Visualize todas as nossas alterações em um formato minimalista.
Ordenado em ordem cronológica.
Geral
[Sun Cleric] Champion of the Sun duration reduced by 10 sec.
[Sun Cleric] Disappear in Flames reworked.
[Sun Cleric] Fiery Weapons value reduced by 10%.
[Sun Cleric] Purgation and Burn the Heretics reworked.
[Reaper] Mark of Death now procs from Dirge.
[Venomancer] Vizier Form model changed.
[Reaper] Blood Binding now deals its damage even if the target is immune to roots.
[Templar] Transcending now also connected to One with Light
[Templar] Divine Fury no longer spams your chat each time it is learned.
[Templar] Devotion of Khaz'goroth now also connected to Radiance.
[Ranger] Survival Expert no longer double heals.
[Pyromancer] Destroyer's Maw now properly applies its debuff to the target hit, not the nearest enemy.
[Primalist] Mountain Hammer's silence now occurs when the hammer hits the target, instead of immediately upon cast.
[Pyromancer] Burning Brand is now hidden from the spellbook. This spell was removed and deprecated months ago, but some old characters still had it and thought they could use it.
[Primalist] Earthmother's Rage no longer also gives you a stack when an enemy critically strikes you.
[Guardian] Valiant Effort can now properly trigger from blocks.
[Primalist] Pets will now despawn on mountup and reappear on demount, preventing them from lagging behind you.
[Cultist] Protection from Light now works!
[Cultist] With multiple cultists in a party, you can now properly benefit from each edict, instead of only one.
[Chronomancer] Instilling Chaos now makes your Unmake glow.
[Chronomancer] Excavation increases the damage of all Unmakes and Sandblasts for the duration, instead of only 2. This was necessary to allow Unmake to benefit from it properly.
[Chronomancer] Excavation now lasts 5 seconds, down from 8.
[Chronomancer] Scepter of Time no longer spams you with "Requires a Ranged Weapon" every time you cast it.
[Chronomancer] Charm of Power now properly increases the damage of GRAVITY Bomb and not TIME Bomb. :)
[Barbarian] Storm of Steel no longer swings twice every period. (previously swung with offhand but now you no longer have a onehander and it swung anyway)
[Barbarian] A lot of deprecated auras removed.
[Felsworn] Felwrath direct damage SP scaling increased by 12%.
[Barbarian] Ancestral Wisdom now shows on the buff bar so you can know it is applying.
[Felsworn] Felspears now has a damage falloff per bounce.
[Felsworn] Infernal Magicks no longer increases damage of Chaos Incursion.
[Felsworn] Infernal Fel Empowerment INT to SP conversion reduced by 5%.
[Felsworn] Demonic Crusade damage increase reduced by 5%, crit damage increased by 5%.
[Felsworn] Demonborn no longer gives you 30 energy when you trigger Fel Empowerment.
[Felsworn] Infernal Magicks damage increase lowered by 10%.
[Felsworn] Fragments of Gul'dan no longer fall off when Malice of Gul'dan ends.
[Felsworn] Fel Consumption now costs 20 energy.
[Felsworn] Rank 9 of Sargeron Smite now also costs 25 energy, matching the other 8 ranks.
[Stormbringer] Unrelenting Gale now works for real this time!... I think?
[Felsworn] Feldrink now costs 20 energy.
[Starcaller] Enduring Hunt now mentions that it also reduces the cost of Trueshot.
[Starcaller] Abilities that generate Scattered Star now show the stack count in the nested tooltip.
[Witch Doctor] Voodoo Jinx now immediately goes on cooldown when cast, instead of at the end of the mind control. This is a temporary fix to prevent a fringe bug that permanently disables the ability.
[Runemaster] All references to Mana Shroud have now been properly updated to Runeshroud. DM Orinoa if I missed any!
[Runemaster] Runic Breakout no longer applies when you leave Runeshroud without the talent learned.
[Runemaster] Runeshroud will no longer break if you deal periodic damage (such as Hoarfrost).
[Runemaster] Rune of Permafrost now properly breaks on damage.
[Runemaster] Frigid Spectre can no longer be right clicked off.
[Runemaster] Primordial Fury now properly allows Runeblade to cleave.
[Runemaster] Runeblade no longer triggers the GCD if you press it without any charges.
[Runemaster] Primordial Fury no longer causes the CD of Fragmentation to reduce visually by more than it actually was when combined with Collecting Fragments.
