Ve todos nuestros cambios en un formato minimalista.
Ordenado cronológicamente.
General
[Witch Doctor] Increased CD of Allcure Elixir to 1.5 mins up from 45 sec
[SoA] Added a 1 sec ICD to Claws of Fury procs
General
[General] Slew of VFX scalings fixed
[General] Most stat scalings on abilities have been removed and replaced with attack power, spell power, or healing power bonuses. Notable exceptions being Spirit on Ancestry/Inspiration, or Stamina on Blood SoA or some tank abilities.
[Venomancer] Shadra's Vigil duration can now be refreshed with further applications
[Runemaster] Warp, Ley Walk, and Warpblade now all share a GCD with each other, and do not share a GCD with other Runemaster abilities
[Cultist] Confuse changed to a normal interrupt
[Runemaster] Warp Link summon can no longer auto attack lol
[Chronomancer] Aeon of Resilience Magic Resist amount reduced by ~50%
[Sun Cleric] Fixed a bug where Rank 1 Spears of Light had a shorter cooldown than Ranks 2+
[Sun Cleric] The cast time of Spears of Light is now 1.5s, from 2.5s
[Witch Hunter] Trophy Hunter combined with Bounty Hunter
[Sun Cleric] Illumination and Spears of Light have had their sunset effects changed
[Venomancer] Surprise Attack fixed.
[Cultist] Confuse no longer causes the target to attack a random ally.
[Barbarian] A Grisly Meal fixed.
[Cultist] Recurring Nigthmare remade.
[Primalist] Rylak's Bite ICD reduced.
[Primalist] Brutalize per stack CD increase reduced.
[Ranger] Hawkeye's proc effect now scales with talents that benefit Hunting Shot
[Ranger] Some new general nodes in the Archery tree, and the tree was adjusted for clarity and better pathing
[Ranger] Reworked Heartseeker and increased the base scaling on Skullpiercer Shot
[Ranger] New Talent in class tree: Quickest Shots
[Ranger] Plundering moved to the Dueling tree and given with Cutthroat Aura
[Ranger] Class tree restructured slightly, new talent added below Grapplebomb, and Grapplebomb scaling reduced slightly
[Ranger] Reduced the cooldown of Journeyman Navigation to 60 sec from 90 sec
[Ranger] Horn of Perserverance switched with Horn of War
[Ranger] Updated the tooltips and descriptions of Ranger talents for clarity
[Ranger] Burning Quiver now increases the damage of ranged archery attacks by 10%, down from 15%
[Ranger] Elven Quivers down to 10/20% from 20/40% effectiveness to all quivers, and gave it an effect for Spray Quiver
[Ranger] Ironstrike Quiver cooldown reduced to 40 sec, standardizing it with all other Quivers now at 40 sec, and values adjusted
[Ranger] All Archery skills now require a Bow or Crossbow, rather than forcing you into just using a Crossbow or Bow for random abilities
[Ranger] Quivers now share a reduced cooldown
[Knight of Xoroth] Blade of Xoroth now increases movement speed by 30% for 6s
[Knight of Xoroth] Razorflame fixed.
[Knight of Xoroth] Molten Hellrain attribute scaling removed.
[Knight of Xoroth] Lingering Embers reworked into Bursting Embers, increasing your critical chance against enemies above 75% health.
[Knight of Xoroth] Improved Calamity reworked into Calamity, increasing the damage of Pestilence of Apocalypse and causing it to generate 4 stacks of Black Furnace upon activation.
[Knight of Xoroth] Blade of Decay now reduces movement speed by 12% per stack, up from 10%
[Knight of Xoroth] Instant cast Seeking Flame no longer resets swing timer.
