View all of our changes in a minimal format.
Sorted in chronological order.
General
[Chronomancer] Reverse Wound no longer interacts with Order or Chaos, extends Accelerated Recovery duration on hit.
[Chronomancer] Unearthed Pools now proc from Chronurgy.
[Chronomancer] Accelerated Recovery no longer interacts with Order or Chaos, can be extended by reapplication.
[Chronomancer] Passage of Time max stacks reduced by 2 and effectiveness reduced to 4% per stack.
[Chronomancer] Gift of the Timeways reworked.
[Chronomancer] Insight remade to additionally reduce mana costs instead of increasing healing done.
[Chronomancer] Hourglass of Eternity reworked.
[Chronomancer] Tick Tock moved to Duality tree, additionally increases damage of Chronurgy, now 1 point talent.
[Chronomancer] Chaos Shards remade into Shards of Duality, having a distinct effect for Order and Chaos.
[Chronomancer] Timeway Blast and Chronurgy now reset your Empowerment (granted by spec passive)
[Chronomancer] New Duality Spec Passive introduced.
[Chronomancer] Duality Spec passive renamed Revolving Sands and moved down.
[Chronomancer] Class tree remade.
[Chronomancer] Chronurgy now always deals damage.
[Chronomancer] Chronurgy now in duality spec tree.
[Chronomancer] Hasten and Infinite Shield have swapped places in trees alongside their related nodes.
[Chronomancer] Unmake now in class tree.
[Chronomancer] Word of Balance: Guard moved to class tree, now switch node with Shield of Disintegration.
[Chronomancer] Words of Balance no longer require even Chaos and Order.
[Chronomancer] Mark of Order moved to class tree.
[Chronomancer] Timeline Tether moved to class tree.
[Chronomancer] Fortify Timeline no longer grants Order.
[Chronomancer] Temporal Focus no longer grants Chaos, CD reduced by 30s.
[Chronomancer] Sandblast no longer generates Upheaval baseline. Requires Passage of Time talent in class tree.
[Starcaller] Scattered Stars SP scaling reduced slightly.
[Knight of Xoroth] Dreadrider's Sweep damage gain from Path of Hellfire reduced to 15%.
[Pyromancer] Breath Work adjusted
[Pyromancer] Petrifying Visage removed and replaced with Chromatic Aegis
[Pyromancer] Breath spells reflavored to match their associated Dragon Aspect better
[Pyromancer] Valdrakken Adept reworked to instantly trigger Burning Brand when you use Burst
[Pyromancer] Cast time of Burning Brand increased to 1.5s from 1s
[Pyromancer] Dragonfire is now a passive that augments Burst
[Pyromancer] Burning Brand now lasts 12 sec and detonates after 5 sec
[Pyromancer] The dot from Burning Brand can now crit through Alexstrasza's Gift
[Monk] Improved Zeal now augments both Zeal and Zealous Demeanor by 40%
[Pyromancer] Boiling Point now increases the cd of Boil rather than decreasing it
[Monk] Zealous Demeanor now only gives 10% energy regen down from 15%
[Venomancer] Added 2 new switch nodes to the Stalker tree
[Monk] Zeal now lasts 8 sec up from 6
[Venomancer] Precision Bites is now a 1point node
[Venomancer] Fixed a bug where Venom Fang wasn't properly applying Lethal Toxins. You may have to relearn Stalker Form.
[Venomancer] Corrupted Fangs adjusted
[Venomancer] New node in Stalking tree: Lethality
[Venomancer] New node in Stalking tree: Boding Dread
[Venomancer] New node in Stalking tree: Toxin Explosion
[Venomancer] New node in Stalking tree: Fury of Shadra
[Venomancer] Improved Fang of Shadra reworked
[Venomancer] Stalking tree capstones adjusted
[Venomancer] Fang of Shadra now has a 15 sec cd baseline
[Venomancer] Improved Leg Strike adjusted
[Venomancer] Surprise Attack reworked
[Venomancer] Spider Feast adjusted
[Venomancer] Widow's Kiss now applies the original Widow's Fury effect baseline
[Venomancer] Clasp is now Nullifying Toxin and can be used in any form and has an increased range in Rot spec
[Venomancer] Nerubian Sting now applies Nerubian Poison baseline
[Venomancer] Leech Poison adjusted to work with Lethal Toxin
[Venomancer] Skitter adjusted
[Venomancer] Widow's Fury reworked
[Venomancer] The act of shapeshifting will now remove all movement impairing effects
[Venomancer] Scaling of Withering Venom increased slightly
[Venomancer] Fang Venom: Blight reworked
[Venomancer] Celerity moved to the class tree
[Venomancer] Vile Fangs values are now 3/6% up from 2/4%
[Venomancer] Stalking tree adjusted for better pathing/clarity
[Venomancer] Various tooltips adjusted for clarity
[Stormbringer] Improved Call Lightning reworked to Conjuration Mastery
[Stormbringer] Thundershocker adjusted
[Stormbringer] Added a switch node to the Wind tree
[Stormbringer] Added a switch node to the Lightning tree
[Stormbringer] Added two new switch nodes to the Thunder tree
[Sun Cleric] Added a switch node to the Blessings tree
[Guardian] Added a switch node to the Vanguard tree
[Guardian] Improved Honorguard reworked
[Guardian] Capstones adjusted for the Vanguard tree
[Guardian] Vanguard talent descriptions/tooltips updated for clarity
[Witch Doctor] Duration of Bwonsamdi's Deal reduced
[Barbarian] Increased the duration of Cripple by 2 sec
General
[Pyromancer] Fixed an issue where Overheat was able to buff the damage of Slagstone without being consumed (now doesn't buff and still won't be consumed)
[Primalist] Fixed tooltip of Therazane's Rage
[Primalist] Changed the talents that affect the cast time of Mending Growth so that Mending Growth can be passively brought down to a 1.5 sec cast time up from 0.5
[Primalist] Removed mana cost of Therazane's Rage
[Primalist] Fixed Wild Carnage tooltip
[Primalist] Fist of Therazane base CD & duration increased
[Primalist] Adjusted Hand of Neptulon so that it no longer gives a longer CD
[Primalist] Adjusted Hand of Therazane so that it no longer gives a longer CD
[Primalist] Adjusted Hand of Ragnaros so that it no longer gives a longer CD
[Necromancer]
[Necromancer] Cryptfury now stacks up on the caster and is consistent across all active summons even those summoned after it is applied
[Necromancer] Putrid Thralls now also spew blight when their Unholy Command is activated, damaging and slowing nearby enemies
[Necromancer] Fetid Pawns now also makes Animate: Rotling instant
[Necromancer] Fetid Pawns now causes Rotlings to automatically launch and explode instead of only on Grave March
[Necromancer] Rotlings' Unholy Command effect now causes them to leap upon the enemy for instant Plague Damage and then buff nearby rotlings' damage (stacking similar to previous Rot Power)
[Necromancer] Animate: Rotling now causes a Grave March
[Necromancer] Animate: Rotling no longer has a Runic Power cost
[Necromancer] Animate: Rotling now has a 10 sec recharge and 1.5 sec cast time
[Necromancer] Animate: Rotling now deals direct damage on cast
[Necromancer] Cryptfury now buffs by 1% down from 2%
[Necromancer] Base Cryptfury stacks reduced to 10 from 12
[Necromancer] Flesh Laboratory ranks now increase stack count of Cryptfury by 5 each rank
[Necromancer] Flesh Laboratory is now a 2/2 node