Ve todos nuestros cambios en un formato minimalista.
Ordenado cronológicamente.
General
[Necromancer] Issue making Runic Power energize effects generating threat fixed
[Son of Arugal] Reduced the cast time of Fleshcraft from 2 sec to 1.8 sec
[Son of Arugal] Some stamina talents have been converted to dodge talents for Packleader
[Son of Arugal] Grimclaws healing reduction value increased by 1% per stack
[Son of Arugal] Massacre now causes additional threat
[Son of Arugal] Infected Claw SP scaling removed
[Son of Arugal] Rending Bite SP scaling removed
[Son of Arugal] Goldrinn's Fang SP scaling removed
[Son of Arugal] Lupine Shred SP scaling removed
[Son of Arugal] Goldrinn's Thirst SP scaling removed
[Son of Arugal] Bloodfang Bite SP scaling removed
[Son of Arugal] Nightbane Shred SP scaling removed
[Son of Arugal] Ravenous Bite SP scaling removed
[Son of Arugal] Issue where learning Ragebeast while in Eternal curse was not applying has been fixed
[Chronomancer] Disc of Legends now has a slow component for a short duration
[Chronomancer] Luck now gives critical strike rating based on spirit
[Chronomancer] Displacement tree repathed slightly
[Chronomancer] New node Cadence of Time introduced
[Chronomancer] Spatial Protector reworked into granting Ripple interactions with Aeons
[Chronomancer] Improved Zones remade into Rejuvenating Sands
[Chronomancer] Spatial Distortion now procs at the end of Ripple
[Chronomancer] Fleeting Visions reworked into Time Stretch
[Chronomancer] Ripple has different additional effects based on Aeon active through
[Chronomancer] Shimmering Shard value per stack increased
[Chronomancer] Fleeting Vision reworked
[Chronomancer] Infinite Clone CD increased to 1 min
[Cultist] Value of Hour of Twilight reduced, duration increased
[Chronomancer] Fracture Timeline now only lasts 8s down from 15s, and deals 70% of damage back to the target down from 150%
General
[Pyromancer] Fixed unintended multihit of Flame Swell (each target would hit another target, 8 damage per target to 8 targets would cause 8x8 damage to each of them instead of 8 damage to each).
[Guardian]Thundering Charge now deals Physical Damage.
[Monk] Haymaker can now be cast while moving. Icon changed to not be the same as Jab.
[Stormbringer]Thunderschocker and Improved Flux have swapped places.
[Ranger] Elude now has an increased cooldown in the Archery and Farstrider specs
[Ranger]Ravaging Venom's scaling reduced.
[Ranger] Leather Waterskin healing scaling reduced slightly
[Ranger] Duelist Strike cost and refund adjusted so that you're not constantly focus capped while using it
[Ranger] Backstreet Justice will no longer reduce the CD of Knockout, as this could end up being oppressive in PvP
[Chronomancer] New talents in class tree
[Ranger] Throatcutter Shot range reduced to 20 yd when in Dueling spec
[Chronomancer] New node introduced on the far left side of class tree, allowing periodic effects to critically strike
[Chronomancer] Various changes made to Class Tree and Displacement Tree
[Chronomancer] Spell haste removed from Displacement spec passive, still allows Upheaval generation to heal, but now also teaches you Epoch
[Chronomancer] Ripple now has an Upheaval effect. While at 3 stacks of Upheaval, channeling the full duration of Ripple will now apply Accelerated Recovery to up to 5 allies within 20yds of you.
[Chronomancer] Aeons have now been grouped by 2s. Aeons of Harmony (Renewal, Resilience) and Aeons of Conflict (Protection, Oblivion)
[Chronomancer] Aeons have been moved out of the class tree and are now in the Displacement Tree
[Chronomancer] Ripple has moved to the class tree
[Chronomancer] Zones are now called Aeons, and are more akin to stances.
[Chronomancer] Sands of Time now also affects Distortion
[Chronomancer] Distortion renamed to Epoch
[Chronomancer] Distortion is now a single target heal, which grants Sands of Time
[Chronomancer] Sand Bomb no longer increases subsequent damage of Sandblasts, now instead causes damage dealt to the target within the next 5 sec to heal all allies within 10 yards of the target for 5% maximum health
General
[Guardian] Fixed a bug where Powerful Voice was having a rank 2.
