Ve todos nuestros cambios en un formato minimalista.
Ordenado cronológicamente.
General
[Sun Cleric] Shatter Curse now additionally removes a magic effect.
[Pyromancer] Fixed a bug where Burning Armor would be removed when casting Phoenix Blessing
[Guardian] Feats of Strength base value reduced, spirit scaling introduced (overall gain at 60+).
[Guardian] Problem with Crowd Pummeler double hitting when cleaving fixed.
[Guardian] Ballads now only affect party members
[Guardian] Now starts with a mace instead of a sword
[Chronomancer] Fracture Timeline now only targets players
[Chronomancer] Aeons no longer on GCD
[Chronomancer] Updated the effects of some Aeons
[Chronomancer] A Ripple In Time now causes crits to reduce the remaining cooldown of Ripple by 1 sec instead of just reducing the cooldown of Ripple by 5 sec passively
[Chronomancer] Sandpage can now also proc from Epoch
[Chronomancer] Displacement spec passive now causes Infinite Clone to provide a speed boost when summoned and also generates a Sands of Time stack every 4 sec (while you have < 5)
[Chronomancer] Epoch now only generates Sands of Time on an effective heal
[Chronomancer] Replaced Rejuvenating Sands with a new node called Carbon Dating in Displacement that increases the healing of Epoch for every Sands of Time stack
[Chronomancer] Added a new node alled Excavation in Displacement that causes Unearth to cast a free Epoch on allies around the target
[Chronomancer] Unearth can now target allies or enemies and deals damage to enemies around the target
[Chronomancer] Unearth AoE damage increased
[Chronomancer] Ripple no longer has a 3x Upheaval interaction
[Chronomancer] Unearth no longer does initial damage to the primary target
[Chronomancer] Fixed a bug causing Accelerated Recovery to be unusable
[Chronomancer] Replaced Fray Magic in the tree with a node called Eternal that increases the duration of both Decomposition and Accelerated Recovery
[Chronomancer] Fabric of Time now empowers both your next Aeon (with existing effect) and your next Epoch to crit and be instant
[Chronomancer] Fray Magic is now core at level 15
[Chronomancer] Aeonweave is now called Fabric of Time
[Chronomancer] Cadence of Time now procs from Epoch crits instead of a 20% chance on every Epoch
[Chronomancer] New VFX for Epoch
[Chronomancer] New VFX/SFX for Blinding Sand
[Chronomancer] Sandmancy now also buffs the healing of Epoch for Displacement spec
[Chronomancer] Fixed a bug causing Blinding Sand to strike enemies far outside of its radius
[Chronomancer] Sand Bomb now once again marks all affected enemies
[Chronomancer] Sand Bomb is now limited to 5 targets
[Cultist] Fixed an issue where Cosmic Ooze would DR with itself if multiple tentacles tried to apply it to the same target
[Cultist] Shieldreaver now always deals bonus damage on physical abilities, but the damage is increased against shielded enemies
[Necromancer] Plaguewither now deals Plague Damage instead of only Shadow
[Cultist] Shieldreaver now only procs from abilities
[Necromancer] Ray of Rot now correctly deals Plague Damage instead of only Shadow
[Witch Doctor] Added custom error text for when you fail trying to brew more than 3 Ingredients together before a Potion Toss
[Witch Doctor] Voodoo Fire now causes Serpent Wards to actually fire Serpent Ward attacks instead of a unique different attack
[Witch Doctor] Dambala's Rage now increases the damage of ALL summons (dinos and wards) by 8% and gives damage dealt by summons a chance to trigger a Serpent Ward attack
[Witch Doctor] Flame Spit now appears as Serpent Ward Attack in the combat log
[Venomancer] Venom Spewer now adds 1 sec to Blight down from 2 sec
[Venomancer] Added a new node called Duke of Decay that allows Venoxis Fang to benefit from Cycle of Decay
[Venomancer] Cycle of Rebirth now only makes Shadra's Vigil instant
[Venomancer] Cycle of Decay & Cycle of Rebirth are now a switch node beneath Rotweaver Form | Vizier Form
[Venomancer] Fixed the tooltip of Rot & Rotspreader
[Witch Hunter] New VFX/SFX for Houndmaster's Call
[Witch Hunter] Fixed tooltip of Synergy talent
[Witch Hunter] Fixed Houndmaster's Call
[Witch Hunter] Fixed Ignite Blade
[Ranger] Reduced cost of Duelist Strike
General
[Monk] Broken Ward damage taken reduced from 5% to 3%.
