Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
[Sun Cleric] Faith now procs only from Illumination, Shine, Prayer of the Sun and Devotion.
[Sun Cleric] Devotion cooldown reduced by 20 sec. Rage cost increased by 5.
[Sun Cleric] Harmonious Bells now increase the healing done by the spec passive.
[Sun Cleric] Missionary and Glory to the Sun moved out of capstone row.
[Sun Cleric] Mending Bulwark replaced by Hot Spot, causing your critical heal casts to restore % base mana.
[Sun Cleric] Cultivate Divinity now causes critical strike of Illumination and Shine to grant a stack of Cultivate Divinity.
[Sun Cleric] Solar Invigoration value increased by 10%. Now in capstone row.
[Sun Cleric] Hope reworked. Causes Rage costing heals to reduce the cooldown of Resplendence. Now positioned in capstone row.
[Sun Cleric] Devoted to the Sun now increases healing done by Solar Beam.
[Sun Cleric] Prayer of the Sands now Prayer of the Sun.
[Sun Cleric] An'she's Grace removed.
[Sun Cleric] Blessings Sun Cleric Passive now causes Illumination and Shine to heal the target’s nearby allies for % of the healing done and generate 10 Rage.
[Starcaller] Shooting Star no longer knocks targets back
[Starcaller] Constellations is now called Moonlit Slumber and now only affects 1 target with a 1 min cd
[Runemaster] A new animation has been been added to Fist of the Ancients
[Runemaster] The class is now intended to dual wield baseline. Riftblade is still a 2H-only spec.
[Reaper] Wraithstride no longer allows the use of Soul Shock or Spectre Stride
[Reaper] Fixed a major bug where Spectre Stride was still usable after leaving Underwalk
[Reaper] Anima Ambusher now also reduces the cooldown of Spectre Stride by 4 sec
[Reaper] Ravenous Thirst and Dark Fate no longer interact with Red Wake CD.
[Reaper] Beyond Saving has been removed and its effect has been baked into Doomrend baseline
[Reaper] Red Wake no longer has a cooldown.
[Ranger] Woodland Embrace no longer has an ICD.
[Ranger] Headshots Only no longer allows Serrated Shot to critically strike but now stacks 8 times to increase damage of Skullpiercer Shot.
[Ranger] Masterful Archery now longer increases the range of Precision Shot
[Ranger] Forest Herald has had its effect split to a new talent called Emerald Dreamer that is now a switch node with Falcon Guide
[Ranger] Silent, But Deadly now procs from direct physical damage on a static chance instead of Quickshot critical hits.
[Ranger] Maximum Power now causes spenders used at 5 Archery Points to extend the duration of Skirmish by 5 sec.
[Ranger] Precision Shot now has increased range by default. Cast time increased and now consumes Archery Points. Damage increased.
[Ranger] Ranger General’s Command is now a passive, Birds of a Feather has been removed
[Ranger] Deadshot now has no cooldown and can be used on enemies below 35% or less health up from 20% or less health and now has a 30 Focus Cost.
[Ranger] Forest Herald and Falcon’s Aid now works with Barbed Shot instead of Flank
[Ranger] Quivers are now on a 3 sec shared cooldown
[Ranger] Hunting Shot now has no cd and an increased focus cost
[Ranger] Barbed Shot now generates 1 Archery Point
[Pyromancer] Emberstorm reduced from 30% to 20%.
[Pyromancer] Blessings of the Firelands no longer gives mana back on critical strikes
[Pyromancer] Dragon Skin ability added baseline and learned at level 8
[Pyromancer] Ember Skin ability added baseline and learned at level 14
[Pyromancer] Magma Skin no longer increases critical strike chance, instead has thorns effect
[Pyromancer] PIllar of Flame through Pyroclastic Flow now has a 2 sec cast time down from 2.5 sec
[Pyromancer] Rekindle now has an Overheat effect
[Pyromancer] Searing Speed up to 50% from 20% but now lasts 2 sec down from 5 sec
[Primalist] Primal Shred no longer has a cooldown and no longer does instant damage. Bleed value increased.
[Primalist] Stags are now a tamable beast type! It consists of Stags, Giraffes and, once we progress to TBC, Talbuks.
[Primalist] Neputlon’s Chosen now last 12 sec up from 9 sec and can be used on self, and its mana cost has been reduced by ~100, and periodic base healing increased by ~95, but it can now only be used on allies with 35% or less health. It now also counts towards the Frost school instead of the Nature school
[Primalist] Wildheart now works with all non-damaging Primalist cooldowns over time and now has another new effect, rather than resetting the cooldown of 3 abilities at once, but it now has a 5min cd up from 3min
[Primalist] Emerald Protection deprecated
[Primalist] Cooldown of Boulder Dash increased to 1.5min from 1 min
[Primalist] Hand of the Earthmother rage cost reduced to 50 from 60, associated cost-related talents have been adjusted
[Necromancer] All summons shrank anywhere from 5-30% in size.
