Registro de Cambios de Ascension

Ve todos nuestros cambios en un formato minimalista.

Ordenado cronológicamente.

2024/01/26

General

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[Stormbringer] Call Lightning's cast time now caps out at 4 sec baseline with static

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[Stormbringer] Titanic Speed replaced with Residual Flux

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[Stormbringer] Call Lightning's static damage scaling reduced

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[Stormbringer] Flux Shell now has 10 sec duration and 2 min CD

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[Stormbringer] Flux Shell is now a more basic 40% DR + interrupt and silence immunity instead of previous effects

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[Stormbringer] Fluxblast now costs 20 Static up from 10

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[Stormbringer] Fluxblast is now instant but on an 8 sec CD

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[Stormbringer] Improved Flux now adds 1 stack down from 3

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[Stormbringer] Reduced base stack amount of Flux to 5 from 12

2024/01/25

General

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[Venomancer] You no longer have to use Leg Strike to get the effects from Drowning in Poison, previous effect is now passive

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[Venomancer] Creeping Poison is now learned at level 9

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[Venomancer] Improved Leg Strike moved down 2 rows

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[Venomancer] Reduced the range of Fungify to 30yds

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[Venomancer] You now learn Leg Strike baseline at level 12

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[Venomancer] Deadly Sting now makes your Sting reduce the cost of your next Tail Strike

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[Pyromancer] Kael's Command now has a 20yd range

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[Pyromancer] Phoenix Handler now has a 20yd range

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[Barbarian] Odyn's Guidance now has a 25yd range up from 15yd

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[Tinker] Firearms capstones adjusted

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[Shadow Hunter] Legacy of Vol'jin now increases your range to 30yds, down from 40

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[Tinker] Bandito now reduces cast speed by .25 down from .5 of Blackpowder Shot

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[Tinker] Range of Gunsling is now 30yds from 40

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[Tinker] Quickscope now stacks 5 times

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[Tinker] Range of Handcannon is now 30yds from 40

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[Knight of Xoroth] Defiance KoX spec passive now has a 30% chance to give you a stack of Deathfire when your portal takes damage, instead of an unstated 10% chance

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[Guardian] Fixed a bug where Aftershock wasn't scaling properly

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[Primalist] Elemental Cascade fixed

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[Starcaller] Improved Torrent is now a 1 point node

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[Stormbringer] Voltaic Burst cast time reduced to 1.5 seconds down from 1.8 seconds

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[Starcaller] Aspect of the Cosmos now slows for 10/20/30% down from 15/30/45%

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[Demon Hunter] Glaive Rush now has a 10 sec recharge, up from 8

2024/01/24

General

Cambio

[Stormbringer] Flux Shell now has 10 sec duration and 2 min CD

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[Stormbringer] Flux Shell is now a more basic 40% DR + interrupt and silence immunity instead of previous effects

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[Stormbringer] Fluxblast now costs 20 Static up from 10

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[Stormbringer] Improved Flux now adds 1 stack down from 3

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[Stormbringer] Fluxblast is now instant but on an 8 sec CD

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[Stormbringer] Reduced base stack amount of Flux to 5 from 12

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[Stormbringer] Reworked Quick Flux into Arc Lightning

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[Stormbringer] Fluxcasting now also causes Mystic Thunder to spread Flux

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[Stormbringer] Reworked Brains Over Brawn into Electric Field

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[Stormbringer] Reworked Superconductor

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[Stormbringer] Fusion now also affects Arm of Thorim's damage

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[Stormbringer] Removed requirement from Stormcharge

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[Stormbringer] Supercharged effects removed from Vortex, Electrocute, Call Lightning, Thunderstrike

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[Stormbringer] Call Lightning & Thunderstrike now consume all of your current static to gain increased damage but a longer cast time per stack

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[Stormbringer] Call Lightning cooldown reduced

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[Stormbringer] Lightning Stormbringer (spec passive) now causes Electrocute to apply Flux

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[Stormbringer] Static now stays at 100% once reached (Natural decay ceases once you reach 100%) so long as you remain in combat - there is also a 5 sec grace period between the end of combat and the return of the natural decay

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[Stormbringer] Lightning Stormbringer (spec passive) no longer offers a CD refund on Call Lightning

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[Stormbringer] Reworked Storm Rage

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[Stormbringer] Reworked Flux Spark

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[Stormbringer] Flux now causes Nature Damage dealt to enemies within 15yd of the affected target to also affect them at 5% effectiveness (per stack)

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[Stormbringer] Fixed the tooltip of Improved Forked Lightning

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[Barbarian] Problem with Splash Zone not providing Ranged Attack Power fixed.

