Registro de Cambios de Ascension

Ve todos nuestros cambios en un formato minimalista.

Ordenado cronológicamente.

2022/05/31

General

Cambio

[Monk] Runes of Holy Light is now Runes of Grace, healing you and nearby allies on attack and boosting all healing you take by 15%

Cambio

[Monk] Righteous Palm is now a 30 sec CD and deals Physical Damage instead of Holy Damage

Cambio

[Monk] All Combat Moves now cost 10 Holy Runes

Cambio

[Monk] Removed Combo Chain mechanic

Cambio

[Monk] Correct Hooks now generate 1 Holy Rune baseline

Cambio

[Monk] Correct Hooks now re-randomise the Exposed side again

Cambio

[Monk] Sanctify Fists is now Runes of Benediction, a new Runes spell that gives Int -> SP/HSP conversion and causes attacks to drain your HP to heal nearby allies and damage nearby enemies, similar to old Darklight

Cambio

[Monk] Sweeping Kick no longer grounds or slows spell haste, now slows movespeed by 40% for 8sec

Cambio

[Monk] Combat Moves now give a unique benefit to the next combat move used after it

Cambio

[Monk] Sweeping Kick allows your next Combat Move to cleave 5 enemies

Cambio

[Monk] Uppercut increases the damage of your next Combat Move

Cambio

[Monk] Tyr's Claw increases the Critical Strike chance of your next Combat Move

Cambio

[Monk] Bladebreaker increases the duration of your next Combat Move

Cambio

[Monk] Light's Reach increases the range of your next Combat Move

Cambio

[Monk] Quenching Blow increases all effects of your next Combat Move except damage

Cambio

[Monk] Condemning Strike adds SP scaling to your next Combat Move

Cambio

[Monk] Meditate now correctly makes you kneel for its duration

Cambio

[Cultist] Fixed a bug causing Blade of the Empire to have a chance to summon a N'zoth tentacle without Eldritch Smite of N'zoth active

Cambio

[Cultist] Unblinking Vigil now lasts 10 sec up from 6 sec

Cambio

[Cultist] Herald of Yogg now grants 30% crit rating from spirit up from 15%

Cambio

[Runemaster] Slightly reduced the mana restored by Manastrike and its damage

Cambio

[Tinker] Headshot debuff now lasts 5 sec

Cambio

[Witch Doctor] Reduced lvl and int scaling of Hex of Shrinking

Cambio

[Witch Doctor] Increased lvl scaling and slightly reduced int scaling of Aura of SHrinking

Cambio

[Witch Doctor] Increased lvl and int scaling of Weakener's effect

Cambio

[Starcaller] Aspect of the Seawitch can now proc from melee and ranged abilities as well as autos

Cambio

[Necro] Blighted Horrors now summon Zombies instead of Ghouls

Cambio

[Necro] Slightly reduced HP of Blighted Horrors

Cambio

[Barbarian] Added some basic abilities to the Honored Ancestor pet

2022/05/30

General

Cambio

[Runemaster] Reduced the total amount of mitigation Mind Guard provides at 100% mana

Cambio

[Runemaster] Elemental Blade can no longer be used with a staff equipped

Cambio

[Runemaster] Manastrike can now be used with 2h melee weapons

Cambio

[Runemaster] While in Arcane Attunement, Warpdagger now also Stuns the target for 3.5 sec

Cambio

[Runemaster] Warpdagger now Slows by 40% for 10 sec up from 35% for 4 sec

Cambio

[Runemaster] Aspect of Chaos now also grants 30% increased crit damage

Cambio

[Runemaster] Aspect of Chaos now procs from all spell crits

Cambio

[Runemaster] Aspects now display in stance bar

Cambio

[Runemaster] Aspect of Arcana's proc now just deals bonus magic damage instead of stunning

Cambio

[Runemaster] Aspect of Arcana can now proc from any non periodic damage but has a 1 sec ICD

Cambio

[Runemaster] The Runedaggers passive is now called Battlemage, and the bonus arcane damage done on autos is doubled and has cleave while a 2H weapon is equipped.

Cambio

[Runemaster] Runemasters will now be able to use two-handed melee weapons (swords, axes, maces and polearms). This will come with passive effects and will be geared toward tanking, allowing us to create a clear differential between the dagger (dps) style, and the tank (2h) style, and let us tweak knobs for both individually, i.e. we can nerf the survivability of dps build while keeping it for tank builds

Cambio

[Runemaster] The Riftblade spell will no longer continue checking for essences to consume for 0.5sec after use

Cambio

[Runemaster] Fixed scaling of Word of Oblivion's DoT

Cambio

[Primalist] Lifegiver scaling increased, but it can now only proc once every 5 sec and heals in a smaller radius

