Registro de Cambios de Ascension

Ve todos nuestros cambios en un formato minimalista.

Ordenado cronológicamente.

2023/11/26

General

Cambio

[Venomancer] Exposed Flesh now increases Physical Damage taken by an additional 1% per stack

Cambio

[Venomancer] Deadly Sting now gives 10% crit to Sting rather than 10% increased damage

Cambio

[Venomancer] Wicked Poison now proc's off crits

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[Venomancer] Scorpid Claw no longer procs Fang Venoms on every 6th hit

Cambio

[Venomancer] Fixed a bug where Regenerative Properties was still only proc'ing on crits, which meant it never proc'd at all

Cambio

[Venomancer] Fixed a bug where Slimestriker wasn't procing

Cambio

[Venomancer] Corrosion's Rage cost reduced to 10 baseline

Cambio

[Venomancer] Catalyst no longer costs Rage and gives 10 Rage immediately upon use

Cambio

[Venomancer] Corrosion now has a 10yd range with the new Improved Corrosion talent

Cambio

[Venomancer] Corrosion nature damage taken and attack power reduced brought down to 1% per stack from 2%

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[Venomancer] Improved Corrosion reworked to increase range and deal additional Nature Damage

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[Venomancer] Fortitude capstones adjusted

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[Venomancer] Catalyst cooldown increased to 30 sec up from 8

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[Venomancer] Fang Venom: Weakening reworked and put into the Fortitude tree

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[Venomancer] Fixed a bug where Tail Strike was consuming Venomtipped Poison twice

Cambio

[Venomancer] Tail Strike now applies your Fang Venom effects

Cambio

[Reaper] Wraithblade now deals Spectral Damage instead of Shadow

Cambio

[Reaper] Cooldown of Wraithblade increased by 5 sec

Cambio

[Reaper] You no longer have to be behind the target to use Wraithblade

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[Reaper] Wraithblade now generates 3 Reaped Souls

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[Tinker] Clockwork Knight is now called Clockwork Assistant again

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[Cultist] Base damage of Mental Assault (Tentacle of C'thun) increased.

Cambio

[Tinker] Bunker Operative no longer affects Blackpowder Shot

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[Demon Hunter] Inevitable Doom damage value increased.

Cambio

[Demon Hunter] Felglare SP scaling reduced.

Cambio

[Demon Hunter] Felglare AP scaling removed. Base adjusted.

2023/11/25

General

Cambio

[Venomancer] Some talents switched between the Fortitude and class trees

Cambio

[Venomancer] Some new talents added to the Fortitude tree

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[Venomancer] Charm of Warding reworked

Cambio

[Venomancer] Protogenesis reworked

Cambio

[Venomancer] Fortified Exoskeleton adjusted

Cambio

[Guardian] Fine Plating node reworked

Cambio

[Guardian] Bladed Bulwark is now in in the class tree

Cambio

[Barbarian] Slowness, Mana, and Shrinking Jinx no longer invoke Bwonsamdi

Cambio

[Witch Doctor / Runemaster] Eye of the Kirin Tor and Voodoo Alchemy can no longer stack

Cambio

[Witch Doctor] Few Devotion stance VFX updates for more visual clarity when a devotion is cast

Cambio

[Tinker] Expert Mechanic refreshing all charges has been fixed, now properly refreshes only one

Cambio

[Necromancer] All Animate spell CDs reduced baseline

Cambio

[Necromancer] Animation Talent placement slightly updated

Cambio

[Necromancer] Animate: Rotlings now put on a 3 charge system with a 5 sec recharge time and taken off of GCD

Cambio

[Necromancer] Animate: Rotlings added to Animation spec tree as an active

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[Necromancer] Issues with Grimestep fixed

Cambio

[Necromancer] Issue where Underking was not reducing the CD of Unholy Command has been fixed

Cambio

[Necromancer] Issue where Graverobber was not summoning a Rotling every Unholy Command has been fixed

