana cost scales with rank for Blood Siphon
[Necro] Shatterfrost now correctly does its AoE effect
[Runemaster] Reduced the spread/cleave range of Runestrike (arcane damage on autos) when using a 2h wep
[Cultist] Confuse's charge effect no longer triggers if the target is rooted or unable to move
[Barb] Fixed tooltip of Savagery's buff
[Monk] Repent (the debuff given from Light's Favor) can no longer be manually removed
[SoA] Vestigial Muck can no longer be used in worgen form
[Stormbringer] Storm's Fury can no longer proc from triggered effects / items etc
[Monk] Using an ability that generates 3 runes at the same time should no longer interfere with internal rune counters
[Stormbringer] Supercharge tooltip fixed
[Stormbringer] Thorim's Watch tooltip fixed
[Stormbringer] Thunder Step can now be used again
[Stormbringer] Storm's Fury GCD now correctly 1sec instead of 0.1 sec
[Stormbringer] Lightning Rod buff tooltip fixed
[Stormbringer] The Hidden auras for each of the static phases will no longer appear as applying/removing in combat log
[Stormbringer] Reduced scale of Unbound Wind Servant
[Stormbringer] Guiding Winds will now correctly grant its movespeed bonus
[Stormbringer] Summon Wind Servant's tooltip now clarifies what stats the pet scales with
[Stormbringer] Hastening Winds can no longer crit
[Stormbringer] Retorative Winds can no longer crit
[Stormbringer] Gale Winds self damage can no longer crit
[Stormbringer] Restorative Winds now also siphons the correct amount of HP from the Wind Servant
[Stormbringer] Gale Winds now correctly deals a fixed 35% of the wind servant's HP as damage, and this damage no longer scales with your stats
[Ranger] Craft: Makeshift Leather Boots now correcltly gives the Boots of Speed mount
[Ranger] Removed the ICD of Wayfinder
[Witch Doctor] Step of the Panther no longer breaks from DoTs
[Witch Doctor] Step of the Panther now also breaks from healing (only direct dmg/heal)
[Cultist] Netherstrike should now start auto attacks
[Starcaller] Shooting Star is now correctly usable while Grounded
[Cultist] Improved Eldritch Strike should now count as a melee shadow attack and be able to trigger Psychic Trauma
General
[Ranger] Craft: Makeshift Leather Boots now, instead of granting a speed increase, gives the ally the ability to cast Yippy Skippy Boots for the duration, which is a speed boost that acts like a mount
[Necro] Minions should now correctly get their HP set to max when summoned
[Barb] Ripper's stacks will now correctly fall off before the CD comes back up
[Necro] Glacial Ward now absorbs all kinds of Magical Damage instead of just Frost
[Necro] Winter's Approach has a new visual
[Necro] Crown's Call now also gives your Frost Crits a chance to make your next Arctic Blast free and instant
[Necro] Winter's Approach is now instant, lasts 6 sec and has a 22 sec CD
[Necro] Arctic Blast now scales with level properly
[Necro] Arctic Blast's buff no longer has limited charges
[Necro] Soulfreeze's Frozen Soul effect can no longer miss
[Witch Doctor] Devotions no longer considered Magic effects
[Necro] Freezing Fog now procs specifically from Chill Touch, Glacial Dagger and Icequake
[Monk] Pushed the updated Word of Wrath Cooldown to patch
[Monk] Swift Justice now correctly generates Holy Runes
[Monk] Holy Runes can no longer be manually removed
[Monk] Effects that generate 3 Holy Runes should now work correctly
[Monk] Runes of Benediction no longer has a charge counter
[SoA] Wargmark is no longer a Magic effect
[Reaper] Painmail should no longer trigger from enemy attacks
[KoX] Black Furnace now correctly gives 25% reduced cast time per stack
[Reaper] Using Reap's 3rd hit should now correctly reset back to 0 stacks of Reap, instead of 1 stack
[KoX] Black Furnace now correctly stacks 6 times
[Primalist] Lifegiver's healing visual will no longer trigger on the enemy of your attack
[Chrono] Disenchant Weapon now correctly buffs the enemy instead of the caster
[Chrono] Disenchant Weapon now correctly has a 40yd range
[Cultist] Twilight's Slam's shield effect now correctly deals Physical Damage instead of Shadow
[Cultist] The tooltip of Sow Fear now correctly clarifies that it is a Y'shaarj ability
[Cultist] Wracked Mind now correctly only applies to the target
[Cultist] Psychic Trauma should now correctly apply from all melee crits, not just physical
[Cultist] Eldritch Smite of C'thun now has an aura tooltip
[Starcaller] Lunar Channeling now has the original Absorption effect attached
[Cultist] Tentacle of C'thun can now target a location on the ground
[Starcaller] Absorption is now Arcing Comet, a backward disengage type spell that provides a movespeed boost, and slow falling for 4 sec
[Starcaller] Shooting Star now gives 60% speed up from 40%
[Starcaller] Guided Reflexes now clears Slows and Roots and provides Immunity to them for the duration
General
[Primalist] Primal Shred's Slow should now display correctly
[Primalist] Now passively gains 100% increased offhand damage