View all of our changes in a minimal format.
Sorted in chronological order.
General
[Primalist] Reduced base damage of Fracture slightly
[Witch Doctor] Appeasement of Bwonsamdi now reduces damage taken instead of granting a shield when invoked, and stacks.
[Primalist] Reduced base damage of Molten Core slightly
[Necromancer] Class tree adjusted to account for the above changes
[Necromancer] Suffering now has a 100% chance to proc up from 50%
[Necromancer] Plague Horde no longer refreshes charges of Rotlings/Zombies and instead summons more Zombies
[Necromancer] Harvest Plague no longer has a cast time
[Necromancer] Base damage of Putrefy increased slightly
[Necromancer] Black Death now has a 10 sec cd up from 8
[Necromancer] Scaling of Black Death increased significantly
[Necromancer] Black Death adjusted
[Necromancer] Gravekeeper switched with Unrelenting Army
[Necromancer] Malady of Damnation no longer reduces speed
[Necromancer] Malady of Famine no longer reduces healing taken
[Necromancer] Curse of the Lich no longer regenerates runic power
[Necromancer] Plaguebringer swapped with Rot Fetishist
[Necromancer] Glacial Ward moved to the Rime tree, swapped with Winds of Northrend
[Necromancer] Essence of the Mage no longer increases Runic Power
[Necromancer] Master of Ice is now Death and Ice and it no longer reduces the cooldown of Pact/Tap, and instead reduces the cooldown of Shadewalk
[Necromancer] Cooldown of Shadewalk is now 50 sec baseline up from 40
[Necromancer] Glacial Pact/Tap now have 8 second cooldowns baseline
[Necromancer] Banshee's Wail removed
[Necromancer] Frozen Heart reworked
[Necromancer] Blightbound now silences instead of rooting
[Necromancer] Unrelenting Swarm no longer reduces the channel time of Crypt Swarm, instead increases damage dealt from minions with Cryptfury
[Necromancer] Filthmaker now reduces the cost of Unholy Command
[Necromancer] Crypt Swarm's base damage reduced significantly, but has a significantly reduced channel time
[Necromancer] Corpse Explosion reworked to a passive called Death Knight
[Necromancer] Putrid Thralls now have a 25 sec cd down from 30
[Necromancer] Corpse Wagon no longer restores health
[Necromancer] Bonescrap now has a 1min cd up from 30 sec
[Necromancer] Vial of Death now has a 2min cd up from 1.5
[Knight of Xoroth] Flesh Hook pulls slightly faster.
[Knight of Xoroth] Scaling of Apocalypse Edge slightly increased.
[Knight of Xoroth] Healing of Consuming Blade reduced by 2%.
[Knight of Xoroth] Death To All moved to original spot of Gored. Gored removed.
[Knight of Xoroth] Original spot of Death To all taken by a new node Infernal Rending.
[Knight of Xoroth] Jagged Edge now increases the duration of Torn Flesh by 100% and causes your critical strikes to deal 10% more damage.
[Knight of Xoroth] Brimstone Bludgeon health scaling adjusted.
[Knight of Xoroth] Butcher now causes Skulltarget to increase damage dealt to the target by 10%.
[Knight of Xoroth] Original position of Merciless filled by Bloody Execution, giving Gore a chance to apply Executioner regardless of health.
[Knight of Xoroth] Executioner duration increased by 1 sec.
[Knight of Xoroth] Absolute Hatred removed.
[Knight of Xoroth] Heads Will Roll conversion rate increased by 5%.
[Knight of Xoroth] Merciless moved to original position of Absolute Hatred.
[Knight of Xoroth] Killing Frenzy now causes Gore to increase your attack speed for a short period instead of reducing GCD.
[Knight of Xoroth] Warbeast now reduces the GCD incurred by Gore by 50%.
[Knight of Xoroth] Value of Chop Shop reduced by 5% (Due to Deep Cuts allowing stacking)
[Knight of Xoroth] Blades o' Bouncin' and Scent of Bloodshed swapped.
