Registro de Cambios de Ascension

Ve todos nuestros cambios en un formato minimalista.

Ordenado cronológicamente.

2024/01/31

General

Cambio

[Primalist] Volcanic Fury has been split into two nodes, Volcanic Fury and Magmaweaving

Cambio

[Primalist] Fury of the Earth now causes critical strikes with Fire Damage to grant 3 stacks of Magmafury

Cambio

[Primalist] Geode Lord has been split into two nodes, Geode Lord and Stoneslinger

Cambio

[Primalist] Magma Surge now increases spell haste and spell critical strike chance by a % of your Intellect (Body of Magma's old effect)

Cambio

[Primalist] Heavy Flow has been split into two nodes, Heavy Flow and More Like...Explosion

Cambio

[Primalist] Master Geomancer split into 2 nodes, Master Geomancer and Earthbreaker

Cambio

[Primalist] Original Earthshaping reworked

Cambio

[Primalist] Body of Magma removed

Cambio

[Primalist] Geomancy Primalist now has a spec passive that was previously known as "Earthshaper" in the spec tree

Cambio

[Primalist] Ground Tremors removed

Cambio

[Primalist] Rally To Me! is no longer a choice node with Stone Skipping

Cambio

[Primalist] Rock Shower now has a 1.5s cast time

Cambio

[Primalist] Scaling of Geode Barrage reduced by 7%

Cambio

[Primalist] Cast time of Geode Barrage is now 2s up from 1.8s

Cambio

[Son of Arugal] Roofstalker Leap can now be used in any form

Cambio

[Cultist] Bend Will now has a 1.5 sec cast time and 30yd range, up from 3 sec cast time and 20 yd range

Cambio

[Necromancer] Vial of Death now reduces damage taken by 20%, up from 15%, and regenerates 25 runic power

Cambio

[Starcaller] Scaling of Flash Flood increased

Cambio

[Monk] Consecrated Armor removed

Cambio

[Monk] Disciplined Mind and Disciplined Blows choice node added in place of Consecrated Armor

Cambio

[General] Spellbook tabs for these new specs are not currently implemented, but will be very soon.

Cambio

[Monk] Thwacker is now a 1 point node

Cambio

[General] Dual-Role specs are currently in the process of being turned into a 4th spec. The first class is Primalist, which is done in this patch. Geomancy will now be caster-dps, and a new spec called Mountain King will be the tank

2024/01/30

General

Cambio

[Runemaster] Fixed a bug where Elemental Obliteration did not trigger a salvo.

Cambio

[Starcaller] Geyser no longer ignores line of sight.

Cambio

[Pyromancer] Infernus (Damage) has been fixed to now only deal 15% of the damage that the initial Slagstone did.

Cambio

[Pyromacner] Burning Vigil's Path of Flame interaction has been removed.

Cambio

[Pyromancer] Burning Vigil duration increased to 4sec from 3sec.

Cambio

[Pyromancer] Phoenix Handler's radius has been reduced from 20yds down to 15yds.

Cambio

[Pyromancer] Phoenix Handler can't proc without having phoenix out.

Cambio

[Pyromancer] Infernus (slagmend) can now be applied to multiple targets.

Cambio

[Pyromancer] Tender Touch now properly works.

Cambio

[Venomancer] Cocoon no longer ignores line of sight.

Cambio

[General] CoA classes will now have 80% pushback resistance baseline on all classes without needing a node. All nodes that were dedicated to pushback have been updated. Spec passives or other things that gave pushback resistance as a tacked-on effect have had those effects removed.

Cambio

[General] All cloth classes have had their armor contribution nodes removed and replaced with baseline active armor spells learned at level 25 that give armor contribution + 1 additional effect

Cambio

[Sun Cleric] Sunset now generates mana on cast rather than on expiration

Cambio

[Chronomancer] Rapid Processing reworked

Cambio

[Chronomancer] Chronicler reworked

Cambio

[Chronomancer] Temporal Resilience in the class tree has been changed to Ahead of the Game

Cambio

[Stormbringer] Pressure Release is now an active ability

Cambio

[Stormbringer] Dark Skies now gives crit chance with nature spells instead of critical bonus damage

Cambio

[Stormbringer] Stormbringers now properly have a single 100% crit bonus damage node in the class tree

Cambio

[Stormbringer] Whirlwind Aegis now gives spell haste instead of reducing magic damage taken

Cambio

[Witch Hunter] Wrangle now generates 25 rage on use

Cambio

[Necromancer] Acrid Aegis is no longer usable while stunned and has a 2min cd up from 1.5min

Cambio

[Necromancer] Undead Tenacity is now Vial of Death in the class tree

Cambio

[Necromancer] Fixed a bug where you weren't getting the reduced casting speed on Animates/Raises while in Animation

Cambio

[Necromancer] Cast Time of Abomination reduced to 3s from 6s

Cambio

[Necromancer] Bone Armor now procs off all critical damage taken rather than Physical Damage taken

