Registro de Cambios de Ascension

Ve todos nuestros cambios en un formato minimalista.

Ordenado cronológicamente.

2023/12/23

General

Cambio

[Venomancer] You can no longer move while casting Ritual of Channeling

Cambio

[Ranger] Vigilante Justice adjusted

Cambio

[Pyromancer] Ember Touch is now instant cast and has a new Overheat effect.

Cambio

[Ranger] Added a debuff to visually show the duration of the cooldown of Adaptation: Brigand's proc effect

Cambio

[Ranger] Power Shot and its associated supporting nodes have been adjusted

Cambio

[Ranger] Added Woodland Adept to the Archery tree in place of Expert Navigation

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[Knight of Xoroth] Slight repathing of the War tree to account for the above change

Cambio

[Son of Arugal] Removed the cast time from Fleshcraft

Cambio

[Knight of Xoroth] War KoX tree has had some cooldown reduction nodes in tier 1 consolidated into their base effects

Cambio

[Son of Arugal] Fixed various bugs involving Grimclaw not proc'ing

Cambio

[Son of Arugal] Fixed a bug where Taldram's Torment wasn't doing its damage properly when you took the Torment Time talent

Cambio

[Son of Arugal] Panacea now has no cooldown when used with Gift of Lana'thel

Cambio

[Reaper] Feretory of Souls moved from level 1 to level 3.

Cambio

[Reaper] Fixed a bug where Reap would always critically strike

2023/12/21

General

Cambio

[Son of Arugal] Fixed a bug where you could use Shadow Shield and Gore Barrage while silenced

Cambio

[Primalist] Adjusted the Life Primalist spec tree for better pathing and clarity

Cambio

[Primalist] Adjusted the Wildwalker spec tree for better pathing and clarity

Cambio

[Primalist] Some new choice nodes created in the Life Primalist spec tree

Cambio

[Primalist] Various talents in the Life Primalist spec tree have been updated

Cambio

[Primalist] Maximum Mending talent added to the Life Primalist spec tree

Cambio

[Primalist] Life spec capstones adjusted

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[Primalist] Wildwalker spec capstones adjusted

Cambio

[Primalist] Primal Resurgence adjusted

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[Primalist] Bestial Fury reworked and is now a capstone

Cambio

[Primalist] Improved Primal Charge is now a 1 point node

Cambio

[Primalist] Primordial Earth adjusted to work with Primal Pulse

Cambio

[Primalist] Totem Warrior value increased to 200% from 150%

Cambio

[Primalist] Mending the Earth adjusted

Cambio

[Primalist] Therazane's Rage now lasts 5 seconds down from 10, but gets 2 rage up from 1 per sec

Cambio

[Primalist] Tranquil Mind adjusted

Cambio

[Primalist] Primal Infusion now also does instant healing and its cooldown is reduced by 4 sec

Cambio

[Primalist] Flourishing Growth adjusted

Cambio

[Primalist] Hand of Neptulon adjusted to no longer increase the cooldown of Fist of Neptulon

Cambio

[Primalist] Mending the Earth adjusted to work with Flourishing Growth

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[Primalist] Rallying Roar adjusted

Cambio

[Primalist] Primal Weapon: Bestial Might adjusted

Cambio

[Primalist] Added Stone Skipping to the class tree as a choice node with Rally To Me!

Cambio

[Primalist] Bear's Maw now heals baseline and no longer requires the Feasting Maw talent

Cambio

[Primalist] Elemental Cascade added to the class tree as a choice node with Wild Carnage

Cambio

[Primalist] Ward Druid adjusted

Cambio

[Primalist] Moved Improved Boons to the class tree and it now affects your Lesser Boons by an increased amount

Cambio

[Primalist] Quakes is now a choice node with Rumbler

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[Primalist] Added a new talent to the Wildwalker spec tree: Premeditated Murder

Cambio

[Primalist] Added a new talent to the class tree: Wild Rampage

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[Primalist] Added a new talent to the class tree: Master Elementalist

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[Primalist] Added a new talent to the class tree: Vitality Surge

Cambio

[Primalist] Added a new talent to the class tree: Fist of Al'Akir

Cambio

[Primalist] Primal Strikes now gives 3 rage up from 1

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[Primalist] Earthen Resolve has been reworked and is now an active ability

Cambio

[Primalist] Grove Guardian is now a capstone

Cambio

[Primalist] Capstones adjusted

Cambio

[Primalist] All roars now generate 30 rage

Cambio

[Primalist] Adjusted the class tree for better pathing and clarity across all specs

