Registro de Cambios de Ascension

Ve todos nuestros cambios en un formato minimalista.

Ordenado cronológicamente.

2024/01/20

General

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[Tinker] Bomb Launcher target capped to 8.

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[General] Damage values from all ammo types reverted to wrath of the lich king original values.

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[Tinker] Blackpowder Barrage damage mod and crit reduced by 5%.

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[Demon Hunter] Azzinoth's Rage no longer has an ICD, refund per proc reduced slightly.

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[Demon Hunter] Glaive Volley value increased by 5%.

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[Demon Hunter] New node added to capstone row of Slaying.

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[Demon Hunter] Reachwalker reworked.

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[Demon Hunter] Slice & Dice now provides armor penetration based on Agility.

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[Demon Hunter] Damage of Pit Lord's Glaive recalculated and normalised.

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[Demon Hunter] Damage reduction provided by Twin Slice- Felrend combo is now granted by Black Temple Warden node.

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[Demon Hunter] Demon Form wings visual fixed. Vertical beam on activation removed.

2024/01/18

General

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[General] All class buffs are now single target, and raid-wide equivalents have been added that can be acquired at level 58-60

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[General] Abilities acquired during the 1-9 experience have been adjusted to lead to a similar kill time for each class and a smoother 1-9 experience

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[General] Classes will now receive a single additional card at specific intervals while leveling that help explain the unique mechanics/concepts introduced to them

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[General] All classes now start with white quality gear at level 1, and all starting gear has been updated

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[General] The 1-9 leveling experience has been updated for all classes

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[Cultist] Tentacle of C'Thun takes the place of Eldritch Blast in the class tree

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[Cultist] Eldritch Blast is now learned at level 1

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[Cultist] Abyssal Reconstruction is now in the talent tree in place of Eldritch Mending

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[Cultist] Eldritch Mending is now baseline

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[Cultist] Level at which you get Ranks 1-3 of Eldritch Mending adjusted

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[Primalist] Fixed a typo where Tribalism wasn't showing that it stacked 3 times

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[Demon Hunter] The Demon Slayer effect of Illidari Blessing is now learned separately as its own spell at level 20

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[Demon Hunter] Fel Fireball Felstrike proc chance increased to 10% baseline from 8%

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[Chronomancer] Temporal Resilience centralized in the tree, now also gives % Intellect

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[Pyromancer] Volcanic Burst (previously a class tree capstone) is now in the Incineration tree

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[Pyromancer] Magma Skin now also gives armor contribution from items

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[Runemaster] Casting Cuffs now also gives armor contribution from items

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[Runemaster] Arcane Student is now a 1 point node

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[Son of Arugal] Lupine Shred is now baseline and learned at level 6

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[Son of Arugal] Ferocity capstones updated

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[Son of Arugal] Fixed a bug where only Rank 1 of Ferocious Pursuit had a 25 yd range and the others had a 45 yd range

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[Son of Arugal] Reduced the base healing of Sanguine Mend

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[Son of Arugal] Fixed a bug where Rooftstalker Leap was still removing root effects

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[Son of Arugal] Crimson Expedition reworked

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[Son of Arugal] Goldrinn's Thirst mortal form effect now only heals for 125% of the damage dealt, down from 200%

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[Stormbringer] Studious now only increases Intellect

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[Stormbringer] Call Lightning's Supercharge effect has been increased slightly

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[Stormbringer] You now get Call Lightning at level 6

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[Stormbringer] Eye of the Tornado now also increases your maximum mana

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[Stormbringer] Whirlwind Aegis talent added to the class tree

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[Monk] Monk combo-oriented abilities have been updated to better reflect the combo system

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[Monk] Burning Thrust now increases combat move damage by 10% up from 8%

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[Ranger] Brigand capstones updated

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[Ranger] Class capstones updated

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[Ranger] You now receive a buff for each War Falcon you have active to more easily track them

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[Ranger] Impale's dot no longer scales with Archery Points

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[Guardian] Battlemaster's Might now lasts 20s up from 10s

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[Guardian] Vigilant Reflexes is now a 1 point node

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[Guardian] Battlemaster's Might now also affects Pulverize and Arcing Strike

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[Starcaller] The Stars Align now gives 10% max mana up from 8%

