Ve todos nuestros cambios en un formato minimalista.
Ordenado cronológicamente.
General
[Stormbringer] Call Lightning's cast time now caps out at 4 sec baseline with static
[Stormbringer] Titanic Speed replaced with Residual Flux
[Stormbringer] Call Lightning's static damage scaling reduced
[Stormbringer] Flux Shell now has 10 sec duration and 2 min CD
[Stormbringer] Flux Shell is now a more basic 40% DR + interrupt and silence immunity instead of previous effects
[Stormbringer] Fluxblast now costs 20 Static up from 10
[Stormbringer] Fluxblast is now instant but on an 8 sec CD
[Stormbringer] Improved Flux now adds 1 stack down from 3
[Stormbringer] Reduced base stack amount of Flux to 5 from 12
General
[Venomancer] You no longer have to use Leg Strike to get the effects from Drowning in Poison, previous effect is now passive
[Venomancer] Creeping Poison is now learned at level 9
[Venomancer] Improved Leg Strike moved down 2 rows
[Venomancer] Reduced the range of Fungify to 30yds
[Venomancer] You now learn Leg Strike baseline at level 12
[Venomancer] Deadly Sting now makes your Sting reduce the cost of your next Tail Strike
[Pyromancer] Kael's Command now has a 20yd range
[Pyromancer] Phoenix Handler now has a 20yd range
[Barbarian] Odyn's Guidance now has a 25yd range up from 15yd
[Tinker] Firearms capstones adjusted
[Shadow Hunter] Legacy of Vol'jin now increases your range to 30yds, down from 40
[Tinker] Bandito now reduces cast speed by .25 down from .5 of Blackpowder Shot
[Tinker] Range of Gunsling is now 30yds from 40
[Tinker] Quickscope now stacks 5 times
[Tinker] Range of Handcannon is now 30yds from 40
[Knight of Xoroth] Defiance KoX spec passive now has a 30% chance to give you a stack of Deathfire when your portal takes damage, instead of an unstated 10% chance
[Guardian] Fixed a bug where Aftershock wasn't scaling properly
[Primalist] Elemental Cascade fixed
[Starcaller] Improved Torrent is now a 1 point node
[Stormbringer] Voltaic Burst cast time reduced to 1.5 seconds down from 1.8 seconds
[Starcaller] Aspect of the Cosmos now slows for 10/20/30% down from 15/30/45%
[Demon Hunter] Glaive Rush now has a 10 sec recharge, up from 8
General
[Stormbringer] Flux Shell now has 10 sec duration and 2 min CD
[Stormbringer] Flux Shell is now a more basic 40% DR + interrupt and silence immunity instead of previous effects
[Stormbringer] Fluxblast now costs 20 Static up from 10
[Stormbringer] Improved Flux now adds 1 stack down from 3
[Stormbringer] Fluxblast is now instant but on an 8 sec CD
[Stormbringer] Reduced base stack amount of Flux to 5 from 12
[Stormbringer] Reworked Quick Flux into Arc Lightning
[Stormbringer] Fluxcasting now also causes Mystic Thunder to spread Flux
[Stormbringer] Reworked Brains Over Brawn into Electric Field
[Stormbringer] Reworked Superconductor
[Stormbringer] Fusion now also affects Arm of Thorim's damage
[Stormbringer] Removed requirement from Stormcharge
[Stormbringer] Supercharged effects removed from Vortex, Electrocute, Call Lightning, Thunderstrike
[Stormbringer] Call Lightning & Thunderstrike now consume all of your current static to gain increased damage but a longer cast time per stack
[Stormbringer] Call Lightning cooldown reduced
[Stormbringer] Lightning Stormbringer (spec passive) now causes Electrocute to apply Flux
[Stormbringer] Static now stays at 100% once reached (Natural decay ceases once you reach 100%) so long as you remain in combat - there is also a 5 sec grace period between the end of combat and the return of the natural decay
[Stormbringer] Lightning Stormbringer (spec passive) no longer offers a CD refund on Call Lightning
[Stormbringer] Reworked Storm Rage
[Stormbringer] Reworked Flux Spark
[Stormbringer] Flux now causes Nature Damage dealt to enemies within 15yd of the affected target to also affect them at 5% effectiveness (per stack)
[Stormbringer] Fixed the tooltip of Improved Forked Lightning
[Barbarian] Problem with Splash Zone not providing Ranged Attack Power fixed.