Cambio

[Barbarian] Improved Berserker Axe reworked

Cambio

[Barbarian] Some connection changes made to the Headhunting tree

Cambio

[Barbarian] Warstriker removed and combined with Barbaric Vigor

Cambio

[Witch Doctor] Chosen of Hakkar now only heals the Witch Doctor

Cambio

[Venomancer] Fortitude spec is a WIP

Cambio

[Venomancer] Reduced the rage drained by Carapace Regeneration to 10, from 15

Cambio

[Venomancer] Reduced the speed that Harden Carapace decays by 40%

Cambio

[Venomancer] Chitinous Spikes adjusted

Cambio

[Venomancer] Corrosion now has a 5yd range

Cambio

[Venomancer] Corrosion no longer reduces armor

Cambio

[Venomancer] Added Enchanted Chitin node to the Fortitude tree

Cambio

[Venomancer] Insectoid Alacrity now also gives movement speed to all allies

Cambio

[Venomancer] Chosen of Shadra is now Regrow Exoskeleton and has been adjusted

Cambio

[Venomancer] Chitinous Form is now Ancient Chitin and gives increased dodge chance

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[Venomancer] Chosen of Shadra is now given with the Fortitude spec passive

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[Venomancer] You no longer lose Exposed Flesh when you leave Scorpion Form

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[Venomancer] Exposed Flesh is now learned in the Fortitude spec passive, rather than being baseline for Scorpid Form

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[Venomancer] Removed the reagent cost from Venom Resistance

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[Venomancer] You no longer learn Fang's Guidance baseline

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[Necromancer] CD of Wormfood now 8 sec down from 10

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[Primalist] Increased the duration of Boontiful to 12 sec, up from 4sec

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[Primalist] Fixed a bug where Ride the Wave wasn't procing

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[Primalist] Increased the per-level scaling of Heavy Handed

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[Primalist] Rejuvenating Boons now scales with attack power

Cambio

[Tinker] Fixed a bug where Scraptron wasn't scaling

Cambio

[Tinker] The effect of Expert Mechanic has been reworked, it now refreshes a Turret charge

Cambio

[Tinker] Clockwork Knight now has a mana cost

Cambio

[Tinker] Augmechtation values brought down slightly

Cambio

[Tinker] Clockwork Knight cast time increased to 5s from 3s

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[Tinker] Cleaned up various tooltips and descriptions in the Mechanics tree

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[Tinker] Sentry Turret Upgrade now always gives Molten Upgrenade rather than basing it on your currently active gun

Cambio

[Tinker] Scaling adjusted on Molten Upgrenade

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[Tinker] Fixed a bug where part of the Supercharge effect was affecting the Tinker and not their pet

Cambio

[Tinker] Fixed a bug where you were not getting Molten Upgrenade when using Upgrade

Cambio

[Monk] Focus talent reworked slightly to give it a less generic effect

Cambio

[Reaper] Deathwail node given a Replenishment proc

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[Monk] Burning Banner now has a 3min cooldown, up from 2min

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[Witch Doctor] Might of Quetz'lun reworked

Cambio

[Witch Doctor] Cooldown of Idol of Death increased to 45 seconds, up from 40 sec

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[Witch Doctor] Mana cost of all Jinxes increased

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[Chronomancer] Timerend mana cost reduced from 22% to 15%.

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[Chronomancer] New node added to Duality tree called Unearthed Pools.

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[Chronomancer] Unmake ranks added.

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[Chronomancer] Disc of Legend base damage reduced.

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[Chronomancer] Sandblasts casts with From Darkness proc do not incur a GCD.

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[Chronomancer] Erase hidden Intellect scaling removed, SP scaling introduced (didnt have any), base and per level increased.

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[Chronomancer] Chronurgy (Orger) base value increased.

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[Chronomancer] Reverse Wound base value increased. SP scaling reduced slightly.

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[Chronomancer] Decomposition per level damage increased.

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[Chronomancer] Unearth SP scaling increased.

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[Chronomancer] Unearth range increased to 40.

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[Chronomancer] Sandblast base and per level damage increased slightly.

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[Venomancer] Nerubian Poison SP scaling reduced slightly.

Cambio

[Reaper] Soulrot AP scaling reduced.

2023/11/24

General

Cambio

[Tinker] Range of Hydraulic Charge reduced to 30 yds from 40 yds

Cambio

[Necromancer] Scaling of Icequake increased very slightly