Ve todos nuestros cambios en un formato minimalista.
Ordenado cronológicamente.
General
[Cultist] Entropic Comet's damage now scales with Insanity
[Cultist] Empire's Grasp is now in the Godblade tree in Umbral Voyage's place
[Cultist] Cosmic Horror is now baseline and included with Umbral Voyage
[Cultist] New talent in the class tree: Eldritch Blade
[Cultist] Umbral Voyage is now in the class tree
[Cultist] Restore Sanity is now baseline and learned at level 30
[Cultist] Bend Will has been reworked
[Son of Arugal] Life Anew is now an active in the class tree rather than a passive
General
[Stormbringer] Whirlwind Aegis should now properly provide 100% armor increase.
[Reaper] Ghost Claw now properly resets when getting a kill.
[Tinker] Build: Restorative Beacon's healing increased.
[Primalist] Mountain Hammer rank 2 should now proc Stone Soldier and Totemic Rage.
[Tinker] Battle Medic should now only proc once per repair shot.
General
[Ranger] Brigand Tree pathing updated to allow for Shaky Morals passive to be acquired much sooner
[Ranger] Ambuscade no longer requires a parry
[Stormbringer] Fusion now only affects Arm of Thorim, value reduced by 1% per rank
[Stormbringer] Electric Field fixed
[Stormbringer] Superconductor fixed
[Stormbringer] Arm of Thorim value gained per static halved
[Stormbringer] Summon Thunder Orb no longer deals increased damage above 60 Static baseline, this effect is now unique to Thunder through Static Electricity Node (common path first section)
[Stormbringer] Stormquake damage increase value reduced by 10%
[Stormbringer] Hidden Intellect scaling removed from Lesser Thunder Orb
[Stormbringer] Wicked Storms value reduced by 5%
[Pyromancer] Circle of Fire changed in the Flameweaving tree and is now readable
[Pyromancer] Omega Beam no longer requires Flamecasting stacks, and now benefits from Flamecasting stacks instead
[General] Issue where you would only get Caer Darrow in manastorms has been fixed
[Pyromancer] The class tree has been repathed slightly on the middle-right side to allow for Flameweaving players to reach the nodes on that side
[Pyromancer] Touched by Fire now gives 5/10% crit and healing done instead of 3/10% crit and healing done to Ember Touch
[Pyromancer] Slag Shapings 3 sec ICD is now shown and not hidden
[Pyromancer] Lava Flows reworked
[Pyromancer] Slag Shaping now has a 10% chance up from 8% chance to proc
[Pyromancer] Fire Trail now also increases an allies movement speed by 30% for the duration
[Pyromancer] Realm of Fire is now a 1 point node that only affects Meteor
[Pyromancer] Lifebinder's Fire now reduces the cooldown of Cauterize Wounds
[Pyromancer] Cooldown reduction of Cauterize Wounds is no longer part of the spec passive for Flameweaving
[Pyromancer] Tide of Fire now alaways critically strikes
[Pyromancer] Invigoration now works with Slagmend
General
[Ranger] Fixed a bug where Hawkeye was doing Arcane instead of Physical damage
[Pyromancer] Flameweaving capstones adjusted
[Pyromancer] Pyromancer class capstones adjusted
[Pyromancer] Flameweaving Spec passive is now an active called Circle of Flame
[Pyromancer] Burning Armor now only works off critical damage taken, but no longer has an icd
[Pyromancer] Invigoration now works with Slagmend instead of Ember Touch
[Pyromancer] Offering of Exectus/Grand Finale capstone moved up in the Flameweaving tree and is now pickable
[Pyromancer] Archon of Flame capstone moved up in the Flameweaving tree and is now pickable
[Pyromancer] Firepower has been reworked and is now a capstone
[Pyromancer] Infernal Crossroads is now Flickering Lights and gives Flamecasting synergy
[Pyromancer] New active in the Flameweaving tree: Cleansing Flames
[Pyromancer] Scorched Earth reworked to give Cleansing Flames synergy
[Pyromancer] Pyrepaver is now Chains of Fire and augments Slagbind
[Pyromancer] Spirit of the Flames switched with Burning Bandages
[Pyromancer] Slagbind moved to the class tree in place of Flamewake
[Pyromancer] Flamewake removed from the game
[Pyromancer] Recent work has aimed to dramatically reduce the reliance and prevalence of Path of Flames in the Flameweaving kit
[Tinker] Fixed a bug where Turbo Inventor didn't always apply a Lesser Med Pack
[Gladiator] Increased the cooldown of Gladiator's Net to 15sec, up from 12 sec
[Tinker] Repair Shot no longer scales with modifiers to Blackpowder Shot
[Tinker] Turbo Inventor now gives 2% crit per stack down from 10, but it no longer consumes on all stacks and only consumes at 10
[Witch Hunter] Repeater switched with Darkslayer Bolt
[Witch Hunter] The Duskwood Menace has been removed
[Witch Hunter] But You Can't Hide moved to the spec tree and has been renamed
[Witch Hunter] Darksight is now in the class tree, and generates maximum mana
[Guardian] You now learn Torn Tendon baseline at level 8
[Reaper] Masochism fixed.