[General] Unintended pvp modifiers on spells have been removed.
[Sun Cleric] VFX of Solar Embrace updated.
[Starcaller] VFX of Torrent updated to no longer shoot into the grond as much as before.
[Cultist] Fixed a bug where Blade of the Empire was getting increased ranged without Empowered Eldritch Blade talent learned while in Herald of Yogg-Saron stance.
[Monk] Fixed a bug where Benediction was healing twice.
[Cultist] Fixed an issue where ranks higher than 1 of Void Embrace would not generate 5 insanity per tick.
[Monk] Added VFX to Fist of Light.
[Monk] Fixed an issue where Chastise's DoT effect was not properly working.
[Monk] Fixed an issue where Improved Benediction did not have any scaling.
[Monk] Fixed an issue where Staffguard did not have any scaling.
[Monk] Fixed an issue where Staffguard would not absorb any damage.
[Monk] Tooltip of Staffguard updated to mention duration.
[Monk] Updated VFX of Engrave Runes of X to be Engrave Runes of Zeal Visual.
[Necromancer] Fixed an issue where Locust was not generate Foul Remnant.
[Necromancer] Updated tooltip of Unrelenting Swarm to mention Crypt Scarabs instead of Crypt Swarm.
[Necromancer] Fixed a bug where unholy champion was not triggering the empowering.
[Necromancer] Fixed a bug where Frozen heart would trigger Glacial Command.
[Necromancer] Updated tooltip of Unholy Champion to mention Proc chance.
[Chronomancer] Fixed an issue where Chrono Herald was increasing the cooldown rather than reducing it.
[Son of Arugal] Fixed an issue where Curse of the Worgen could not be toggled off.
[Son of Arugal] Reckless Abandon now only reduces healing from Ravenous Bite rather than all healing.
[Ranger] Fixed a bug where Repeating Ballista had 100% proc chance, has been corrected to 50%.
[Ranger] Fixed a bug where Lethal Cunning was not working for some spells.
[Ranger] Fixed a bug where Craft: Makeshift Lea ther Armor was providing dodge chance.
[Ranger] Fixed a bug where Deadly Accuracy was not guaranteeing a crit.
[Barbarian] Fixed a bug where Deathless Resolve would immune you to slows rather then make you unable to go below 100% speed.
[Barbarian] Fixed an issue where Ripper's cooldown was behaving strange.
[Venomancer] Clasp's range reduced from 10yds to 5yds.
[General] Added parry to Riftblade spec, as well as Shadowhunting spec
[General] Removed Parry from Venomancer, Necromancer, Chronomancer, Runemaster, Stormbringer, and Witch Doctor
[Ranger] Adaptation changed to Falcon Caller
[Monk] Ward Against Harm now reduces damage taken by 20% down from 35% and Wardguard removed
[Tinker] The root removal from Rocket Boots has been removed
[Ranger] Fixed Rangers having the wrong parry in spellbook
[Barbarian] Switched Rending Axe with Twirling Axe alongside their associated passive nodes
[Primalist] Rock Solid now has a % chance to give a stack of Earth's Rage when you take magic damage
[Primalist] The root removal from Primal Charge has been removed
[Primalist] Ring of Life value reduced from 15% to 10%
[Sun Cleric] Brightbreaker HoT (Cured) value now increases with further ranks
[Sun Cleric] Issue where Guidance: Intervention still had ranks from an old iteration of the ability has been fixed
[Sun Cleric] Issue where Blightbreaker could be applied regardless of Cured or Dispels past rank 1 has been fixed
[Sun Cleric] Issue where Solar Beam was not chaining to 3 additional targets has been fixed
[Witch Doctor] Voodoo Serpent Beam used to heal can now be interrupted properly
[Reaper] Wraithstride now actually stealthes you (akin to Vanish), but the duration has increased from 25s to 30s
[Knight of Xoroth] Primal Strikes granting stun DR fixed
[Knight of Xoroth] Forgefiend's Blade hidden Strength scaling on heal removed
[Knight of Xoroth] Bracers of Burning Wrath fixed
[Knight of Xoroth] Suffuse scaling reduced
[Knight of Xoroth] Demon's Blood base stack count reduced to 10 from 15