Geral
[General] These changes have all been in for a while, I forgot to send them before I left! Sending them now for posterity :)
[Stormbringer] Unrelenting Gale tooltip updated to clarify that you must deal damage with the Call Lightning/Aeroblast.
[Stormbringer] All tooltip references to Crackle, Shock and Call Lightning now refer to Gale, Brine, and Aeroblast respectively, if known.
[Stormbringer] Unrelenting Gale now properly triggers off of Aeroblast if known.
[Felsworn] Twin Slice can no longer be used while you know Dancing Blades.
[Stormbringer] Gale no longer provides a hidden +5 target count to Aeroblast.
Talentos e Habilidades
[Witch Doctor] Stranglethorn Style now has periodic synergy instead of Ward synergy
[Witch Doctor] Malefic Wrath base cast time reduced to 1.5 from 1.8
[Witch Doctor] Soul Marionette now works!
[Barbarian] Bloodthisty Savage now additionally works with Crushing Slam
[Barbarian] Rage Inducing now additionally works with Crushing Slam
[Barbarian] Brutality Blade now works with Crushing Slam instead of Savage Strike
[Runemaster] Echoes of Eternity reworked
[Barbarian] Murderer now works with Decapitate instead of Crushing Slam
[Runemaster] Frost Carving now works with Hurricane and its effect has been adjusted
[Runemaster] Turbulence now lasts 3 sec down from 5 sec, but now has a 30 sec cd down from 1min
[Runemaster] Rune of Permafrost now removes magic effects from the target
[Runemaster] Synergy damage increased by 50%
[Runemaster] Frost Carving no longer reduces the cooldown of Sigils
[Runemaster] Eternal Magic now reduces the cd of Primoridla Blast by an additional 1 sec
[Runemaster] Glyph of Disappearance swapped with Synergy
[Runemaster] Ancient Warriors CDR has been moved to the Ancient Touch talent, swapped with Ancient Touch's effectiveness increase to Fist of the Ancients
[Templar] Libram of Consecration is now baseline and learned at level 18
[Templar] Light Stride now has a 30 sec recharge timer up from 20
[Templar] Libram of Consecration now only hits 1 target instead of 8, but now deals increased damage
[Templar] Crusader's Leap now has a 30 sec cd down from 45
[Primalist] Earthmother's Pendant now allows you to cast Geode Barrage while moving for the duration
Geral
[Templar] Untainted has been moved to Tier 2 of the Oathkeeper Talent Tree
[Venomancer] Unity and Regeneration now only affect players
[Templar] Untainted has been nerfed, and no longer scales off of 2x your dodge and parry rating, now only scales 1x with those stats.
[Templar] Holy Warstaff has been buffed, increasing the periodic damage of Oathbreaker by 20% up from 5%.
[Templar] New talent "Oath Breaker" added to Oathkeeper- increasing damage dealt by combo breakers by 10%.
[Templar] Temple Guardian is now in Tier 1 of Oathkeeper talents
[Templar] Dip and Weave reworked into Dip, Strike, and Dodge- increasing your damage dealt when you dodge
[Templar] Oath talent reworked- Librams now clear all staggered damage from Oathkeeper
[Templar] Light's Favor removed
Talentos e Habilidades
[Witch Doctor] Mirage recast is now on a short GCD. (wont instantly return by mistake if you spamclick Mirage)
[Witch Doctor] Base damage of Bad Juju rank 1 increased by 25.
[Witch Doctor] Base damage of Malefic Wrath on rank 2-4 increased by roughly 20%.
[Runemaster] Master of Runes now affects Rune of Resonance.
[Knight of Xoroth] Imprison removed
[Sun Cleric] Dual Faith increased by 20%.
[Chronomancer] Issue where Timerend was slowing boss targets resolved.
[Chronomancer] Unintended old %AP aura removed from artificer.
[Chronomancer] Empower Wand: Spray falloff reduced to 30%.
[Necromancer] Animation minion scaling aura fixed. (was missing, starting off all animation minions at wrong power values)
[Venomancer] Class tree overhauled to shift power out of the class tree and more cc / defensives into it. Spec passive moved to being learned automatically upon selecting the spec.
[Venomancer] Venomizer now in class tree and now also increases Fang Venom effectiveness
[Venomancer] Improved Venom Bolt now in Rotweaver.
[Venomancer] Sturdy Carapace now a 1 point node.