[Knight of Xoroth] Deep Cut now allows Torn Flesh to stack 2 more times.
[Knight of Xoroth] Bouncing Blade now slows enemies by default, slow increased by 10%, Decaying Blade node removed.
[Knight of Xoroth] Deep Cut reduced to a 1 point node with half the damage increase.
[Stormbringer] Unshackle haste reduced by 5%.
[Stormbringer] Gift of Air haste reduced by 5%.
[Stormbringer] Lexicon of Servitude cast time reduction reduced to 20% from 30%.
[Primalist] Boon of the Turtle armor values increased.
General
[Guardian] Bottom part of the Gladiator tree has been adjusted for better pathing and clarity
[Guardian] The reset of Death Ram is now tied to the One True Champion node, which has swapped positions with Easily Motivated
[Guardian] Shield Charge is now a choice node with Unstoppable
[Guardian] Critical Ram is now in the Gladiator tree, swapped with Gnarly Lacerations
[Necromancer] Rancid Air is now a 1 point node
[Necromancer] Scaling of Crypt Swarm reduced
[Necromancer] Gravechill now lasts 4s from 3s
[Necromancer] Crypt Swarm now lasts 3s baseline, down from 5
[Necromancer] Ghoulify is now a horrify effect
[Necromancer] Banshee's Wail no longer slows
[Necromancer] Shadewalk now increases movement speed instead of reducing damage taken
[Necromancer] Vial of Death now reduces damage by 50% up from 20%
[Necromancer] Fixed a bug where Ghouls wouldn't heal you
[Knight of Xoroth] Merciless also increases damage of Gore by 25%.
[Starcaller] Rapid Cycle now gives Ranged Haste and not Spell Haste
[Knight of Xoroth] Apocalypse Edge AP scaling increased slightly.
[Guardian] Motivation: Battlemaster's Might energy reduction now 20% down from 25%.
[Knight of Xoroth] Demonfury AP gain increased to 10% from 5%.
[Guardian] Battlemaster Strike debuff now increases physical damage by 5% up from 4%.
[Cultist] Wrathful Slam value reduced to 10/20%.
[Guardian] Gladiator Guardian spec passive crit chance conversion now starts at 5% on acquisition and scales up to 15% with levels.
[Starcaller] Huntress Shot can now be interrupted.
[Primalist] Fracture nature damage debuff increased by 1% per stack.
[Primalist] Earthmother's Embrace crit chance gain lowered by 5%.
[Primalist] Fracture damage increase from Earthshaping reduced to 3% per stack.
[Primalist] Earthmother's Spine cooldown value reduced by 2 sec.
[Primalist] Fracture base damage lowered, SP scaling increased.
[Primalist] Earthspine base damage lowered, SP scaling increased by 8%.
[Primalist] Ruptured Earth base damage lowered slightly, SP scaling fixed (was default core calculation instead of adjusted like other spells)
[Primalist] Blessing of Therazane lowered to 25%.
[Guardian] Spiked Shield value increased by 30%.
[Primalist] Geode Empowermend cooldown refund reduced by 1 second.
[Guardian] Death Ram AP scaling increased by 3%.
[Guardian] Upper Hand value increased by 1%.
[Guardian] Brace for Impact value increased by 5%.
[Guardian] Ramster damage increase reduced to 10% from 15%.
[Guardian] Lord of the Arena damage increase reduced to 15% from 25%.
[Monk] Brawler increase to combat moves reduced from 15% to 10%.
[Monk] Chain Effect Righteous palm GCD reduction reduced from 25% to 15%.
[Monk] Stacks of Iron Fist now grant 3% attack speed down from 5%.
[Monk] Fighting Monk spec passive now grants 5% increase to Combo Breakers per stack down from 10%.
[Monk] Bursting Impact crit value reduced by 10%.
[Monk] Chakra of Power reduced to 15% from 20%.
[Monk] Transcend value per stack reduced from 3% to 2%.