Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2023/12/06

General

Change

[Reaper] Lament is now 30yd range and has no CD

2023/12/05

General

Change

[Barbarian] - Updated Axe Volley tooltip to show its relation with Surging Fury.

Change

[Witch Doctor] - Spirit of Da Loa now correctly increases your SP based on your spirit.

Change

[Chronomancer] - From Darkness/Comes Light no longer breaks your spell cooldowns.

Change

[Witch Doctor] - Mark of Mojo's tooltip updated to reflect it only works on direct healing.

Change

[Stormbringer] - Fixed Orbslinger not properly spawning orbs on Crackling Surge casts.

Change

[Reaper] - Soulrot tooltip updated to show it affects an additional target while Soul Infused.

Change

[Pyromancer] - Slagshaping no longer allows you to double instant cast Slagmend.

Change

[Pyromancer] - Fixed Explode and Overheat sharing a cooldown.

Change

[Son of Arugal] - Infected Claw DoT scaling now fixed across ranks.

Change

[Sun Cleric] - Guidance: Intervention's duration now scales based on its rank.

Change

[Son of Arugal] - Claw Sweep now applies the proper rank of Infected Claw

Change

a cooldown.

Change

[Venomancer] Fixed various typos and adjusted the clarity of various descriptions/tooltips in the Venomancer class

Change

[Sun Cleric] - Fixed Guidance: Calamity and Guidance: Sanctify ranks not sharing

Change

[Venomancer] Class tree reworked for better pathing and clarity

Change

[Venomancer] Many new choice nodes created in the class tree

Change

[Venomancer] Spider Cultist node added to the class tree

Change

[Venomancer] Fang Blessing node added to the class tree

Change

[Venomancer] The New Kingdom node added to the class tree

Change

[Venomancer] Miasmic Disposition node added to the class tree

Change

[Venomancer] Serpent Lord's Gift node added to the class tree

Change

[Venomancer] Bugweaving node added to the class tree

Change

[Venomancer] Toxicity values adjusted and is now called Book of Shadra

Change

[Venomancer] Nimble Insect node added to the class tree

Change

[Venomancer] Might of Azjol-Nerub node added to the class tree

Change

[Venomancer] Martyr now dramatically reduces the mana cost of Ritual Healing

Change

[Venomancer] Ritual Healing now costs 10% base mana

Change

[Venomancer] Runed Carapace reworked

Change

[Venomancer] Versatility node added to the class tree

Change

[Venomancer] Acceleration adjusted and is now called Nerubian Heritage

Change

[Venomancer] Rotweaver Form now gives 5% up from 3% mana on crit

Change

[Venomancer] Mending Ichors adjusted and is now called Cult Ichors

Change

[Venomancer] Aspect's Pact values adjusted. Value reduced, duration increased.

Change

[Venomancer] Poisonous Trinity node added to the class tree

Change

[Venomancer] Skin Shedder adjusted

Change

[Venomancer] Venomweaving node added to the class tree

Change

[Venomancer] Cooldown of Gift of Shadra reduced from 10sec to 6 sec

Change

[Venomancer] Rot capstones adjusted

Change

[Venomancer] Fixed a bug where you couldn't use the Fang of Venoxis-Lethargy combo on bosses

Change

[Venomancer] Venomancer class capstones adjusted

Change

[Venomancer] Fixed a bug where Fungal Assailant wasn't working

Change

[Venomancer] Tome of Anh'kahet reworked

Change

[Venomancer] Lifeblood adjusted to work on allies, cooldown increased by 30sec

Change

[Venomancer] Duration of Cycle of Rebirth and Cycle of Decay reduced to 8s, down from 30

Change

[Venomancer] Reverse Rot reworked and a choice node added to it

Change

[Venomancer] Fixed a bug where Fungify wasn't removing diseases/poisons

Change

[Venomancer] Added ranks to Blight

Change

[Venomancer] The HoT applied through Shadra's Vigil is no longer a magic effect

Change

[Venomancer] Genesis values increased to 3/6% from 2/4%

Change

[Venomancer] Spider Senses values increased to 4/8% from 3/6%

Change

[Venomancer] The Old Kingdom is now a 1point node

Change

[Venomancer] Fortitude and Stalker trees adjusted slightly for the loss of a single node in each