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[Starcaller] Lunar Shock is now baseline and learned at level 6

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[Starcaller] Way of the Goddess is now a talent in the class tree

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[Knight of Xoroth] The previous effect of Unbound Inferno (reducing the cost of Infernal Strike by 5) is now baseline

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[Knight of Xoroth] The bonus effect with Infernal Strike in Flames of Xoroth is now a part of the Unbound Inferno talent

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[Knight of Xoroth] Fixed a bug where Flames of Xoroth was missing its AP scaling

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[Knight of Xoroth] Fixed a bug where Infernal Strike had no scaling by rank

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[Witch Hunter] Updated the visual of Witchblaster

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[Witch Hunter] Synergy has been reworked to Plagueland Survivalist

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[Witch Hunter] Fixed a bug where your permanent hound wouldnt leap on your target when you used Houndmaster's Call

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[Witch Hunter] En Garde! now properly has a Wickedness effect

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[Witch Hunter] Darkness spec tree adjusted for better pathing and clarity

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[Witch Hunter] The Darkness spec tree has had an overhaul in order to bring it up to modern spec tree quality standards

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[Witch Hunter] Flintlock Shot now has ranks

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[Witch Hunter] Shadowblast now has ranks

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[Witch Hunter] Shadowblast now costs 25 rage up from 20

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[Witch Hunter] Added new ability: Dismiss Hound when you learn Houndmasmter's Whistle

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[Witch Hunter] Shadow Claw now only increases the damage of Houndmaster's Call instead of all Witch Hunter gun attacks

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[Witch Hunter] Dark Dismantle now costs 10 rage down from 15

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[Witch Hunter] Decimate the Wicked and its supporting nodes have been updated

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[Witch Hunter] Darkness capstones have been remade

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[Witch Hunter] Endless Torment now works with Flintlock Shot instead of Shadowblast

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[Witch Hunter] Weaver of Sorrow now works with Flintlock Shot instead of Shadowblast

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[Witch Hunter] Headshots is now a 1 point node called Marksman

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[Witch Hunter] Lord of Torture now increases the critical strike chance of Shadowblast

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[Witch Hunter] New talent in the Darkness spec tree: Holstered, giving Shadowblast/Flintlock synergy

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[Witch Hunter] Scent of Magic now only increases the damage of Track

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[Witch Hunter] Silver Bullets reworked to give Quickdraw synergy

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[Witch Hunter] Witchblaster now costs 35 rage

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[Witch Hunter] Quickdraw active added to the Darkness spec tree

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[Witch Hunter] Witchblaster now has a 25 second cooldown down from 30

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[Witch Hunter] You can no longer move while casting Flintlock Shot after the recent 40yd range increase changes

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[Witch Hunter] Torment now costs 10 rage from 15

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[Witch Hunter] Predator now stacks 3 times and reduces speed by 10%

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[Witch Hunter] Spreadwave/Dark Hunter choice node added to the Darkness tree

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[Witch Hunter] Bringer of Darkness node added to the Darkness tree

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[Witch Hunter] Dreadwave active added to the Darkness tree

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[Witch Hunter] Hail of Gunfire reworked to give Blasting Powder synergy

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[Witch Hunter] Witch Hunter class tree rearrange slightly in the middle to account for the above changes

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[Witch Hunter] Swoop and Swiftness are no longer a choice node

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[Witch Hunter] Defender of Darkshire broken up into 3 nodes

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[Witch Hunter] RAP Scaling of Houndmaster's Call increased by 20%

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[Witch Hunter] Cooldown of Houndmaster's Call reduced to 15 sec from 30

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[Witch Hunter] Houndmaster's Call no longer roots the target

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[Witch Hunter] Subjugate now only silences and reduces movement speed and no longer pacifies

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[Witch Hunter] Slugger reworked into Holstered

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[Witch Hunter] Inner Darkness now has a 30 sec cooldown down from 1min

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[Witch Hunter] Subjugate now has a 1.5m cooldown up from 30 sec, but no longer has a cost

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[Witch Hunter] Improved Shadowblast now reduces the cooldown of Shadowblast by 3 sec, from 4

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[Witch Hunter] Unleash the Hounds now procs only from Houndmaster's Call and lasts 20 sec, down from 30