View all of our changes in a minimal format.
Sorted in chronological order.
General
[Pyromancer] Heating Up now has 3 stacks down from 4
[Pyromancer] Overheat no longer increases damage and healing
[Pyromancer] Dragonscales are now baked into the Draconic spec passive, rather than being a proc
[Pyromancer] Increased the projectile speed of Draconic Fang slightly
[Pyromancer] Increased the base damage of Volcanic Burst slightly
[Pyromancer] Breath Work no longer requires a crit to grant Replenishment
[Pyromancer] Rekindle now lasts 4 sec up from 2 but no longer has an Overheat effect
General
[Knight of Xoroth] Consuming Blade CD reduced by 3 sec, healing reverted to 10%.
[Knight of Xoroth] Infernal Strike damage per rank adjusted.
[Knight of Xoroth] Pull speed of Flesh Hook increased.
[Knight of Xoroth] Bloody Execution moved upwards.
[Knight of Xoroth] Demonfury removed.
[Knight of Xoroth] Dismemberment value increased by 10%.
[Knight of Xoroth] Hellbreaker and Warpath now interact with Hell Scream.
[Knight of Xoroth] War Pig now causes Brimstone Bludgeon to increase your crit chance.
[Knight of Xoroth] Brimstone Bludgeon now has a 40 sec CD, increases Attack Power based on current Deathfire stacks active.
[Knight of Xoroth] Death to All now causes Gore to reduce the cooldown of Skulltaker by 3 sec.
[Knight of Xoroth] Gore base cooldown incresed by 2 sec.
[Knight of Xoroth] Murderous Might reworked.
[Knight of Xoroth] New node Blood Frenzy added to War tree.
[Knight of Xoroth] Meat Grinder and Gash decoupled, now separate nodes.
[Knight of Xoroth] Demonstrike no longer generates Deathfire.
[Knight of Xoroth] Infernal Strike now generates Deathfire.
General
[Knight of Xoroth] Cost of Brimstone Bludgeon increased by 5.
[Knight of Xoroth] Astral Blade gaining double level scaling fixed. (approx 16% damage reduction)
[Knight of Xoroth] Cost of Infernal Strike reduced by 5.
[Knight of Xoroth] Torn Flesh AP scaling reduced.
[Knight of Xoroth] Meat Grinder now in switch node with a new node Gash.
[Knight of Xoroth] Meat Grinder no longer increases the damage of Meatsaw.
[Runemaster] Fixed a bug where Frost Blades stun was DR'ing with Frost Prison
[Runemaster] The old Wizardry effect has been added to Elemental Weapons
[Necromancer] Death spec tree has been adjusted for better pathing and clarity
[Necromancer] Talents that relied on periodic crits have been augmented to rely on periodic damage or a new effect
[Necromancer] Angel of Death now converts Intellect into Spell Haste
[Necromancer] Lichbolt is now a capstone and deals far more damage with a 1min cd
[Necromancer] Apothecary's Cauldron now also gives haste
[Necromancer] Toxic Plagues now also causes Putrefy to crit
[Necromancer] Rotten to the Bone now reduces the cast time of Putrefy
[Necromancer] Befouling now reduces the cost of Noxious Corpserot by 15 down from 30
[Necromancer] Plaguebomb now has a 20 sec cd
[Necromancer] Plaguebomb now deals damage and spreads Crypt Plague
[Necromancer] Foul Expedition now also spreads your Flesh to Worms, Harvest Plague and Spectral Decay on an 8 sec cd
[Necromancer] New talent added to the Death tree: Deadly Nature
[Necromancer] New talent added to the Death tree: The Grimiest Step
[Necromancer] Gravedigger now reduces the cast time of Entomb and causes it to also reduce movement speed
[Necromancer] Entomb no longer has a cooldown
[Necromancer] Entomb is now pickable and now banishes
[Necromancer] Sower of Sickness now increases effectiveness by 100% up from 50%
[Necromancer] Maladys are now instant cast
[Necromancer] Malady of Famine reworked