[Pyromancer] Firelord removed from Incineration tree.
[Starcaller] Problem causing Flash Flood to not receive scaling fixed.
[Chronomancer] Dilation in Artificer tree replaced by new node Borrowed Time, causing your wand attacks to increase casting speed of your next spell.
[Chronomancer] Infinite Shroud now targets the master instead of the pet itself.
[Chronomancer] Clasp of Infinity no longer benefits from cooldown reduction of Empowerment.
[Chronomancer] Unstable Chronoglass and Babify now remove active Decomposition from target.
[Chromancer] Chaos Embrace (pet) CD reduced by 20 sec.
[Cultist] Abyssal Reconstruction ranks adjusted in aquisition levels and base values.
[Cultist] Ranks of Eldritch Mending adjusted in aquisition levels and base values.
[Cultist] Abyssal Reconstruction no longer scales with attack power.
General
[All] Fixed an issue where switch nodes containing 2 passives would always display the rightmost passive with the square border that is associated with active spells
[Stormbringer] Stormcaller passive now grants +10% damage to call lightning instead of 10% crit chance
[Stormbringer] Reordered some 1-9 spell acquisition levels for Lightning
[Stormbringer] Cloudsurfer now has a passive 10 sec CD reduction +10 sec CDR on Call Lightning usage
[Stormbringer] Added new spell Weather Warning to Lightning
[Stormbringer] Added 3 new passive nodes to Lightning
[Stormbringer] Fluxcasting now procs from Call Lightning instead of Mystic Thunder
[Stormbringer] Reordered Lightning spec tree
[Stormbringer] Lightning Rod talent replaced with Binding Shock, which has the Flux application on Electrocute effect
[Stormbringer] Flux Shell now called Stormcloak
[Stormbringer] The Lightning Stormbringer spec passive now has the effects of the Lightning Rod talent
[Stormbringer] Stormcloak passive now called Thunder Magus
[Stormbringer] Reworked Improved Forked Lightning
[Stormbringer] Thunderstrike now costs a flat 50 Static and has a 1.5 sec cast time
[Stormbringer] Arm of Thorim's base cast time is reduced to 1.5 sec, now depletes all Static to gain increased damage and cast time
[Stormbringer] Call Lightning now costs a flat 50 Static and has a 2.5 sec cast time
[Stormbringer] Flux no longer deals its splash damage to the initial target as well
[Stormbringer] Reworked Forked Lightning
[Stormbringer] Storm Rage now procs from Voltaic Burst instead of Crackling Surge
[Stormbringer] Electrifying Surge now gives +10% crit damage to Crackling Surge down from +25%
[Stormbringer] Flux can now only proc from single target nature damage
[Stormbringer] Lightning Rod can no longer proc from triggered damage
[Stormbringer] Flux damage can no longer crit
[Stormbringer] Clarified tooltip of Flux
[Stormbringer] Reworked Titanstorm
[Stormbringer] Fixed tooltip of Conjure Storm