Ve todos nuestros cambios en un formato minimalista.
Ordenado cronológicamente.
General
[Venomancer] New node in Stalking tree: Boding Dread
[Venomancer] New node in Stalking tree: Toxin Explosion
[Venomancer] New node in Stalking tree: Fury of Shadra
[Venomancer] Improved Fang of Shadra reworked
[Venomancer] Stalking tree capstones adjusted
[Venomancer] Fang of Shadra now has a 15 sec cd baseline
[Venomancer] Improved Leg Strike adjusted
[Venomancer] Surprise Attack reworked
[Venomancer] Spider Feast adjusted
[Venomancer] Widow's Kiss now applies the original Widow's Fury effect baseline
[Venomancer] Clasp is now Nullifying Toxin and can be used in any form and has an increased range in Rot spec
[Venomancer] Nerubian Sting now applies Nerubian Poison baseline
[Venomancer] Leech Poison adjusted to work with Lethal Toxin
[Venomancer] Skitter adjusted
[Venomancer] Widow's Fury reworked
[Venomancer] The act of shapeshifting will now remove all movement impairing effects
[Venomancer] Scaling of Withering Venom increased slightly
[Venomancer] Fang Venom: Blight reworked
[Venomancer] Celerity moved to the class tree
[Venomancer] Vile Fangs values are now 3/6% up from 2/4%
[Venomancer] Stalking tree adjusted for better pathing/clarity
[Venomancer] Various tooltips adjusted for clarity
[Stormbringer] Improved Call Lightning reworked to Conjuration Mastery
[Stormbringer] Thundershocker adjusted
[Stormbringer] Added a switch node to the Wind tree
[Stormbringer] Added a switch node to the Lightning tree
[Stormbringer] Added two new switch nodes to the Thunder tree
[Sun Cleric] Added a switch node to the Blessings tree
[Guardian] Added a switch node to the Vanguard tree
[Guardian] Improved Honorguard reworked
[Guardian] Capstones adjusted for the Vanguard tree
[Guardian] Vanguard talent descriptions/tooltips updated for clarity
[Witch Doctor] Duration of Bwonsamdi's Deal reduced
[Barbarian] Increased the duration of Cripple by 2 sec
General
[Pyromancer] Fixed an issue where Overheat was able to buff the damage of Slagstone without being consumed (now doesn't buff and still won't be consumed)
[Primalist] Fixed tooltip of Therazane's Rage
[Primalist] Changed the talents that affect the cast time of Mending Growth so that Mending Growth can be passively brought down to a 1.5 sec cast time up from 0.5
[Primalist] Removed mana cost of Therazane's Rage
[Primalist] Fixed Wild Carnage tooltip
[Primalist] Fist of Therazane base CD & duration increased
[Primalist] Adjusted Hand of Neptulon so that it no longer gives a longer CD
[Primalist] Adjusted Hand of Therazane so that it no longer gives a longer CD
[Primalist] Adjusted Hand of Ragnaros so that it no longer gives a longer CD
[Necromancer]
[Necromancer] Cryptfury now stacks up on the caster and is consistent across all active summons even those summoned after it is applied
[Necromancer] Putrid Thralls now also spew blight when their Unholy Command is activated, damaging and slowing nearby enemies
[Necromancer] Fetid Pawns now also makes Animate: Rotling instant
[Necromancer] Fetid Pawns now causes Rotlings to automatically launch and explode instead of only on Grave March
[Necromancer] Rotlings' Unholy Command effect now causes them to leap upon the enemy for instant Plague Damage and then buff nearby rotlings' damage (stacking similar to previous Rot Power)
[Necromancer] Animate: Rotling now causes a Grave March
[Necromancer] Animate: Rotling no longer has a Runic Power cost
[Necromancer] Animate: Rotling now has a 10 sec recharge and 1.5 sec cast time
[Necromancer] Animate: Rotling now deals direct damage on cast
[Necromancer] Cryptfury now buffs by 1% down from 2%
[Necromancer] Base Cryptfury stacks reduced to 10 from 12
[Necromancer] Flesh Laboratory ranks now increase stack count of Cryptfury by 5 each rank
[Necromancer] Flesh Laboratory is now a 2/2 node
[Necromancer] Putrid Summoner now gives minion damage a chance to generate Runic Power
[Venomancer] Improved Miasma is now a switch node with a passive that grants haste and a reduction to the duration of fear and silence effects
[Venomancer] Withering Venom is now an AoE
[Venomancer] Added some nodes to Stalking tree
[Venomancer] Withering Venom moved in tree
[Venomancer] Burrow is now a switch node with a passive that reduces damage taken while Shapeshifted
[Venomancer] Fang of Shadra base dmg increased
[Venomancer] Added some nodes to Stalking
[Venomancer] Fang of Shadra now always crits
[Venomancer] Fang of Shadra no longer consumes Lethal Toxin baseline, moved to a node which now also heals based on dmg dealt
[Venomancer] Leg Strike now has 3 charges with a 20 sec recharge
[Venomancer] Form Changer is now called Skinn Shedder, now also provides 4%/8% cost reduction to all other spells
[Venomancer] Escalation now affects either Gift of Shadra or Wilt depending on your previous pick
[Venomancer] Miasma is now learned baseline for Venomancer at level 4
[Venomancer] Stalker Form is now the 1st class tree node for Stalking instead of being baseline, and comes bundled with Venom Fang
[Venomancer] Ritual Healing is now learned baseline for Venomancer at level 8
[Venomancer] Scorpid Form is now the 1st class tree node for Fortitude instead of being baseline, and comes bundled with Scorpid Claw
[Venomancer] Exposed Flesh stack generation now grants 5 Rage down from 10
[Venomancer] Added 2 new healing nodes to Rot tree
[Venomancer] Replaced Venom Spit with a switch node
[Venomancer] Removed Venomancer's Gift
[Venomancer] Replaced Venomancer's Gift with a switch node
[Venomancer] Rotspreader now triggers from Blight & Serpent's Coil instead of Venom Spit
[Venomancer] Ritualistic Renewal now affects Venomancer's Gift
[Venomancer] Reintroduced chain effect for Ritual Healing
[Venomancer] Extraction replaced with a switch node
[Runemaster] Added new VFX/SFX for each of the Salvo procs, they no longer force the caster into a casting animation and are now more a bit more consistent with eachother
[Knight of Xoroth] Hellgate is now a passive that creates a Hellgate when you Demonstrike
General
[Pyromancer] Ember Touch scaling increased.
[Pyromancer] Bushfire remade. Now increases the bonus provided by Overheat.
[Pyromancer] Living Torch reworked
[Pyromancer] Blessing of the Firelands node added to the Incineration tree
[Pyromancer] Fire Bomber node added node added to the Incineration tree
[Pyromancer] Flame Swell adjusted
[Pyromancer] Blessing of the Firelands talent added
[Pyromancer] Burn Book reworked into Explosive Force
[Pyromancer] Searing Speed reworked
[Pyromancer] Adjusted the Incineration spec tree for better pathing and clarity
[Pyromancer] Fixed a bug where Blaze and Ignite could never miss
[Pyromancer] Incineration spec capstones adjusted
[Stormbringer] Added Gust of Wind ability to the Wind Stormbringer spec tree
[Pyromancer] Class capstones adjusted
[Venomancer] Fang Venom: Blight reworked to no longer restores 1% maximum health