Change

[Venomancer] Arachnified reworked and given synergy with Fang of Shadra

Change

[Venomancer] Tail Strike is now the first node for Fortitude

Change

[Venomancer] Fang of Shadra is now the first node for Stalker

Change

[Venomancer] Spider and Scorpid Form are baseline again at levels 4 and 6

Change

[Venomancer] Value of Serpent's Coil reduced at all ranks

Change

[Venomancer] Adjusted Protraction and Venom Glands, some of their effects were switched

Change

[Venomancer] Value of Venoxis Fang reduced at all ranks

Change

[Venomancer] Agonizing Venoms adjusted

2023/12/04

General

Change

[Reaper] Soultwister now also procs from Lament

Change

[Reaper] Replaced Murder Spree with a talent called Dreadraven

Change

[Reaper] Improved Dark Deal now reduces the remaining cooldown of Dark Deal by 1 sec when it activates instead of 10 sec

Change

[Reaper] Dreadwarden now buffs the dmg of Dreadwake by 10% up from 5%

Change

[Reaper] Final Requiem now causes Requiem to generate an additional Reaped Soul but no longer reduces its cooldown

Change

[Reaper] Mawdrinker now also reduces damage taken by 25% while active

Change

[Reaper] The Harvest Lord (2h weapon effect) no longer boosts the damage or increases the cooldown of reap

Change

[Necromancer] Added new VFX/SFX for Frostbite (Grave Mage Unholy Command spell)

Change

[Reaper] Reap's base damage is now 80% wep dmg (normalised) + physical

Change

[Necromancer] Added new VFX/SFX for Touch of the Grave (Grave Mage spammable attack)

Change

[Necromancer] Reduced dmg output of Grave Mage slightly

Change

[Chronomancer] Order and Chaos Empowerments now grant 5% damage for that type per stack as well as causing spells of their type to cool down faster based on stacks

Change

[Chronomancer] Chronurgy now gains 5% damage per stack of the Empowerment it consumes

Change

[Chronomancer] Decomposition now has a 1.5 sec cast time

Change

[Pyromancer] Fixed a bug where Path of Flames was healing allies multiple times for each other ally in the radius

Change

[Pyromancer] Fixed the VFX of the Path of Flames created by the Phoenix pet

Change

[Pyromancer] Reduced dmg of Path of Flames

Change

[Reaper] Domination spec passive can now proc from dodges too, minor ICD introduced.

Change

[Reaper] Reap damage increased.

Change

[Reaper] Dark Deal now generates a full Reaped Soul.

Change

[Reaper] Requiem now generates a full Reaped Soul.

Change

[Reaper] Requiem CD reduced by 10 sec.

Change

[Chronomancer] Decomposition cast time reduced and can be cast while moving.

Change

[Chronomancer] Chaos Empowerment damage boost fixed.

Change

[Chronomancer] From Darkness now additionally works with Unearth.

Change

[Venomancer] Added ranks to Venoxis Fang

Change

[Venomancer] Added ranks to Serpent's Coil

Change

[Venomancer] New node added to Rot: Shadra's Command

Change

[Venomancer] Venom Spewer now also works with Web Wrap and Venoxis Fang

Change

[Venomancer] New node added to Rot: Toxic Personality

Change

[Venomancer] Improved Venoxis Fang is now a 1 point node

Change

[Venomancer] Added 2 more new switch nodes to the Rot spec tree

Change

[Knight of Xoroth] Hellfire Stirrups moved baseline to level 60

Change

[Knight of Xoroth] Bloodrider moved baseline to level 50

Change

[Knight of Xoroth] Trampling Charge moved baseline to level 40

Change

[Knight of Xoroth] Hellfire Advance moved baseline to level 30

Change

[Knight of Xoroth] Path of Hellfire stacks now scale respectively with when you can learn riding of equal movement speed increase

Change

[Knight of Xoroth] Xorothian Warsteed and Dreadriders Sweep moved baseline to level 20

Change

[Runemaster] Salvos have received new VFX and no longer appear as bubbles