[Barbarian] All temporary buffs emanating from you have had their reach adjusted to 25 yds (upwards to the highest previous value) for encounter positioning purposes. (With the exception of Taven Brawl!)
[Barbarian] Problem with Breath of the North not scaling with Spirit fixed.
[Barbarian] Ancestral Combat cast visual reduced in size.
[Barbarian] Ale of the God-King visual remade.
[Barbarian] Whirling Advance range increased from 18 to 20 yds.
[Barbarian] Athelticism now additionally reduces the cost fo Whirling Advance.
[Barbarian] Leroy's Legacy removed.
[Barbarian] Wrist Snap cooldown reduced to 15 seconds.
[Barbarian] Improved Wrist snap removed.
[Witch Hunter] Fixed
[Witch Hunter] Fixed tooltip of Caltrops
[Witch Hunter] Fixed function of Caltrops
[Witch Hunter] Fixed a bug where auto shot would be placed on your bar each time you activated Witchblast Musket stance
[Witch Hunter] Quickdraw is now on regular GCD
[Witch Hunter] Swapped the positions of Sharpened Claws & Houndmaster's Call
[Witch Hunter] Improved Shadowblast now reduces the cost of Shadowblast by 10 up from 5
[Witch Hunter] Shadowblast now costs 30 Rage baseline up from 25
General
[Tinker] Deploy Blast Mine is now baseline and learned at level 4
[Barbarian] Cooldown of Endless Fury is now 60 seconds from 90 seconds, but it now costs 20 energy a tick up from 15
[Starcaller] Tides spec capstones have been adjusted
[Starcaller] The Tides tree has been adjusted for better pathing/clarity as both a dps/healer spec
[Starcaller] Aegis of Ice now has a secondary effect
[Starcaller] Overwhelming Waters node added that gives Wave Crash synergy
[Starcaller] Mending Surge now works with Moonwater Blessing
[Starcaller] New active ability: Flash Flood
[Starcaller] Overflow no longer restores mana baseline, it is now part of the Rushing Waters talent
[Starcaller] New active ability: Coilfang Cascade
[Starcaller] Deluge removed from the game
[Starcaller] Whirlpool is now Rushing Waters and augments Overflow
[Starcaller] Improved Torrent now also increases the damage dealt by Shark Attack
[Starcaller] Twin Rivers node added that gives more Water Bolt synergy
[Starcaller] Azshara's Command is now Terror of Zangar and gives the Chum the Waters effect, including on Moon Arrow
[Starcaller] Tides Starcaller spec passive now only augments spells that cost mana, instead of the cost of all spells
[Starcaller] Baseline knockback outside of High Tide of Crashing Wave increased slightly
[Starcaller] Adjusted the vfx of Water Bolt and increased its missile speed slightly
[Starcaller] Pond now has a 10 sec cd up from 0
[Starcaller] Curse of the Sea Witch now roots for 3s baseline
[Starcaller] Cooldown of Surge reduced to 1min from 1.5min
[Starcaller] Sliptstream's cooldown is now 15 sec baseline from 20
[Starcaller] Water Bolt now has a 40 yd range down from 45 yds
[Starcaller] Water Bolt now has a 1.5 sec cast time baseline
[Starcaller] Deep Oceans now increases critical strike chance by 5%, down from 8%
[Starcaller] Moon Touch now increases healing by 10% up from 8%
[Cultist] Class tree re-arranged slightly to account for the above new talent
[Cultist] Abyssal Reconstruction now only reduces damage taken if you take a new talent called Into the Abyss in the class tree
[Primalist] Cave Dweller now allows Cave In to silence affected targets for a short duration