[Witch Doctor] Raptor Pens is now a 2 point talent node, giving 8%/15% instead of 5%/10%/15%.
[Runemaster] Fixed an issue where Blades would have a cooldown while in Mana Shroud.
[Runemaster] Fixed an issue where Runic Affinity was not reducing the Cooldown of Displace Familiar.
[Starcaller] Fixed an issue where Moonstone was removing the DoT of Lunar Shock as well as increased it's damage by 100%.
[Starcaller] Fixed an issue where Cosmic Ripple was not working with Moonwell Splash.
[Starcaller] Fixed an issue where Flask of Moonwell Water taught the plaer Tidecall.
[Stormbringer] Fixed an issue where Arcane Lighthing's critical strike damage increaser was not working.
[Cultist] Fixed an issue where Empowered Isolation was not increasing Movement Speed when casting Isolate.
[Stormbringer] Added SP scaling to Fluxblast.
[Cultist] Fixed an issue where Empowered Isolation was not increasing the Damage reduction from Isolate.
[Venomancer] Tail strike can no longer do AoE damage without Toxic Expulsion talent learned.
[Venomancer] Tail strike no longer consumes 10 seconds of Venomtip Poison.
[Venomancer] Fixed an issue where Rotweaver form was not reducing the effectiveness of heals.
[Son of Arugal] Rending Bite tooltip updated to reflect it scaling with current Grimclaw stacks instead of when applied.
[Son of Arugal] Nightbane Shred now properly consumes Grimclaw.
[Son of Arugal] Sanguine Rupture now only mentions Thirst if you have the Blood SoA spec passive.
[Son of Arugal] Grimclaw stacks are no longer consumed by other SoAs.
[Son of Arugal] Reckless Abandon now reduces healing recieved by 100% instead of 75%.
[Son of Arugal] Fixed an issue where one could Melee attack while in liquify.
[Son of Arugal] Curse of the Worgen now properly slows the enemy.
[Son of Arugal] Fixed an issue where the values of Cunning of Atherann was inverted (40% of int and 25% stam -> 40% stam and 25% int).
[Monk] Fixed an issue where Liberty would make Engrave Runes to 0 shared cooldown.
[Monk] Chastise dot no longer scales on active stacks but scales with stacks consumed.
[Sun Cleric] Fixed an issue where Glimmer would not heal with No Shade learned. (Can't Crit)
[Monk] Chastise can no longer be blocked, parried, or dodged.
[Sun Cleric] Fixed an issue where Sun Prayer could crit.
[Sun Cleric] Fixed an issue where Glare Crit heal with No Shade learned.
[Sun Cleric] Fixed tooltip of Calming Word to display its sunset effect.
[Sun Cleric] Fixed an issue where Illumination.
[Sun Cleric] Fixed an issue where Sungate was not castable while silenced.
[Sun Cleric] Fixed an issue where Glimmer would not dispell Sleep, Fear, Charm.
[Sun Cleric] Divine Vision has been fixed.
[Demon Hunter] Fixed tooltip error of Archimonde's Wrath.
[Runemaster] Added scaling to Hidden Flame.
[Monk] Fixed a bug where Burning Advance still caused you to dash with Burning Thrust
[Runemaster] Runic Tattoos no longer reduces the cooldown of Mana Shroud, and increases the mana per point of damage absorbed by Mind Guard by 20%, up from 15%
[Runemaster] Fixed a bug where Spellwrath would not proc Prismatic Flow
[Runemaster] Standardized the cooldown of Mana Shroud to 10 sec to match other stealth abilities in the game like Elude and Tunnel Below
[Cultist] Corrupt Mind should now properly appear in the Corruption spellbook
[Ranger] Duelist Strike's focus cost increased slightly
[Ranger] Fixed a bug where Duelist Strike wasn't usable
[Ranger] Fixed a bug where the stun from Bash was DR'ing with itself
[Ranger] Dice Games reworked so that it no longer gives you a chance to reset the CD of Flank
General
[Chronomancer] Sandblast mana cost reduced.
[Barbarian] Problem causing abilities to ignore crit prevention of Devastating Blows fixed.
[Barbarian] Hulllbreaker damage increase reduced to 15% from 40% and it's damage scaling reduced.
[Monk] Issue with Uppercut ending Sweeping Kick chain resolved.
[Monk] Benediction can now properly heal allies.