Ve todos nuestros cambios en un formato minimalista.
Ordenado cronológicamente.
General
[Witch Doctor] Appeasement of Bwonsamdi adjusted
[Witch Doctor] Shadowhunter Strike now does Shadowstrike damage
[Witch Doctor] Added a switch node to Panther's Pounce
[Witch Doctor] Cooldown of Shadow Claw reduced from 20 sec to 15 sec
[Witch Doctor] Darkspear Drums is now a 1 point node
[Witch Doctor] Cobra's Quickness is now a 1 point node
[Witch Doctor] Raptor Pens is now a 1 point node
[Witch Doctor] Panther Talons reworked
[Witch Doctor] Legacy of Vol'jin no longer reduces damage dealt
[Witch Doctor] Veil of Darkness no longer reduces the targets chance to hit. New effect added, values adjusted.
[Witch Doctor] Fixed a bug where Witch Doctor interrupts had no CD in Shadowhunting spec
[Witch Doctor] Saurid Swarm and Raptor's Call are now instant cast baseline
[Witch Doctor] Loa's Strength moved to the class tree
[Witch Doctor] Shadowhunting spec tree adjusted for better pathing and clarity
[Witch Doctor] Improved Rage of Bwonsamdi adjusted
[Witch Doctor] Devotion of Bethekk and Bwonsamdi made baseline at levels 10/15
[Witch Doctor] Loa's Strength is now a 1 point node
[Stormbringer] Additional ranks added to Crackling Thunder
[Stormbringer] Stormforged Brilliance is now a 1 point node
[Stormbringer] Static Electricity now gives 5% Nature Damage up from 3%
[Stormbringer] Force Drag and Expulsion switched in the Thunder tree
[Stormbringer] Crackling Burst node added to the class tree where the interrupt once was
[Stormbringer] Breezeway is now a 1 point node
[Stormbringer] Some filler nodes adjusted and/or removed from the Wind Stormbringer tree
[Chronomancer] Endless Sands now works with Epoch
[Stormbringer] Wind Blast now works with Aeromancy
[Chronomancer] Removed the cast time on Decomposition
[Chronomancer] Artificer tree re-arranged slightly so that your pet is your first option
[Barbarian] Headhunter's Spear's cooldown is now reset on killing blow, the talent reducing the CD of Headhunter's Spear has been removed
[Sun Cleric] Vigil of the Sands (Prayer of the Sands Sunset effect) base healing increased slightly, scaling increased slightly.
[Witch Doctor] Might of Quetz'lun increases the CD of Serpent Ward by further 5 seconds.
[Sun Cleric] Prayer of the Sands ranks added.
[Sun Cleric] Dawnbringer AOE range reduced slightly (accidental pull prevention)
[Witch Doctor] Revitalize base cast time reduced by 0.5 sec.
[Witch Doctor] Ward Empowerment reduced to 1 point node.
[Witch Doctor] Brewing spec passive proc chance increased by 3% and tooltip clarified.
[Witch Doctor] Loa's Bre maximum stack count reduced by 1.
[Witch Doctor] Loa's Brew tick rate halved.
[Witch Doctor] Loa's Brew HoT scaling reduced slightly.
[Witch Doctor] Mark of Blood level scaling increased.
[Witch Doctor] Hex of Blood SP scaling increased slightly.
[Witch Doctor] Juju Burst SP scalign increased slightly.
[Witch Doctor] Serpent Ward SP scaling reduced.
[Witch Doctor] Spirit Wards no longer stack.
[Starcaller] Seawitch Blessing ICD reduced.
[Starcaller] Seawitch Blessing scaling reduced.
[Starcaller] Seawitch Blessing unintentionally proccing from abilities in addition to attacks fixed.
[Guardian] Early level spread of Thundering Charge damage adjusted.
[Guardian] Arcing Strike Energy Cost reduced by 5.
[Son of Arugal] Dark Liturgy ranks added.
[Son of Arugal] Bloodfang Bite ranks added.
[Son of Arugal] Improved Taldaram's Torment adjusted.
[Son of Arugal] Blood side of class tree slightly repathed for early healing viability.
General
[Tinker] Deploy Battle Turret X-13 has now become Build: Battle Turret X-13 to add synergy to other talents that interact with Build abilities.
[Necromancer] Issue where Putrefy could not be ranked up has been fixed.
[Pyromancer] Draconic spec tree minor pathing adjustments made.
[Starcaller] Sentinel's Focus haste unified.
[Starcaller] Starbarian giving improper amount of spell haste fixed.
[Starcaller] Class tree repathed.
[Starcaller] Moonlit Impacts can now additionally proc through Water Bolt.
[Starcaller] New node Moonlight Ripple added to class tree.
[Son of Arugal] Nightmare slow value increased.
[Starcaller] New node Continual Starfall added to class tree.
[Son of Arugal] Enraging Howl now causes Blood Howl to reduce the attack power of enemies struck.
[Son of Arugal] Carelessness reworked.
[Son of Arugal] Umbral Hunter reworked.
[Son of Arugal] Grim Magic swapped with Umbral Hunter.
[Son of Arugal] Gnash Effectiveness reduced by 5% per point.
[Son of Arugal] Ultra Instincts moved to capstone row, point count reduced to 1, effectiveness increased.
[Son of Arugal] Lurking Fury moved to previous spot of Ultra Instincts.
[Son of Arugal] Claws of Fury now affects Remorseless Assault instead of Reckless Abandon.
[Son of Arugal] Ferocious Pursuit moved out of capstone row. Range reduced.
[Son of Arugal] Remorseless Assault periodic activation increased. Self slow reduced significantly. Duration reduced. CD reduced.
[Son of Arugal] Worgen Bites can no longer proc from periodic damage.
[Son of Arugal] Crimson Expedition tick rate increase halved, now additionally increases the damage of Goldrinn's Thirst by 5%.
[Son of Arugal] Bloodclaws base damage reduced slightly.
[Son of Arugal] Hidden scaling of Grimclaws removed.
[Necromancer] Proc rate of Parasite Plague increased from 20% to 25%
[Necromancer] Updated the class tree capstones
[Necromancer] Class tree repathed slightly on the bottom left side of the tree
[Necromancer] Expediting Death switched with Parasitic Infestation in the class tree
[Necromancer] Expediting Death adjusted
[Necromancer] Ray of Rot now has ranks
[Necromancer] Chill Touch is no longer in the class tree
[Necromancer] Fixed a bug where Putrefy ranks were not working
[Necromancer] Chronic Disease now works with Ray of Rot
General
[Son of Arugal] Remorseless Assault moved to previous spot of Shadowfang Rage.
[Son of Arugal] Reckless Abandon moved to capstone tier and CD increased.
[Son of Arugal] Shadowfang Rage moved to previous spot of Reckless Abandon.
[Primalist] Legacy of Rexxar now procs from melee attacks, value of buffs granted incresed slightly.
[Primalist] Brutalize no longer uses both weapons, weapon damage increased.
[Primalist] Bearskin slow immunity removed. Now grants a thorns effect for duration. Duration increased bz 2 sec. Improved Bearskin CD reduction increased.
[Primalist] Primal Charge damage cone made more accurate to its dash collision box.
[Witch Hunter] Conviction cooldown is now 60 sec from 10
[Witch Hunter] Repeater now generates slightly more maximum mana
[TInker] Crack Shot now also reduces the activation time of Sticky Bomb by 1 sec
[Tinker] Chassis Augmentation adjusted
[Tinker] Chassis Augmentation added back to the Mechanics tree
[Tinker] Mechanics Tinker capstones adjusted
[Tinker] Deft Hands reworked