[Necromancer] Master of Death now also extends the duration of Maladys
[Necromancer] Plague Science now only has the Plague of Undeath effect
[Necromancer] Plague Doctor now only works with Plague of Undeath
[Necromancer] Expunge now costs 40 Runic Power baseline up from 30
[Necromancer] Sludge Belcher is now a 1 point node
[Necromancer] Death spec passive now lets your dots scale with haste instead of crit
[Necromancer] Noxious Corpserot now lasts 6 sec and no longer scales with haste
[Necromancer] DoT scaling has been adjusted
[Pyromancer] Incineration capstones updated
[Pyromancer] Pyromancer Class tree and Incineration spec tree adjusted for better pathing and clarity
[Pyromancer] Slag Barrage removed
[Pyromancer] Firebomb removed
[Pyromancer] Blaze no longer has a target cap of 1
[Pyromancer] Melt is now a passive node
[Pyromancer] Flames of Focus now adds more stacks to Flamecasting and increases its duration
[Pyromancer] Cataclysmic Ray now increases the damage of Scorching Ray by 5% for each periodic effect you have on the target
[Pyromancer] Volcanocannon now reduces the cooldown of Comet Storm by 60 sec
[Pyromancer] Kindling Fire now only stacks 10 times from 15
[Pyromancer] Wreath of Flames now grants Flamecasting
[Pyromancer] Cataclysm now works with Ignite
[Pyromancer] Slag Foundry now increases the critical strike chance of Slagstone, stacking 10 times
[Pyromancer] Pyromaniac now increases the critical strike bonus damage of Slagstone
[Pyromancer] Improved Scorching Ray is now in the Incineration tree
[Pyromancer] Firefall no longer has charges and has an 8 sec cd
[Pyromancer] Scorched now causes Scorching Ray to deal 10% of its initial damage over 4 sec, stacking 3 times
[Pyromancer] Quickburn now reduces the cast time of Blaze and Ignite by .5 sec
[Pyromancer] Volcanic Burst now does 30% of its initial damage over time
[Pyromancer] Burn Them Alive now increases the critical strike chance of Blaze and Ignite
[Pyromancer] Flame Swell now causes Scorching Ray to spread your periodic effects to all targets within 5 yds
[Pyromancer] Wildfire now increases the damage of Blaze only
[Pyromancer] Slag Bending now also resets the cooldown of Slagstone
[Pyromancer] Incineration spec passive now increases the duration of Blaze and allows periodic damage to critically strike and benefit fromm spell haste
[Primalist] All trees have been adjusted slightly to account for the above changes
[Primalist] Druid of the Claw removed, Call of Ursoc put in its place
[Primalist] Geomancy spec passive is now Earthshaping, switched with Geodes
[Primalist] Stone Cold now increases maximum health and attack power instead of parry and stamina
[Primalist] Therazane's Rage no longer reduces healing, and gives 20 rage up from 10 and lasts 10 sec up from 5 sec
[Primalist] New talent in Life tree: Primal Rage
[Primalist] Wildclaw now costs 25 rage down from 40
[Primalist] Life Primalist spec passive now generates 20 rage up from 15
[Primalist] Boulder Dash no longer knocks people back
[Primalist] Master Elementalist is now split into 2 nodes
[Primalist] Geode Barrier is now Primal Warrior's Mask and works with auto attacks instead of blocks
[Primalist] Earth's Rage now increases movement speed and damage dealt
[Primalist] Primal Strikes now gives 10 rage up from 5
[Primalist] Therazane's Rage is no longer a switch node option and is now baseline, replacing Stoneslam
[Primalist] Mountain Hammer is now in the place of Stonebreaker
[Primalist] Spirit Rush switched with Strength in Numbers
[Primalist] Bearskin is now in the place of Fist of Therazane
[Primalist] Fist of Therazane, Ragnaros, and Al'Akir removed