Cambio

[Necromancer] Bone Armor now reduces all damage taken by 20%, up from just Physical

Cambio

[Necromancer] Foul Bidding: Assault's values have been changed to 5% more damage and 5% increased damage taken

Cambio

[Runemaster] Spellslinger spec tree adjusted in tier 1 slightly so that you can skip Sorcerer's Cage

Cambio

[Runemaster] Improved Salvos switched with Phase Rush

Cambio

[Runemaster] Casting Cuffs is now an active ability in the class tree

Cambio

[Runemaster] Coldrune Blast now has a 40yd range

Cambio

[Runemaster] Thaumaturgy now has a 40yd range

Cambio

[Runemaster] Runic Intuition now also increases the range of Spellsling, Primordial Blast, and Spellwrath by 10 yds

Cambio

[Runemaster] Arcane Imprisonment is now a 1 point node

Cambio

[Runemaster] Improved Spellsling has been renamed and now increases the range of Spellwrath, Primordial Blast, and Spellsling by 10yds

Cambio

[Runemaster] Quickslinger is now a 1 point node

Cambio

[Runemaster] Faimilar: Trispell damage per level reduced slightly.

Cambio

[Runemaster] Displace Familiar not scaling with your stats fixed. Spirit scaling added.

Cambio

[Runemaster] Power Overwhelming reduced to a 1 point node.

Cambio

[Runemaster] Words of Power reduced to a 1 point node.

Cambio

[Runemaster] Arcane Engraving Int to Mana Regen gain reduced to 50%.

Cambio

[Runemaster] Words of Havoc reduced to 1 point node with unchanged value. Scaling of Words increased.

Cambio

[Runemaster] Runic Devastation reduced to a 1 point node with unchanged value. Scaling of Runic Pulse and Displace Familiar increased.

Cambio

[Runemaster] Word of Oblivion now hits all enemies within 5yds of the origin target.

Cambio

[Monk] Previous spec passive moved to its own separate node in Tier 1

Cambio

[Monk] Temple Guardian reworked and is now an active in the Discipline tree

Cambio

[Monk] Grace of Aman'thul now requires 3 Chain Effects and has a 20s cooldown down from 45s

Cambio

[Monk] Grace of Aman'thul now scales with Agility instead of Intellect

Cambio

[Monk] Grace of Aman'thul now costs 15 energy

Cambio

[Monk] Runeslam now costs 10 energy

Cambio

[Monk] Righteous Duel removed

Cambio

[Monk] Dip and Weave updated

Cambio

[Monk] Discipine Monk spec passive is now Ward Against Harm

Cambio

[Barbarian] Headlopper now causes Decapitate to grant a stack of Surging Fury and also reduces its cooldown as before

Cambio

[Barbarian] Brutality Spec passive updated

Cambio

[Barbarian] Executioner now only causes Decapitate to stun the target

Cambio

[Barbarian] Relentles Barbarian is now a 1 point node, and has been moved to the previous position of Brutal Carnage

Cambio

[Barbarian] Brutal Carnage removed and its energy reduction effect is now baseline

Cambio

[Barbarian] Movement speed granted by Torpedo now lasts 4s up from 3s

Cambio

[Barbarian] Dauntless now increases movement speed by 30% up from 25%

Cambio

[Witch Hunter] Added new node "Crossbow Expert" to the class tree below Repeater, some talents on the top left shifted to account for this addition

Cambio

[Witch Hunter] Flintlock Shot and Quickdraw now generate 15 rage up from 10

Cambio

[Witch Hunter] Sharpened Claws now gives your Shadow Hounds 15% crit up from 10%

Cambio

[Witch Hunter] The cooldown of Witchblaster is now 5 sec down from 25

Cambio

[Witch Hunter] Witchblaster now costs 30 rage down from 35

Cambio

[Witch Hunter] Expulsion of Evil no longer reduces the cooldown of Witchblaster, but Flintlock Shot now also reduces the cooldown of Houndmaster's Call alongside Shadowblast

Cambio

[Witch Hunter] Scaling of Torment reduced slightly to account for the above changes

Cambio

[Witch Hunter] Torment now lasts 9s up from 8s

Cambio

[Witch Hunter] The tick rate of Torment is now 1.5s down from 2s

Cambio

[Witch Hunter] Weaver of Sorrow no longer increases the tick rate of Torment

Cambio

[Witch Hunter] Expulsion of Evil now requires a critical strike to reduce the cooldown of Houndmaster's Call

Cambio

[Tinker] Fixed a bug where the cooldown of Shotgun BPS/Repair Shot was inaccurate

Cambio

[Pyromancer] Circle of Fire now persists through death

Cambio

[Tinker] Increased the scaling of Restorative Beacon slightly

Cambio

[Cultist] Reality Twist is now an active node in the class tree

Cambio

[Cultist] Entropic Comet now generates 10 Insanity