[Knight of Xoroth] Improved Demonstrike now also increases the damage of Demonstrike by 5%
[Knight of Xoroth] Switched Xorothian Precision and Hellfire Weapons
[Knight of Xoroth] Xorothian Precision down to 4% crit from 5%
[Knight of Xoroth] Fist of Xoroth moved to the class tree and replaced with a new talent called Gored
[Knight of Xoroth] Fist of Xoroth cooldown increased from 40 sec to 45 sec
[Knight of Xoroth] Pestilence of the Apocalypse now has an unleash effect
[Pyromancer] Path of Flames healing scaling reduced from 80% SP to 55% SP scaling
[Knight of Xoroth] Hell Scream now increases all damage by 10%, instead of just Physical Damage by 15%
[Pyromancer] Magmaspike removed from the game forever (rip)
[Demon Hunter] Malice of Gul'dan no longer has ranks
[Demon Hunter] Fel Specialist now also increases the duration of some periodic effects
[Demon Hunter] Illidari Magi no longer gives increased Fire Damage, and has received the proc effect that was previously on Fel Specialist
[Barbarian] Reduced the scaling of Berserker Axe
[Barbarian] Fixed a bug where Berserker Axe may have been reducing armor momentarily on hit
[Barbarian] Fixed a bug where Berserker Axe ranks 2+ had a higher CD than rank 1
[Barbarian] Fixed a bug where Berserker Axe ranks 2+ were on a different GCD than ranks 1, leading ranks 2+ to feel worse
[Barbarian] Fixed a bug where Berserker Axe had different attributes in ranks 2+ compared to rank 1, leading to less smooth axe-play after rank 1
[Barbarian] Fixed a bug where you could cast Rank 1 Berserker Axe while casting
General
[Knight of Xoroth] Hellfire tree repathed slightly.
[Knight of Xoroth] Claws of Hell now reduce the CD of Pestilence of Apocalypse.
[Knight of Xoroth] Pestilence of Apocalypse adjusted and moved to Hellfire tree.
[Knight of Xoroth] Razorflame reworked.
[Knight of Xoroth] Seething Strikes reworked.
[Knight of Xoroth] Explosive Deathfire value reduced.
[Knight of Xoroth] Shadowflame Forge now causes Blade of Xoroth to increase the targets damage taken from Demonflare.
[Knight of Xoroth] Blade of Xoroth now has a base 8 sec CD.
[Knight of Xoroth] Blade of Xoroth scaling reduced.
[Knight of Xoroth] Blade of Xoroth now additionally prierces immunities and resistances.
[Knight of Xoroth] Calamity Removed.
[Knight of Xoroth] Blade of Xoroth now has ranks.
[Witch Hunter] Witchblaster Blasting Powder interaction fixed.
[Monk] Soul Bind can now proc from Benediction and does not apply in AOE.
General
[Barbarian] Headhunter's Spear CD scaling based on Throwing Weapon has been fixed.
[General] Slew of VFX scalings fixed.
[Pyromancer] Infernal Path has changed to Infernal Pathes, allowing Flamewake to spread 2 additional Path of Flames.
[Pyromancer] Fissure Stream stacks removed and baseline effect increased.
[Knight of Xoroth] Seeking Flame has received ranks.
[Pyromancer] Path of Flames and Fissure Stream interaction improved upon mechanically.
[Knight of Xoroth] Hellfire Spec passive now increases Attack Power by 40% of Intellect (shifted from Ascended Warlock).
[Knight of Xoroth] Seeking Flame now causes Physical Attacks to generate Black Furnace.
[Knight of Xoroth] Ascended Warlock removed.
[Knight of Xoroth] Pillars of Deathfire now increases the Deathfire stacks by 2 instead of 3.
[Knight of Xoroth] Flameforger removed.
[Starcaller] Protected by the Stars effect adjusted.
[Venomancer] Nature damage increase from Corrosion separated into it's own effect. (Does not fall off by overwriting of armor/AP debuff applied by someone else)
[Starcaller] Lunar Focus replaced by Moonlit Impacts.
[Monk] Blessed Guardian reworked to a node that causes Sweeping Kick to increase target count of Runeslam.
[Monk] Temple Guardian no longer applies without the talent learned.
[Monk] Added pathing connections to Improved Benediction.
[Monk] Tranquil Circle area increased slightly.
[Chronomancer] Fixed a bug where Aeon of Resilience wasn't granting Magic Resist
[Sun Cleric] Blightbreaker no longer heals, but no longer has a 10 second lockout
[Sun Cleric] Guarded By The Light now has a 6 second ICD
[Barbarian] Frozen Blades switch node moved and adjusted
[Barbarian] Dragonflayer Stout now also applies Agility
[Barbarian] Splash Zone now also increases Ranged AP
[Barbarian] Headhunting tree re-pathed slightly to account for the changes seen above
[Barbarian] Bloodcrazed now reduces the CD of Piercing Throw by 3 sec, up from 2 sec
[Barbarian] Maiming Throw now only reduces movement speed by 40%, down from 50% baseline
[Barbarian] What You Want? now grants 3 stacks instead of 2