Registro de Alterações do Ascension

Visualize todas as nossas alterações em um formato minimalista.

Ordenado em ordem cronológica.

2025/02/18

Geral

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[Necromancer] Phylactery no longer usable in arena.

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[Necromancer] Grimestep moved up to tier 1 of the class tree.

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[Necromancer] Passive talents placed where talents were removed.

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[Necromancer] Frigid Ward removed.

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[Necromancer] Shadewalk removed.

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[Necromancer] Cryo Shroud removed.

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[Witch Doctor] Eye of Kimbul is now in the Shadowhunting tree where Kimbul's Grace was

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[Witch Doctor] Healing Warden talent now causes Healing Ward to allow your next Loa's Brew to heal 2 additional allies

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[Witch Doctor] Combined the effects of Misery Jinx and Shrinking Jinx, Misery Jinx removed.

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[Witch Doctor] A True Devotee replaced by Devotion of Bwonsamdi.

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[Witch Doctor] Ingredient: Bloodthistle Potion effect now causes the target ally to leech

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[Witch Doctor] Ingredient: Bloodthistle Cauldron effect now causes allies to receive increased healing.

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[Witch Doctor] Frog Shrooms now provides maximum health instead of Stamina.

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[Witch Doctor] Fish Bones no longer reduces incoming damage crit chance.

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[Witch Doctor] Mojos now reset cooldown of Potion Toss and Splash Potion and cause their next use to apply the effect.

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[Witch Doctor] Recipes renamed into Mojos.

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[Witch Doctor] Devotion of Lukou remade into a passive node Presence of the Loa in brewing tree.

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[Witch Doctor] Spice: Peacebloom and Spice:Earthroot now in a switch node.

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[Witch Doctor] Base: Beast Blood now provides a stagger to allies instead of causing them to leech.

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[Witch Doctor] Totem of Hir'eek now a passive node causing your Ward spells to slow around them.

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[Witch Doctor] Loa's Brew and Spirit in a Bottle missile travel time removed.

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[Bloodmage] Veins of Vengeance and Vampiric Pools/Bloodmoon Power swapped.

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[Bloodmage] Liquify and Perilous Ascent swapped.

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[Bloodmage] New node Bloodbound Scriptures placed in switch node with Tissue Decay.

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[Bloodmage] Eternal Resolve now in original place of Robust in Eternal tree.

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[Bloodmage] Robust now in original place of Born in Blood.

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[Bloodmage] Born in Blood now in original place of Alacrity.

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[Bloodmage] Nostrum no longer has a Mortal Form limitation.

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[Bloodmage] Alacrity now in place of Eternal Resolve.

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[Bloodmage] Cascading Torment now works.

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[Bloodmage] Blood Redistribution now works with all effective healing.

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[Primalist] Geomancy tree pathing has been adjusted with the above changes in mind

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[Primalist] Repeated Fractures no longer works with Fracture and has been renamed, but now reduces the coooldown of Terrasurge by an additional 1 sec

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[Primalist] Terrasurge no longer automatically critically strikes

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[Primalist] Nature's Will now works with Terrasurge instead of Fracture

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[Primalist] Fracture now deals damage over time, progressively faster as the duration goes on, instead of applying an increased damage taken debuff

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[Primalist] Therazane's Might now also works with Terrasurge

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[Primalist] Earthmother's Precision and Fracturing the Enemy now work with Fracture instead of Earthspine

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[Primalist] New node Stalactite placed.

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[Primalist] Class tree pathing adjusted slightly.

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[Primalist] Tectonic Slam removed.

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[Primalist] Bellowing Roar now baseline.

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[Primalist] Earthen Protection and Quakeformer swapped.

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[Primalist] Protective Roar removed.

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[Primalist] Power Shield (switch with Stonefaced) removed.

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[Primalist] Earthmother's Chosen (switch with Fury of the Earthmother) removed.

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[Primalist] Stonefaced now procs from Stonefall.

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[Primalist] Earthen Skin removed.

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[Primalist] Primal Guardian now procs from Bearskin.

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[Primalist] Geomancy class tree now starts with Stonefall instead of Earthen Skin.