[Knight of Xoroth] The class tree pathing has been adjusted with the above changes in mind.
[Knight of Xoroth] Meat Grinder has been reworked into Fiend, which has Consuming Blade and Infernal Strike synergy
[Knight of Xoroth] A Gift From Hell has been reworked and now has Meatsaw and Melt synergy
[Knight of Xoroth] Skulltaker and Blade of Xoroth now both get 30% increased damage from Deathfire
[Knight of Xoroth] Damnation is now called Xorothian Speed and gives the movement speed increase
[Knight of Xoroth] Blade of Xoroth no longer gives movement speed baseline
[Knight of Xoroth] Meatsaw now has no cooldown and costs 50 rage, but now generates Deathfire per target hit
[Knight of Xoroth] Murderous Might now only works with abilities that generate Deathfire
[Knight of Xoroth] Apocalypse Edge now has a new effect that works with Warbringer
[Knight of Xoroth] Consuming Blade now has a 10 sec cd down from 20
[Knight of Xoroth] Hell-Forged Saws deprecated
[Knight of Xoroth] Deathfire Oath rage gained increased to 10 from 5
[Knight of Xoroth] Fleshcarver now works with Deathfire spenders instead of Infernal Strike
[Knight of Xoroth] Seeking Flame no longer generates Rage and instead costs 10 Rage
[Knight of Xoroth] Hell Scream is now baseline and learned at level 4, Chains of Xoroth took its place in the class tree and Hellfire Advance is no longer baseline and has taken the old spot of Chains of Xoroth in the class tree
[Knight of Xoroth] Hook, Line, and Sinker talent reworked
[Knight of Xoroth] Absolutism now works with Skulltaker
[Knight of Xoroth] To Ashes now works with abilities that spend Deathfire
[Knight of Xoroth] Chaos Feast now has a reworked effect that increases the damage of Unleashed Pestilences
[Knight of Xoroth] Rampant is no longer consumed and now stacks 5 times up from 2, but its value has been reduced to 5% from 25% and now works with Skulltaker
[Knight of Xoroth] War’s spec passive now increases the rage cost of Infernal Strike by 20 and its weapon damage dealt by 40% up from 20% and it now also applies Torn Flesh with Demonstrike
[Knight of Xoroth] Infernal Strike now has no cooldown for any spec
[Knight of Xoroth] Melt down to 3% per stack from 4%
[Knight of Xoroth] Damage scaling of Melt increased by ~10%
[Knight of Xoroth] Hellmaw now costs 20 rage down from 40
[Knight of Xoroth] Pestilence of Conquest now burns 10% maximum mana down from 15%
[Knight of Xoroth] Demonstrike and Consuming Blade no longer generate Deathfire
[Knight of Xoroth] Generating the first stack of Demon’s Blood will no longer cause you to lose all of your rage.
[Knight of Xoroth] Hellbound Charge added as a switch node with Hellfire Advance.
[Guardian] Field Commander now procs from Standards, effect names changed accordingly.
[Guardian] War Drums first effect replaced by effectiveness increasing effect to Echoes of War.
[Guardian] Veteran of the Third War now shares switch node with new node Soundwave, increasing damage of Sound of War.
[Guardian] Standard Bearer and Motivated For Life swapped.
[Guardian] Elegant Combat now grants Ballads a chance to remove cost of Pulverize and increase its crit chance.
[Guardian] Glorious Chorus replaced by Echoes of War, causing Sound of War to provide a buff to nearby allies.
[Guardian] A Hero’s Tale no longer provides a Motivation effect.
[Guardian] Little Drummer reworked, now provides increased chance to resist curses to nearby allies.
[Guardian] Battle bard now affects both Ballads.
[Guardian] Pier Piper now causes triggering Sound of War to increase damage of Ram or Linebreaker.
[Guardian] Reverberations now also works with Linebreaker.
[Guardian] Ballads now deal Magic Damage instead of Physical Damage
[Guardian] Triumph now has a chance to grant Motivation on kill
[Guardian] Ballads no longer provide buffs to Valiant Strike and Pulverize.
[Guardian] Ballads no longer have charges, but they also no longer have any cooldown.
[Guardian] Ballad of the Conqueror GCD changed to 1s up from 0.5s
[Guardian] Ballad of the Conqueror damage reduced
[Guardian] Power Stance now makes NPCs clap, not players (it only makes guards clap, this was an accident, but it’s a pretty cool accident)
[Guardian] Several spell icons updated
[Guardian] Several spell visuals tweaked slightly