Registro de Cambios de Ascension

Ve todos nuestros cambios en un formato minimalista.

Ordenado cronológicamente.

2024/01/10

General

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[Tinker] Precision Scopes is now a 1 point node

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[Tinker] Deft Hands now also works when you swap guns

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[Tinker] Gunsling now has a 12 sec cd up from 10 sec

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[Tinker] Improved Lightning Conductor now increases damage by 15% up from 5%

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[Tinker] Pistol Slinger now has a 20% chance up from 12% to reset the cooldown of Gunsling

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[Tinker] Power Cell now also removes the cooldown from Reload

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[Tinker] Take Aim now increases the damage of Snipe by 100% and guarantees it to critically strike

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[Tinker] Scaling of Lightning Conductor has been increased slightly

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[Tinker] Quickscope now has a 10 sec icd with a debuff to show when it will come back up

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[Tinker] Scaling of Handcannon, Blasting Round, and Gunsling increased slightly

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[Tinker] Commando now also makes your next gun not trigger a global cooldown, which smooths out the rotation significantly

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[Tinker] Commando now only procs off Sniper Blackpowder Shots and Gunsling, instead of all Blackpowder Shots

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[Tinker] Augmechtation now only increases damage dealt while in your Mechsuit and no longer increases movement speed

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[Tinker] Mechanics Tinker capstones have been updated

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[Pyromancer] The class tree capstones have been adjusted

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[Tinker] Augmentation talents removed, new node: Arclight Core taking the place of Core Augmentation Kit

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[Pyromancer] The Flameweaving tree has been adjusted for better pathing and clarity

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[Pyromancer] Roaring Pyre now also increases Spirit, because its a giant campfire and thats cool

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[Pyromancer] Hasty Procedure reworked into Burning Spirit, the cooldown reduction has been added to the Flameweaving spec passive

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[Pyromancer] Flameweaving capstones have been reworked significantly and some old capstones have been moved up in the tree

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[Pyromancer] Roaring Pyre is now a capstone with strong supporting talents

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[Pyromancer] Lucifron's Teachings reworked to refresh a charge of Ember Touch

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[Pyromancer] No More Darkness reworked to have synergy between dots and healing spells

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[Pyromancer] Floating Lanterns now lets Lantern Tender heal 5 additional allies up from 2

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[Pyromancer] No More Darkness no longer lets Lantern Tender heal more allies (the total between the two talents was combined into Floating Lanterns)

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[Pyromancer] Burning Armor now also applies Circlet of Fire to you when you take damage on top of its regular effects

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[Pyromancer] Increased the proc chance of Phoenixforge to 50%

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[Pyromancer] Touched by Fire now increases the healing of Ember Touch instead of all healing

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[Pyromancer] Pyre Paver is now a 1 point node

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[Pyromancer] Adjusted the scaling of Phoenix Dive

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[Pyromancer] You now learn Phoenix Dive when you pick Phoenix Egg

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[Pyromancer] Hot and Dangerous reworked to add synergy to Sunstrider Array and Tide of Fire

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[Pyromancer] New active talent in the Flameweaving spec tree: Sunstrider Array

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[Pyromancer] Firelord and Doom Scroll have been combined into 1 node in the Flameweaving tree

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[Pyromancer] New active talent in the Flameweaving spec tree: Tide of Fire

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[Pyromancer] Phoenix Handler is now a 1 point node

2024/01/07

General

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[Cultist] Heresy now gives 5/10% values adjusted from 6/8%

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[Cultist] Improved Gaze of C'thun now gives 10/20% damage up from 5/10%

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[Cultist] Darkwither's Herald of C'thun effect now gives 10% increased damage up from 8%

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[Cultist] Beamsplitter now gives 5/10% damage up from 3/6%

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[Runemaster] Various tooltips in the Riftblade spec have been adjusted for clarity

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[Runemaster] Frozen Inferno is no longer a direct copy of Primordial Glyphs in the class tree and is now called The Perfect Storm, with Fire/Arcane synergy

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[Runemaster] Magebreaker no longer gives Riftblade a 3rd way to reduce healing, and instead reduces the magic damage dealt by their target

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[Runemaster] Shrouded Hand is now a choice node with Glyphic Invocation and both are available early in the tree

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[Runemaster] Riftblade capstones adjusted

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[Runemaster] Warpskipper is no longer a capstone in the Riftblade tree and is now a choice node with Prismatic Displacement

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[Runemaster] Riftblade tree adjusted for better pathing and clarity and to bring it up to speed with modern CoA trees and the quality we expect them to have