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[Primalist] Primal Focus expertise fixed.

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[Chronomancer] Eternal now in original spot of Ahead fo the Game.

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[Primalist] Boulder Dash no longer still tries to hit targets (this was an old effect that wasnt fully removed)

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[Chronomancer] Tripping the Rift now under Backtrack

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[Chronomancer] Ahead of the Game now in original spot of Tripping the Rift.

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[Chronomancer] Tripping the Rift now reduces the cooldown of Backtrack.

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[Chronomancer] Timewalking now in original place of Fortify Timeline, resets a charge of Chronostasis after Rewind.

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[Chronomancer] Shield of Disintegration removed

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[Chronomancer] Fortify Timeline now in Displacement tree.

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[Chronomancer] Mark of Order, Timeline Tether, Wonders of Time and Future Vision swapped around.

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[Chronomancer] Temporal Dissonance now also works with Chronurgy.

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[Chronomancer] Temporal Dissonance now also works with Chronurgy.

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[Chronomancer] Eternity and Critical Moment swapped.

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[Chronomancer] Unmaker of Realities no longer prevents you from teleporting backwards twice if you use all 3 charges.

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[Templar] Light Stride now properly increases your movement speed.

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[Chronomancer] Unearthed Passage can now trigger from Chronurgy if known.

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[Templar] Dip, Strike and Dodge's buff tooltip now properly states it increases damage, not dodge. Functionality unchanged.

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[Runemaster] Prismatic Flow now increases movement speed after Phase Out instead of giving leech

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[Runemaster] Ley Zone renamed Rune of Guarding

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[Runemaster] Rune of Guarding removed

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[Runemaster] Prismatic Flow reworked.

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[Runemaster] Rune of Warding now reduces damage taken by 75% up from 50%

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[Runemaster] The connection from Water Runes down to the switch node of Inferno Runes/Heatwave now works.

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[Runemaster] Frostburn no longer crits while the target is frozen.

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[Runemaster] Wind Sigil no longer makes the target enter combat with you.

2025/02/14

Geral

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[Necromancer] Heartchill now also triggers from Ice Barrage.

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[Necromancer] Unstoppable Frenzy value reduced by 30.

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[Necromancer] Unholy Frenzy duration reduced by 5 sec.

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[Necromancer] Undead Commander no longer stacks.

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[Necromancer] Damage dealt by Lesser Zombie reduced by 5%.

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[Necromancer] SP scaling of Gutwrencher reduced by 2%.

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[Necromancer] Wormfood Rotling Explosion SP scaling reduced by 2%.

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[Necromancer] Damage dealt by Putrid Thrall reduced by 10%.

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[Necromancer] SP scaling of Crypt Plague increased by 0.12% (per stack)

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[Necromancer] Creeping Plagues value increased by 0.5.

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[Necromancer] Parasitic Infestation value reduced by 1.

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[Necromancer] Necrosis value increased by 1% per stack.

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[Necromancer] Excess Decay value reduced by 1%.

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[Necromancer] SP scaling of Plague Science reduced by 3%.

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[Necromancer] SP scaling of direct damage of Expunge reduced by 3%.

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[Necromancer] Creeping Crypt now additionally increases the duration of Crypt Plague by 10 sec.

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[Knight of Xoroth] Seeking Flames scaling reduced by 3%.

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[Knight of Xoroth] Annihilation damage above and below thresholds reduced by 5%.

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[Knight of Xoroth] Pestilence of Apocalypse debuff value reduced by 1%.

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[Knight of Xoroth] Pestilence For All - Pestilence of Apocalypse value reduced by 5%.

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[Knight of Xoroth] Scaling of Rank 7 Blade of Xoroth reduced by 10%.

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[Knight of Xoroth] Infernal Pummeling now has the same value for Flames of Xoroth and Blade of Xoroth

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[Knight of Xoroth] The Crucible value reduced by 1% per stack.

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[Knight of Xoroth] Mutilation can now also proc from Skulltaker.

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[Knight of Xoroth] To Ashes, Domination and Hook,Line and Sinker swapped.