Cambio

[Primalist] Added new visual for Primal Weapon: Life's proc, Lifegiver

Cambio

[Necromancer] Added new visual for Chill Touch

Cambio

[Necromancer] Added new visual for Heartchill

Cambio

[Necromancer] Added new visual for Glacial Dagger

Cambio

[Cultist] Slightly altered Insane visual

Cambio

[Cultist] Eldritch Grasp's delayed application can no longer miss

Cambio

[Cultist] New visual for Tentacle of Y'Shaarj

Cambio

[Cultist] Fixed a bug causing Enslave to break very quickly after casting

Cambio

[Tinker] Fixed Sniper Training's cast time increase

Cambio

[Chrono] Fixed Shield of Ages' proc

Cambio

[Cultist] Fixed the visual for Maddening Glimpse (the fear proc from Abyssal Ward)

Cambio

[Cultist] Fixed a bug causing Enslave to break very quickly after casting

Cambio

[Necro] Fixed stamina scaling of Putrid Ghouls

Cambio

[Tinker] Quickscope now correctly resets Snipe's cooldown

Cambio

[Venomancer] Harden Carapace will now start at 25 stacks, with each stack giving 3% DR and dropping every 0.4 sec for a full 10 sec duration

Cambio

[Venomancer] Carapace Regeneration is no longer a Magic effect

Cambio

[Venomancer] Fixed a bug with Carapace Regneration's cooldown

Cambio

[Stormbringer] Modifying static with Slicing Wind should now correctly be apply to activate Thorim's effects and Overcharge etc

Cambio

[Witch Hunter] Bola Shot should now require you to face the target

Cambio

[Runemaster] Ace of Runes now also causes Thaumaturgy to incur no cooldown

Cambio

[Runemaster] Ace of Primordials now grants Thaumaturgy an additional 20% damage

Cambio

[Runemaster] The bonus damage caused by Ace of Ice, Ace of Flame, and Ace of Magic now scales with Intellect, and benefits from modifiers to Thaumaturgy (damage bonuses etc)

Cambio

[SoA] Shadow Worgen should now work correctly

Cambio

[Sun Cleric] Light's Advance will now correctly force you to face the target while you charge them

Cambio

[Cultist] Confuse is now a 24 sec Cooldown baseline and its lockout time is now 3 sec up from 2 sec

Cambio

[Cultist] Power of Will is now Renounce Darkness, a 10 min Cooldown that removes the Insane effect and resets your Insanity to zero

Cambio

[Cultist] Tentacles of C'thun should now be better at recasting Mental Assault when it falls off / target switches / gets interrupted etc etc etc

Cambio

[Cultist] Gaze of C'thun now causes your active Tentacles that are in range of an enemy to start attacking them

Cambio

[Necro] Blessing of the Crypt now has default targetting

Cambio

[Necro] Spells that target minions based on their HP will now work correctly

Cambio

[Necro] Spells that sac/target minions will no longer work on dead minions

Cambio

[Necro] Ghouls will now count for spells like Acrid Aegis, Spellblight, etc

Cambio

[Necro] Fixed Defend Your Master

Cambio

[Necro] Ghouls should now obey Grave March

2022/05/29

General

Cambio

[Ranger] Loaded Bolts should now correctly be consumed on crit

Cambio

[Ranger] Hail of Arrows will stop firing shots while pacified

Cambio

[Necro] Blightbound (Blight's root effect) has a new visual

Cambio

[Necro] Blight has a new visual

Cambio

[Necro] Blight no longer has a cost

Cambio

[Necro] Blight no longer applies Withered stacks but will root all enemies in its area when it ends

Cambio

[Necro] Blighted Ground is now Blight, a nova style effect that leaves a patch on the ground for 4 sec that slows enemies by 50% and grounds them

Cambio

[Runemaster] Phase Rush no longer boosts dodge

Cambio

[Tinker] Deploy Bombs now give you a 'Bomb Ready' aura while within range of them, and Remote Detonation only works while you have that aura

Cambio

[Tinker] Sniper Training talent replaced with Quickscope, giving your BPS hits a chance to make your next Snipe instant and free, but removing its Slow

Cambio

[Tinker] Sniper Rifle now has Sniper Training baked in

Cambio

[Witch Hunter] Repeater is now Deploy Ballista

Cambio

[Witch Hunter] Added scaling to Collect Bounty

Cambio

[Venomancer] Venom Resistance now correctly only targets self

Cambio

[Barbarian] Wristbreaker passive is now Improved Wrist Snap, giving it an increased duration and causing Wrecker to lower its remaining Cooldown

Cambio

[Barbarian] Added a direct 3 sec Interrupt called Wrist Snap on a 35 sec CD that also slows melee and spell haste by 50% for the same duration. Coming with core revamp

Cambio

[Tinker] Beacons share a 1 min Cooldown

Cambio

[Tinker] Build: Shield Beacon is no longer usable while Silenced

Cambio

[Guardian] Fixed buff tooltip of Shieldforge

Cambio

[Ranger] Slightly reduced level scaling of Wild Strike's base damage (meant to do this when I removed its CD)

Cambio

[Ranger] Updated tooltip of Wild Strike to reflect that it stacks 8 times

Cambio

[Pyro] Wrath of Sinestra's damage procs now have reduced SP and level scaling