
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
[Bloodmage] Fleshbending now has a reworked effect
[Bloodmage] Thirsting Jaws reworked into Nightmare
Mundo
Corrected an issue in which an encounter with the Forgotten Avatar was dealing significantly more damage than intended with some abilities.
General
[General] PvP Mods have been updated across the board. Many spells with negative mods from past iterations of the spell have been adjusted to have no mod at all.
General
[Pyromancer] Slagmend will now prioritize chaining from Player>Pet>Guardian.
[Pyromancer] Inferno’s last tick of big healing now properly happens.
[Stormbringer] Thorim’s Gift value halved.
[Stormbringer] Thunder Wave no longer scales with Call Lightning.
[General] Periodic check of Tremor Totem now starts with a first trigger immediately on cast.
[Cultist] Nutcase value reduced by 5%.
[Cultist] Eldritch Obelisk value reduced by 5%.
[Cultist] Twilight Domination CD reduction down by 5%. Value to damage increase up by 5%.
[Cultist] Umbral Warrior now properly increases damage instead of increasing base value of spells.
[Cultist] Who needs sanity now affects Gaze of C’thun instead of Entropic Slam.
[Cultist] Void Hunter now reduces the cooldown of Reaving Blade.
[Cultist] Reaver no longer connects to Eldritch Obelisk and Voidborne.
[Cultist] Hysterical Momentum stack count reduced by 1.
[Cultist] N’zoth’s Rage proc chance reduced by 15%.
[Cultist] Proc value of Reaver halved.
[Cultist] Reaver no longer causes Hammer of Twilight to trigger Nightmare.
[Cultist] Reaver now correctly procs after using Hammer of Twilight and now also affects Netherstrike.
[Cultist] Writhing Mass value reduced by 10%.
[Cultist] Warrior of the Old Gods value reduced by 15%.
[Cultist] Null Zone CD increased by 30 sec and value reduced by 10%.
[Cultist] Dark Celerity value reduced by 10%.
[Cultist] Heretic - Level 10 Passive increase to Presence of Yogg-Saron up by 10%. (compensation for damage reduction)
[Cultist] Blade of the Empire no longer benefits from AP twice.
[Cultist] Blade of the Empire Rank 9 no longer has a 250% value increase from previous rank instead of intended 30%.
[Cultist] Blade of the Empire now has a static scaling across all ranks.
[Cultist] Deprecated approx 10 old auras connected to Cultist specs which were not intended to persist.
[Cultist] Removed an old aura linked to spec that was increasing healing of Void-Touched by 15%.
[Bloodmage] Blood Pact now increases damage of Bloodbolt and Bloodfang Bite.
[Bloodmage] Bloodlord’s Curse now causes you to heal for 10% of critical damage.
[Bloodmage] Barely Human and Bloodlord’s Curse swapped.
[Bloodmage] Thirst For Blood no longer grants armor on triggering of Endless Thirst.
[Bloodmage] Bloodhunt now increases damage of Vital Shred and Veinburst.
[Bloodmage] Hunger now affects Bloodfang Bite.
[Bloodmage] Fang over Fang now procs from Bloofang Bite.
[Bloodmage] Bloomoon Blast now becomes Ravenous Strike and Taldaram’s Torment becomes Bloodfang Bite (previously opposite)
[Bloodmage] Final Embrace, Aortic Assault, and Veinburst now also have a health cost
[Bloodmage] Veinburst is now a Cursed ability with a transform instead of an ability with both a Mortal Form and Cursed Form effect
[Bloodmage] Animated Blood cooldown reduced to 30 sec.
[Bloodmage] Blood Moon now causes Animated Blood to spawn two amalgams.
[Bloodmage] Enthraller reworked.
[Bloodmage] Cascading Torment now works with Bloodbolt.
[Bloodmage] Fleshbending now causes Taldaram’s Torment damage to generate rage and increase the healing of next Dark Liturgy.
[Bloodmage] Taldaram’s Torment now a bleed.
[Bloodmage] Marrowbite replaced by Bloodbolt. An instant no CD spell costing rage.
[Bloodmage] Veinburst has been reflavored and now costs health and no longer restores health, but now its mortal form effect reduces enemy resistances
[Bloodmage] Bloodbolt now also works with Night Hunter
[Bloodmage] Gore Barrage now leeches health
[Bloodmage] Terror now instead works with Vital Shred and Taldaram’s Torment
[Bloodmage] Taldaram’s Torment now transforms into Finger of Death (previous the Cursed Form variant of Veinburst) and Veinburst now transforms into Vital Shred. Vital Shred now has a 15 sec cd up from 8 sec and Finger of Death now has a 10 sec cd down from 15 sec
[Bloodmage] Insatiable for Accursed now renamed to Hunger and now instead works on all damage
[Bloodmage] Accursed Form is now what reduces the cost of your Cursed Form abilities instead of the Accursed Spec level 10 passive
[Bloodmage] Level 40 Accursed passive has been reworked into a passive that allows cast while moving with damaging abilities while in mortal form, but sets the maximum range of damaging mortal form abilities to 30 yds.