Cambio

[Primalist] The cooldown of all roars have been standardized at 30 seconds, and they now share a 15 sec cooldown

Cambio

[Primalist] Endless Rage is now called Fury of the Elements and increases the rage gained from Primal Charge rather than maximum rage

Cambio

[Barbarian] Headhunting spec tree capstones updated

Cambio

[Barbarian] Manhunter is now a 1 point node

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[Guardian] Inspiration Guardian capstones updated

Cambio

[Barbarian] Headhunting spec tree repathed slightly to allow for better PvE pathing options

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[Guardian] Standard Bearer values adjusted

Cambio

[Guardian] Harmonius Combat reworked

Cambio

[Guardian] Added ranks to Spartan Kick

Cambio

[Guardian] Inspiration Guardian tree adjusted for better pathing and clarity

Cambio

[Guardian] Added ranks to Battlemaster Strike

Cambio

[Guardian] Added ranks to Arcing Strike

2023/12/20

General

Cambio

[Necromancer] Fixed Virulency

Cambio

[Pyromancer] Living Torch now only buffs periodic damage from the caster

Cambio

[Monk] Now starts with custom dual fist weapons

Cambio

[Monk] Blademaster Strike now has a subtle missile visual to better convey its effect from its increased range

Cambio

[Monk] Now starts with custom glove item

Cambio

[Son of Arugal] Pack Hunting now procs from any damage dealt at a rate of 20% and has a 5 sec ICD

Cambio

[Son of Arugal] Monstrous Hunger fixed, but now limited to 6 procs

Cambio

[Son of Arugal] The Nightmare talent now causes Terrify to apply an additional 6 sec debuff with the described effects instead of just adding additional effects to the Fear itself (so now the debuff remains if the fear breaks or ends early)

Cambio

[Reaper] Sanguine Soldier now has a 1 sec ICD down from 2 sec but only restores 8% mana per proc down from 20%

Cambio

[Reaper] Crimson Scythe's weapon damage is now correctly normalised and is now correctly dealt as Shadow Damage

Cambio

[Reaper] Crimson Scythe will now correctly consume Soul Infusion

Cambio

[Reaper] Crimson Scythe's Soul Infusion effect now causes it to deal 50% additional damage and healing up from 25%

Cambio

[Reaper] Reduced mana cost of Crimson Scythe

Cambio

[Reaper] Reduced mana cost of Shudder Scythe

Cambio

[Reaper] Reduced mana cost of Reap

2023/12/19

General

Cambio

[Cultist] Edict of Gluttony now applies a shield rather than a single target heal

Cambio

[Cultist] Going Mad! now gives an additional effect to Maddening Scripture when used at 6 stacks

Cambio

[Cultist] Increased the scaling of Entropic Host by ~40%

Cambio

[Cultist] Entropic Host duration down to 4 sec from 8

Cambio

[Cultist] Abyssal Commander increases the duration of Edicts by 5 sec up from 2

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[Cultist] Eldritch Reserves now also reduces the cooldown of Edicts by 4 sec

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[Guardian] Endurance reworked to Double Duty

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[Guardian] Reduced the energy cost of Pulverize to 15 down from 25

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[Guardian] Reduced the energy cost of Battlemaster Strike to 25 down from 40

Cambio

[Ranger] Cooldown of Ambuscade increased to 1min from 40 sec

Cambio

[Son of Arugal] Fixed a bug where Torment Time wasn't properly reducing the duration of Taldaram's Torment

Cambio

[Wildwalker] Primal Weapon: Savage Might is now usable with a one-handed and intended for dual wield play

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[Son of Arugal] Satured Sutures now also increases critical strike chance and works with Taldaram's Torment critical strikes

Cambio

[Son of Arugal] Drenched in Blood adjusted

Cambio

[Son of Arugal] Shadow Vigil moved to the class tree

Cambio

[Son of Arugal] Blood Lord adjusted

Cambio

[Son of Arugal] Fixed a bug where Crimson Tide was applying Thirst

Cambio

[Son of Arugal] Choice node added to Tormenting Taldaram

Cambio

[Son of Arugal] Repathed the early part of the class tree to allow for more accessibility towards Worgen Bites

Cambio

[Son of Arugal] Fixed a bug where the cooldown of Goldrinn's Thirst wasn't being reduced by Goldrinn's Guile