Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2023/11/29

General

Change

[Chronomancer] Reverse Wound no longer interacts with Order or Chaos, extends Accelerated Recovery duration on hit.

Change

[Chronomancer] Unearthed Pools now proc from Chronurgy.

Change

[Chronomancer] Accelerated Recovery no longer interacts with Order or Chaos, can be extended by reapplication.

Change

[Chronomancer] Passage of Time max stacks reduced by 2 and effectiveness reduced to 4% per stack.

Change

[Chronomancer] Gift of the Timeways reworked.

Change

[Chronomancer] Insight remade to additionally reduce mana costs instead of increasing healing done.

Change

[Chronomancer] Hourglass of Eternity reworked.

Change

[Chronomancer] Tick Tock moved to Duality tree, additionally increases damage of Chronurgy, now 1 point talent.

Change

[Chronomancer] Chaos Shards remade into Shards of Duality, having a distinct effect for Order and Chaos.

Change

[Chronomancer] Timeway Blast and Chronurgy now reset your Empowerment (granted by spec passive)

Change

[Chronomancer] New Duality Spec Passive introduced.

Change

[Chronomancer] Duality Spec passive renamed Revolving Sands and moved down.

Change

[Chronomancer] Class tree remade.

Change

[Chronomancer] Chronurgy now always deals damage.

Change

[Chronomancer] Chronurgy now in duality spec tree.

Change

[Chronomancer] Hasten and Infinite Shield have swapped places in trees alongside their related nodes.

Change

[Chronomancer] Unmake now in class tree.

Change

[Chronomancer] Word of Balance: Guard moved to class tree, now switch node with Shield of Disintegration.

Change

[Chronomancer] Words of Balance no longer require even Chaos and Order.

Change

[Chronomancer] Mark of Order moved to class tree.

Change

[Chronomancer] Timeline Tether moved to class tree.

Change

[Chronomancer] Fortify Timeline no longer grants Order.

Change

[Chronomancer] Temporal Focus no longer grants Chaos, CD reduced by 30s.

Change

[Chronomancer] Sandblast no longer generates Upheaval baseline. Requires Passage of Time talent in class tree.

Change

[Starcaller] Scattered Stars SP scaling reduced slightly.

Change

[Knight of Xoroth] Dreadrider's Sweep damage gain from Path of Hellfire reduced to 15%.

Change

[Pyromancer] Breath Work adjusted

Change

[Pyromancer] Petrifying Visage removed and replaced with Chromatic Aegis

Change

[Pyromancer] Breath spells reflavored to match their associated Dragon Aspect better

Change

[Pyromancer] Valdrakken Adept reworked to instantly trigger Burning Brand when you use Burst

Change

[Pyromancer] Cast time of Burning Brand increased to 1.5s from 1s

Change

[Pyromancer] Dragonfire is now a passive that augments Burst

Change

[Pyromancer] Burning Brand now lasts 12 sec and detonates after 5 sec

Change

[Pyromancer] The dot from Burning Brand can now crit through Alexstrasza's Gift

Change

[Monk] Improved Zeal now augments both Zeal and Zealous Demeanor by 40%

Change

[Pyromancer] Boiling Point now increases the cd of Boil rather than decreasing it

Change

[Monk] Zealous Demeanor now only gives 10% energy regen down from 15%

Change

[Venomancer] Added 2 new switch nodes to the Stalker tree

Change

[Monk] Zeal now lasts 8 sec up from 6

Change

[Venomancer] Precision Bites is now a 1point node

Change

[Venomancer] Fixed a bug where Venom Fang wasn't properly applying Lethal Toxins. You may have to relearn Stalker Form.