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[Runemaster] Prismatic Flow adjusted to proc off Fire and Frost damage, removed the hidden 2 sec icd, and it now works with periodics

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[Necromancer] Foul Bidding: Assault now increases threat by 100% up from 50%

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[Pyromancer] Overheat now reduces the cd by 1 down from 3

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[Pyromancer] Increased the scaling of Flamewake and added spirit scaling to the healing component

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[Pyromancer] Reworked Lucifron's Teachings to refresh a charge of Ember Touch

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[Primalist] Wildwalker capstones adjusted

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[Primalist] Various spells in the Wildwalker spec have been given small mana costs rather than being free

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[Primalist] Tribalism reworked

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[Primalist] The cost of Wildclaw is now reduced by 10 while using Bestial Might

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[Primalist] Traumatic Wounds also allows the periodic damage from Bear's Maw to critically strike

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[Primalist] Primal Resurgence reduces the cooldown by 1 sec now down from 2

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[Primalist] Improved Primal Shred is now Primalist Instincts and also increases the critical strike chance of Bear's Maw

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[Ranger] Duration of Falcons from Falcon's Aid reduced by 4 sec, down to 8

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[Ranger] Impale moved higher up in the Farstrider tree, switched with Forest Herald

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[Cultist] Eldritch Blast no longer generates insanity.

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[Cultist] Range of Eldritch Blast, Horrorbolt and Wrath of the Black Empire now 40 down from 45 yds.

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[Cultist] Reality Twist now additionally increases Intellect.

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[Cultist] Bend Will moved up in the tree.

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[Cultist] Twilight Initiate moved up in the tree.

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[Cultist] Lightbreaker effect increased to 50%.

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[Cultist] Eldritch Idol now capstone of the class tree.

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[Cultist] Ritual Codex moved up one row.

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[Cultist] Corruptor's Gaze now reduces remaining cooldown of Tentacle of C'Thun by 5 seconds up from 4 seconds.

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[Cultist] Broken Mind no longer reduces the CD of Satiate (doesn't have CD) and now instead affects damage dealt by going insane.

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[Demon Hunter] Infernal Doom with Sculptor of Doom damage dealt to players by 10%.

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[Cultist] Impenetrable Barrier now one point node with lower value.

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[Starcaller] Additional damage provided by Sundering Blades now scales with Intellect instead of being flat.

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[Starcaller] New node Scattering Blades added to Astral Warfare.

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[Starcaller] Astral Combatant now only increases Arcane damage instead of Spellstrike damage.

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[Starcaller] Hidden effect of Astral Warfare Passive now part of the tooltip, value reduced by 15%.

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[Starcaller] Call of the Huntress added as a switch node to Mysticism.

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[Starcaller] Spear of the Tides renamed to Wrath of Vashj, no longer procs from Celestial Strike.

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[Starcaller] Way of the Naga visual adjusted.

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[Runemaster] Spellsnap visual reworked.

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[Runemaster] Primal Flames reworked into Primordial Ice, now generating Frost Sigil instead of Fire.

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[Chronomancer] Stasis and Flashback VFX scaling toned down.

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[Sun Cleric] Twin Flames now allows holy crits to increase the damage of your next fire spell in addition to its current effect.

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[Monk] Grace of Aman'thul reworked.

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[Monk] Engrave Runes of Consecration value increased.

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[Monk] Armor of Faith scaling increased.

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[Monk] Armor of Faith now procs from absorbtions of Untained and Staffguard being consumed.

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[Chronomancer] Epoch base cast time reduced by 0.5 sec.

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[Chronomancer] Aeon of Protection, Resilience and Renewal negative effects reduced.

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[Chronomancer] Endless Sands reworked.

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[Chronomancer] Wonders of Time now additionally causes critical heals with Reverse Wound to increase the duration of Accelerated Recovery active on target.

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[Chronomancer] Accelerated Recovery SP scaling increased slightly.

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[Runemaster] Visual effect of Innovation remade.

2024/01/05

General

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[Necromancer] Unholy Command is now usable while casting or channeling, similar to Grave March

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[Necromancer] Essence of the Abomination now increases Shadow and Nature damage dealt, rather than reducing the damage your minions take

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[Necromancer] Fixed a bug where Geist was recieving 2.5x the scaling intended

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[Necromancer] Adjusted the scaling of Unholy Command: Necrotic Power

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[Necromancer] Fixed a bug where Corpse Wagon (Animation Capstone) was applying without having the talent

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[Necromancer] Class tree capstones updated (Summoning Prodigy)