Ve todos nuestros cambios en un formato minimalista.
Ordenado cronológicamente.
General
[Venomancer] Exposed Flesh now increases Physical Damage taken by an additional 1% per stack
[Venomancer] Deadly Sting now gives 10% crit to Sting rather than 10% increased damage
[Venomancer] Wicked Poison now proc's off crits
[Venomancer] Scorpid Claw no longer procs Fang Venoms on every 6th hit
[Venomancer] Fixed a bug where Regenerative Properties was still only proc'ing on crits, which meant it never proc'd at all
[Venomancer] Fixed a bug where Slimestriker wasn't procing
[Venomancer] Corrosion's Rage cost reduced to 10 baseline
[Venomancer] Catalyst no longer costs Rage and gives 10 Rage immediately upon use
[Venomancer] Corrosion now has a 10yd range with the new Improved Corrosion talent
[Venomancer] Corrosion nature damage taken and attack power reduced brought down to 1% per stack from 2%
[Venomancer] Improved Corrosion reworked to increase range and deal additional Nature Damage
[Venomancer] Fortitude capstones adjusted
[Venomancer] Catalyst cooldown increased to 30 sec up from 8
[Venomancer] Fang Venom: Weakening reworked and put into the Fortitude tree
[Venomancer] Fixed a bug where Tail Strike was consuming Venomtipped Poison twice
[Venomancer] Tail Strike now applies your Fang Venom effects
[Reaper] Wraithblade now deals Spectral Damage instead of Shadow
[Reaper] Cooldown of Wraithblade increased by 5 sec
[Reaper] You no longer have to be behind the target to use Wraithblade
[Reaper] Wraithblade now generates 3 Reaped Souls
[Tinker] Clockwork Knight is now called Clockwork Assistant again
[Cultist] Base damage of Mental Assault (Tentacle of C'thun) increased.
[Tinker] Bunker Operative no longer affects Blackpowder Shot
[Demon Hunter] Inevitable Doom damage value increased.
[Demon Hunter] Felglare SP scaling reduced.
[Demon Hunter] Felglare AP scaling removed. Base adjusted.
General
[Venomancer] Some talents switched between the Fortitude and class trees
[Venomancer] Some new talents added to the Fortitude tree
[Venomancer] Charm of Warding reworked
[Venomancer] Protogenesis reworked
[Venomancer] Fortified Exoskeleton adjusted
[Guardian] Fine Plating node reworked
[Guardian] Bladed Bulwark is now in in the class tree
[Barbarian] Slowness, Mana, and Shrinking Jinx no longer invoke Bwonsamdi
[Witch Doctor / Runemaster] Eye of the Kirin Tor and Voodoo Alchemy can no longer stack
[Witch Doctor] Few Devotion stance VFX updates for more visual clarity when a devotion is cast
[Tinker] Expert Mechanic refreshing all charges has been fixed, now properly refreshes only one
[Necromancer] All Animate spell CDs reduced baseline
[Necromancer] Animation Talent placement slightly updated
[Necromancer] Animate: Rotlings now put on a 3 charge system with a 5 sec recharge time and taken off of GCD
[Necromancer] Animate: Rotlings added to Animation spec tree as an active
[Necromancer] Issues with Grimestep fixed
[Necromancer] Issue where Underking was not reducing the CD of Unholy Command has been fixed
[Necromancer] Issue where Graverobber was not summoning a Rotling every Unholy Command has been fixed
[Barbarian] Improved Berserker Axe reworked
[Barbarian] Some connection changes made to the Headhunting tree
[Barbarian] Warstriker removed and combined with Barbaric Vigor
[Witch Doctor] Chosen of Hakkar now only heals the Witch Doctor
[Venomancer] Fortitude spec is a WIP
[Venomancer] Reduced the rage drained by Carapace Regeneration to 10, from 15
[Venomancer] Reduced the speed that Harden Carapace decays by 40%
[Venomancer] Chitinous Spikes adjusted
[Venomancer] Corrosion now has a 5yd range
[Venomancer] Corrosion no longer reduces armor
[Venomancer] Added Enchanted Chitin node to the Fortitude tree
[Venomancer] Insectoid Alacrity now also gives movement speed to all allies
[Venomancer] Chosen of Shadra is now Regrow Exoskeleton and has been adjusted
[Venomancer] Chitinous Form is now Ancient Chitin and gives increased dodge chance
[Venomancer] Chosen of Shadra is now given with the Fortitude spec passive
[Venomancer] You no longer lose Exposed Flesh when you leave Scorpion Form
[Venomancer] Exposed Flesh is now learned in the Fortitude spec passive, rather than being baseline for Scorpid Form
[Venomancer] Removed the reagent cost from Venom Resistance
[Venomancer] You no longer learn Fang's Guidance baseline
[Necromancer] CD of Wormfood now 8 sec down from 10
[Primalist] Increased the duration of Boontiful to 12 sec, up from 4sec
[Primalist] Fixed a bug where Ride the Wave wasn't procing
[Primalist] Increased the per-level scaling of Heavy Handed
[Primalist] Rejuvenating Boons now scales with attack power
[Tinker] Fixed a bug where Scraptron wasn't scaling
[Tinker] The effect of Expert Mechanic has been reworked, it now refreshes a Turret charge
[Tinker] Clockwork Knight now has a mana cost
[Tinker] Augmechtation values brought down slightly
[Tinker] Clockwork Knight cast time increased to 5s from 3s
[Tinker] Cleaned up various tooltips and descriptions in the Mechanics tree
[Tinker] Sentry Turret Upgrade now always gives Molten Upgrenade rather than basing it on your currently active gun
[Tinker] Scaling adjusted on Molten Upgrenade
[Tinker] Fixed a bug where part of the Supercharge effect was affecting the Tinker and not their pet
[Tinker] Fixed a bug where you were not getting Molten Upgrenade when using Upgrade
[Monk] Focus talent reworked slightly to give it a less generic effect
[Reaper] Deathwail node given a Replenishment proc
[Monk] Burning Banner now has a 3min cooldown, up from 2min
[Witch Doctor] Might of Quetz'lun reworked
[Witch Doctor] Cooldown of Idol of Death increased to 45 seconds, up from 40 sec
[Witch Doctor] Mana cost of all Jinxes increased
[Chronomancer] Timerend mana cost reduced from 22% to 15%.
[Chronomancer] New node added to Duality tree called Unearthed Pools.
[Chronomancer] Unmake ranks added.
[Chronomancer] Disc of Legend base damage reduced.
[Chronomancer] Sandblasts casts with From Darkness proc do not incur a GCD.
[Chronomancer] Erase hidden Intellect scaling removed, SP scaling introduced (didnt have any), base and per level increased.
[Chronomancer] Chronurgy (Orger) base value increased.
[Chronomancer] Reverse Wound base value increased. SP scaling reduced slightly.
[Chronomancer] Decomposition per level damage increased.
[Chronomancer] Unearth SP scaling increased.
[Chronomancer] Unearth range increased to 40.
[Chronomancer] Sandblast base and per level damage increased slightly.
[Venomancer] Nerubian Poison SP scaling reduced slightly.
[Reaper] Soulrot AP scaling reduced.
General
[Tinker] Range of Hydraulic Charge reduced to 30 yds from 40 yds
[Necromancer] Scaling of Icequake increased very slightly