Change

[Venomancer] Corrupted Fangs adjusted

Change

[Venomancer] New node in Stalking tree: Lethality

Change

[Venomancer] New node in Stalking tree: Boding Dread

Change

[Venomancer] New node in Stalking tree: Toxin Explosion

Change

[Venomancer] New node in Stalking tree: Fury of Shadra

Change

[Venomancer] Improved Fang of Shadra reworked

Change

[Venomancer] Stalking tree capstones adjusted

Change

[Venomancer] Fang of Shadra now has a 15 sec cd baseline

Change

[Venomancer] Improved Leg Strike adjusted

Change

[Venomancer] Surprise Attack reworked

Change

[Venomancer] Spider Feast adjusted

Change

[Venomancer] Widow's Kiss now applies the original Widow's Fury effect baseline

Change

[Venomancer] Clasp is now Nullifying Toxin and can be used in any form and has an increased range in Rot spec

Change

[Venomancer] Nerubian Sting now applies Nerubian Poison baseline

Change

[Venomancer] Leech Poison adjusted to work with Lethal Toxin

Change

[Venomancer] Skitter adjusted

Change

[Venomancer] Widow's Fury reworked

Change

[Venomancer] The act of shapeshifting will now remove all movement impairing effects

Change

[Venomancer] Scaling of Withering Venom increased slightly

Change

[Venomancer] Fang Venom: Blight reworked

Change

[Venomancer] Celerity moved to the class tree

Change

[Venomancer] Vile Fangs values are now 3/6% up from 2/4%

Change

[Venomancer] Stalking tree adjusted for better pathing/clarity

Change

[Venomancer] Various tooltips adjusted for clarity

Change

[Stormbringer] Improved Call Lightning reworked to Conjuration Mastery

Change

[Stormbringer] Thundershocker adjusted

Change

[Stormbringer] Added a switch node to the Wind tree

Change

[Stormbringer] Added a switch node to the Lightning tree

Change

[Stormbringer] Added two new switch nodes to the Thunder tree

Change

[Sun Cleric] Added a switch node to the Blessings tree

Change

[Guardian] Added a switch node to the Vanguard tree

Change

[Guardian] Improved Honorguard reworked

Change

[Guardian] Capstones adjusted for the Vanguard tree

Change

[Guardian] Vanguard talent descriptions/tooltips updated for clarity

Change

[Witch Doctor] Duration of Bwonsamdi's Deal reduced

Change

[Barbarian] Increased the duration of Cripple by 2 sec

2023/11/27

General

Change

[Pyromancer] Fixed an issue where Overheat was able to buff the damage of Slagstone without being consumed (now doesn't buff and still won't be consumed)

Change

[Primalist] Fixed tooltip of Therazane's Rage

Change

[Primalist] Changed the talents that affect the cast time of Mending Growth so that Mending Growth can be passively brought down to a 1.5 sec cast time up from 0.5

Change

[Primalist] Removed mana cost of Therazane's Rage

Change

[Primalist] Fixed Wild Carnage tooltip

Change

[Primalist] Fist of Therazane base CD & duration increased

Change

[Primalist] Adjusted Hand of Neptulon so that it no longer gives a longer CD

Change

[Primalist] Adjusted Hand of Therazane so that it no longer gives a longer CD

Change

[Primalist] Adjusted Hand of Ragnaros so that it no longer gives a longer CD

Change

[Necromancer]

Change

[Necromancer] Cryptfury now stacks up on the caster and is consistent across all active summons even those summoned after it is applied

Change

[Necromancer] Putrid Thralls now also spew blight when their Unholy Command is activated, damaging and slowing nearby enemies

Change

[Necromancer] Fetid Pawns now also makes Animate: Rotling instant

Change

[Necromancer] Fetid Pawns now causes Rotlings to automatically launch and explode instead of only on Grave March

Change

[Necromancer] Rotlings' Unholy Command effect now causes them to leap upon the enemy for instant Plague Damage and then buff nearby rotlings' damage (stacking similar to previous Rot Power)

Change

[Necromancer] Animate: Rotling now causes a Grave March

Change

[Necromancer] Animate: Rotling no longer has a Runic Power cost

Change

[Necromancer] Animate: Rotling now has a 10 sec recharge and 1.5 sec cast time

Change

[Necromancer] Animate: Rotling now deals direct damage on cast

Change

[Necromancer] Cryptfury now buffs by 1% down from 2%

Change

[Necromancer] Base Cryptfury stacks reduced to 10 from 12

Change

[Necromancer] Flesh Laboratory ranks now increase stack count of Cryptfury by 5 each rank

Change

[Necromancer] Flesh Laboratory is now a 2/2 node