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[Barbarian] All temporary buffs emanating from you have had their reach adjusted to 25 yds (upwards to the highest previous value) for encounter positioning purposes. (With the exception of Taven Brawl!)

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[Barbarian] Problem with Breath of the North not scaling with Spirit fixed.

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[Barbarian] Ancestral Combat cast visual reduced in size.

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[Barbarian] Ale of the God-King visual remade.

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[Barbarian] Whirling Advance range increased from 18 to 20 yds.

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[Barbarian] Athelticism now additionally reduces the cost fo Whirling Advance.

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[Barbarian] Leroy's Legacy removed.

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[Barbarian] Wrist Snap cooldown reduced to 15 seconds.

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[Barbarian] Improved Wrist snap removed.

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[Witch Hunter] Fixed

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[Witch Hunter] Fixed tooltip of Caltrops

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[Witch Hunter] Fixed function of Caltrops

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[Witch Hunter] Fixed a bug where auto shot would be placed on your bar each time you activated Witchblast Musket stance

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[Witch Hunter] Quickdraw is now on regular GCD

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[Witch Hunter] Swapped the positions of Sharpened Claws & Houndmaster's Call

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[Witch Hunter] Improved Shadowblast now reduces the cost of Shadowblast by 10 up from 5

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[Witch Hunter] Shadowblast now costs 30 Rage baseline up from 25

2024/01/23

General

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[Tinker] Deploy Blast Mine is now baseline and learned at level 4

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[Barbarian] Cooldown of Endless Fury is now 60 seconds from 90 seconds, but it now costs 20 energy a tick up from 15

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[Starcaller] Tides spec capstones have been adjusted

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[Starcaller] The Tides tree has been adjusted for better pathing/clarity as both a dps/healer spec

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[Starcaller] Aegis of Ice now has a secondary effect

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[Starcaller] Overwhelming Waters node added that gives Wave Crash synergy

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[Starcaller] Mending Surge now works with Moonwater Blessing

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[Starcaller] New active ability: Flash Flood

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[Starcaller] Overflow no longer restores mana baseline, it is now part of the Rushing Waters talent

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[Starcaller] New active ability: Coilfang Cascade

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[Starcaller] Deluge removed from the game

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[Starcaller] Whirlpool is now Rushing Waters and augments Overflow

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[Starcaller] Improved Torrent now also increases the damage dealt by Shark Attack

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[Starcaller] Twin Rivers node added that gives more Water Bolt synergy

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[Starcaller] Azshara's Command is now Terror of Zangar and gives the Chum the Waters effect, including on Moon Arrow

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[Starcaller] Tides Starcaller spec passive now only augments spells that cost mana, instead of the cost of all spells

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[Starcaller] Baseline knockback outside of High Tide of Crashing Wave increased slightly

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[Starcaller] Adjusted the vfx of Water Bolt and increased its missile speed slightly

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[Starcaller] Pond now has a 10 sec cd up from 0

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[Starcaller] Curse of the Sea Witch now roots for 3s baseline

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[Starcaller] Cooldown of Surge reduced to 1min from 1.5min

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[Starcaller] Sliptstream's cooldown is now 15 sec baseline from 20

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[Starcaller] Water Bolt now has a 40 yd range down from 45 yds

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[Starcaller] Water Bolt now has a 1.5 sec cast time baseline

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[Starcaller] Deep Oceans now increases critical strike chance by 5%, down from 8%

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[Starcaller] Moon Touch now increases healing by 10% up from 8%

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[Cultist] Class tree re-arranged slightly to account for the above new talent

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[Cultist] Abyssal Reconstruction now only reduces damage taken if you take a new talent called Into the Abyss in the class tree

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[Primalist] Cave Dweller now allows Cave In to silence affected targets for a short duration