[Bloodmage] The Accursed level 10 passive has been reworked to work with the new Bloodbolt ability in mind and Accursed players will no longer remove the health cost of Mortal Form abilities
[Bloodmage] Feast Upon Flesh now works with Taldarams Torment and is now renamed to Corrupted Blood
[Bloodmage] Blood Clot talent no longer has an ICD but now adds a cast time to Vestigial Muck
[Bloodmage] Thirst cost increase reduced to 5% from 8%. No longer provides AOE damage reduction.
[Bloodmage] Blood Curse no longer has a rage cost, now has a minor health cost.
[Bloodmage] Insatiable no longer reduces healing taken.
[Bloodmage] Darkcasting now also works with Bloodbolt
[Barbarian] Fixed an issue which caused Vengeance For Zul'jin to prevent Gutspiller to not cause Guts Spilled more than once.
[Barbarian] Axes, Axes Everywhere stack count reduced by 1, value increased by 5%.
[Barbarian] Frothing Savage now affects Barbed Spear instead of Javelin Toss
[Barbarian] Hunting for Sport value increased by 25%.
[Barbarian] Rage Tosser now causes Axe Volley to hit additional damage instead of Axe Twirling.
[Barbarian] Perfect Aim now also affects Impaling Spear.
[Barbarian] Frothing Savage value increased by 5%.
[Barbarian] Puncture Wounds can now proc from all direct ranged crits at 2 second longer duration.
[Barbarian] Headhunting - Level 50 Passive added.
[Barbarian] Berserker cost reduced by 10.
[Barbarian] Fixed an issue which caused Throw Weapon to have a cooldown.
[Barbarian] Crushing Slam CD increased by 2 sec.
[Barbarian] Overkill value reduced by 10%.
[Barbarian] Hail of Hammers now also triggers through critical strikes with Smash
[Witch Hunter] One Shot can now stack. (Note: If you got lucky during the Bolt and Dash window and got several crits, you lost a lot of potential value from this talent).
[Witch Hunter] Boltslinger - Level 50 Passive proc value increased by 20%.
[Witch Hunter] Damnation RAP scaling increased by 5%.
[Witch Hunter] Silver Bolts now provides a baseline damage increase to Damnation, doubled vs Undead and Demons and Shadow Trap.
[Witch Hunter] Lucky Shot now increases damage of Heartseeking Bolt.
[Witch Hunter] Misbegotten’s Lantern can no longer recursively proc from AOE sources.
[Witch Hunter] Sin Spreader removed.
[Witch Hunter] Down with the Wicked now makes Pyro Tonic increase your critical strike chance.
[Witch Hunter] Flourish (Wickedness) no longer increases damage dealt by Flames of Sin and affects 3 less enemies.
[Witch Hunter] Fiery Judgement will now still properly trigger Sensed Evil stacks if you do not have any already built.
[Necromancer] Cost of Lich Bolt reduced by 10.
[Necromancer] Chronic Disease now causes Lichfrost to increase the target's damage taken from Expunge.
[Bloodmage] Pursuit now causes you to face your target when you teleport to them.
[Reaper] Spectre Stride now properly teleports you behind the target, instead of inside of them.
[Ranger] Guile of the Ranger now applies to your next 10 casts, instead of your next 10 hits.
[Primalist] Issue where Primalist pets were double dipping into scaling has been fixed.
[Primalist] Rylak’s Bite no longer triggers a Lesser Rylak’s Bite on your pet (your pet still charges, just the damaging aspect was removed)
[Primalist] Pulverize talent reworked with Totemic Smash baseline aoe in mind
[Primalist] Issue where Elemental Berserker was cleaving 3 targets but was not mentioned in the tooltip has been fixed, it is now mentioned in the tooltip
[Primalist] Totemic Smash now deals AoE Damage baseline
[Primalist] Wildwalking proc chance increased to 50%
Entering an inn will grant you a "Resting" buff. Once inside the inn for atleast 10 minutes, you will gain a 5% experience boost to killing monsters for 2 hours
General
[Necromancer] Crypt Fiend scaling reduced.